Im trying to fix the buff list but for now what it does is the value you set in the NegVal is the one you get in everybuff (positive or negative).
Example: equippe move speed +15%, the actual value you will get the is one set in the NegVal.
Im still trying to figure how the hell i can cmp/test/xor the [rbx+10] to positive or negative (it works now, but not like i want), for now you can change the NegVal to meet the % you want.
Heres the code:
[ENABLE]
aobscanmodule(INJECT,sao_al.exe,F3 0F 10 43 10 F3 0F 10 35) // should be unique
alloc(newmem,$1000,"sao_al.exe")
label(code)
label(return)
label(PosVal)
label(NegVal)
registerSymbol(PosVal)
registerSymbol(NegVal)
newmem:
test [rbx+10], 0
ja code
movss xmm0,[NegVal]
movss [rbx+10],xmm0
jmp return
code:
movss xmm0,[PosVal]
jmp return
PosVal:
dq (float)100.0
NegVal:
dq (float)100.0
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 43 10
unregistersymbol(INJECT)
unregistersymbol(PosVal)
unregistersymbol(NegVal)
dealloc(newmem)
This code is for the fearlessrevolution *.exe
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1