Sword Art Online: Alicization Lycoris (Steam)

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gradius12
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by gradius12 »

So guys seems like they (the producers) are currently working on fixing a lot of stuff so I would think the big update would be coming later maybe

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

a_busy_man
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by a_busy_man »

I made a dropdown list for the items based on dallezh's gogole sheet. Only added Reosurces for now, but I will add the rest latter. To make the dropdown i needed a duplicated address but this time on 4 byte, so I need to convert the IDs of all items to 4 bytes.
Attachments
Launch_Game.CT
+Item Dropdown Reosurces
(283.76 KiB) Downloaded 47 times

OPCOXE
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by OPCOXE »

gradius12 wrote:
Fri Jul 17, 2020 5:03 pm
OPCOXE wrote:
Fri Jul 17, 2020 4:53 pm
This array of bytes are for probabilities from fishing. Maybe SO can do a (real) script for this. The probabilities aren't static addresses btw.
1st 41 89 BD 7C 1D 00 00
2nd 41 89 85 80 1D 00 00
3rd 41 89 85 84 1D 00 00
4th 41 89 85 88 1D 00 00
5th 41 89 85 8C 1D 00 00



I've already do a script that look like that:
Spoiler
[ENABLE]
{$lua}
lua_aobscan("PerFish1AOB",process,"41 89 BD 7C 1D 00 00",1)

{$asm}
alloc(newmem,1024,PerFish1AOB)

///
label(originalcode)
label(return)
label(perFish1)
registersymbol(perFish1)

newmem:
push edi
fldz
fiadd dword ptr [perFish1]
fistp dword ptr [esp]
pop edi
originalcode:
mov [r13+00001D7C],edi
jmp return

perFish1:
dq 0

PerFish1AOB:
jmp newmem
nop
nop

return:

[DISABLE]

PerFish1AOB:
db 41 89 BD 7C 1D 00 00

unregistersymbol(PerFish1AOB)
unregistersymbol(perFish1)

dealloc(newmem)
Based on the exp multiplier.

EDIT: I might have made a mistake. I'm testing
When the address is in a green area then we can be sure that its static
I know I just said it; the addresses to the probabilities aren't static and that's why I use the array of bytes instead. I tried to find a pointer to the addresses but the game crash when I found the 2nd lvl pointer.

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by dallezh »

Okay so.
For now there is a guide how to change weapon glow effect and how to get alice, eugeo or any other private weapon into your inventory on my sheet.

The weapon glow will be added to the table later, but the weapon change is a lot harder, since that is more than 1 address value you need to change in order for it to work.

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by dallezh »

Updated my table.
The table now include drop down menus for all items except for weapons and armors.
Also added drop down menu for all the item types.
Updated scripts to work after the update, if you find any that doesn't work, please let me know.

The Item Sheet now includes guides to give your weapon any type of glow(this option will be added to the table later).
Also added a guide for you to get any of the weapons you are not suppose to have in your inventory, like alice, eugeo, bercouli and fenatio's weapons. This works with any of the partners that have weapons you can't obtain.

Hairstyle broke with the update, still need to look into that, if anyone find it, please let me know.
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Sword Art Online AL.CT
(330.51 KiB) Downloaded 47 times
Last edited by dallezh on Fri Jul 17, 2020 9:54 pm, edited 1 time in total.

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NumberXer0
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by NumberXer0 »

I'm not home to test the hair swapping yet..but can the color be changed? I'm guessing not, but would be nice :P I also wonder if it shows for other people online.

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by dallezh »

NumberXer0 wrote:
Fri Jul 17, 2020 9:48 pm
I'm not home to test the hair swapping yet..but can the color be changed? I'm guessing not, but would be nice :P I also wonder if it shows for other people online.
Yes you can change the color, only a few of them look a bit off when you recolor, and yes they can be seen online.

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NumberXer0
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by NumberXer0 »

dallezh wrote:
Fri Jul 17, 2020 9:52 pm
NumberXer0 wrote:
Fri Jul 17, 2020 9:48 pm
I'm not home to test the hair swapping yet..but can the color be changed? I'm guessing not, but would be nice :P I also wonder if it shows for other people online.
Yes you can change the color, only a few of them look a bit off when you recolor, and yes they can be seen online.
Awesome, wasn't expecting anything besides the CC stuff to be recolorable. I'm going to make some people unintentionally mad when they see my character online with NPC hair and weapon skins.

a_busy_man
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by a_busy_man »

Added more dropdowns.

There are also a lot of accesories on the dropdown that are missing on the excel table.
Attachments
Launch_Game.CT
(299.07 KiB) Downloaded 50 times

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by dallezh »

a_busy_man wrote:
Fri Jul 17, 2020 10:11 pm
Added more dropdowns.

There are also a lot of accesories on the dropdown that are missing on the excel table.
Ye equipment is still WIP, mostly just added the legendaries from divine beast and 4 star craftable legendaries.

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dallezh
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by dallezh »


a_busy_man
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by a_busy_man »

Added all the armors I have + those of the table to the drropdown, and their versions from +1 to +5
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Launch_Game.CT
(302.04 KiB) Downloaded 51 times

Genesis
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by Genesis »

This may not be entirely right, but this is the address I've come up with for weapon glow according to Dallezh's work.
[HighlightedItemPtr]+4C

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Sushi-Maki
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by Sushi-Maki »

Genesis wrote:
Fri Jul 17, 2020 10:27 pm
This may not be entirely right, but this is the address I've come up with for weapon glow according to Dallezh's work.
[HighlightedItemPtr]+4C
Yes it's the right adress. Just use it at 1 byte.

a_busy_man
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Re: Sword Art Online: Alicization Lycoris (Steam)

Post by a_busy_man »

Genesis wrote:
Fri Jul 17, 2020 10:27 pm
This may not be entirely right, but this is the address I've come up with for weapon glow according to Dallezh's work.
[HighlightedItemPtr]+4C
You are right. Added to the table with dropdown of types of Glow (I put the names based on what I saw, I accept suggestiong to change them)
Attachments
Launch_Game.CT
(302.61 KiB) Downloaded 42 times
Last edited by a_busy_man on Fri Jul 17, 2020 10:41 pm, edited 1 time in total.

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