Here is my contribution for "Sid Meier's Civilization VI" version 220.127.116.11 (540535). The table contains a script with the following features:
Code: Select all
=========================================== Game Title : Civilization VI - Gathering Storm Game Version : 18.104.22.168 (540535) Game Sponsor : Fennix102 + daipm (XP1 and XP2) Process Name : CivilizationVI.exe Relevant Info : 64bits/TBS/New Engine Script Version: 3.11-AOB CE Version : 7.0 Release date : 30-Jan-2021 Author : Recifense History: 22-Oct-2016: Preliminary Release 1 (7 features) 24-Oct-2016: Preliminary Release 2 (6 more features) 25-Oct-2016: First Release 02-Nov-2016: Added unit prod in 1 turn (s2.0) 19-Nov-2016: Release for version 22.214.171.124. (s2.1) 21-Dec-2016: Release for version 126.96.36.199. 22-Dec-2016: Fix for Faith (s2.2). 25-Feb-2017: Release for version 188.8.131.52. 28-Mar-2017: Release for version 184.108.40.206. 29-Jul-2017: Release for version 220.127.116.11. 02-Aug-2017: Fix for "Build District in 1 turn" (s2.4) 15-Aug-2017: Fix for "Unit Production in 1 Turn" + GPA (s2.5) 19-Oct-2017: Release for version 18.104.22.168. 21-Oct-2017: Fix for Faith and Great People Action(s2.6). 08-Feb-2018: Release for version 22.214.171.124. + Fix for religious Units (s2.7) 09-Feb-2018: Release for version 126.96.36.199 - XP1 12-Feb-2018: Fix Construction in 1 Turn (city) => Only Wonders (s2.8) 13-Feb-2018: Release for version 188.8.131.52 - XP1 11-Mar-2018: Release for version 184.108.40.206 - XP1 11-May-2018: Release for version 220.127.116.119 - XP1 20-Jul-2018: Release for version 18.104.22.1682 - XP1 16-Feb-2019: Release for version 22.214.171.1240 - XP1 17-Feb-2019: Release for version 126.96.36.1990 - XP2 (Gathering Storm) 18-Feb-2019: Final Release for version 188.8.131.520 - XP2 (+ new feature)(s3.0) 16-Mar-2019: One more feature "Minimum Special Resources" - XP2 (s3.1) 03-Apr-2019: Release for version 184.108.40.2064 - XP2 (s3.2) 14-Apr-2019: Release for version 220.127.116.117 - XP2 (s3.3-AOB) 20-Jun-2019: Release for version 18.104.22.1688 - XP2 (s3.4-AOB) 15-Sep-2019: Release for version 22.214.171.1241 - XP2 (s3.5-AOB) 22-May-2020: Release for version 126.96.36.1991 - XP2 (s3.6-AOB) 23-Jul-2020: Release for version 188.8.131.52 - XP2 (s3.7-AOB) 28-Aug-2020: Release for version 184.108.40.206 - XP2 (s3.8-AOB) 25-Sep-2020: Release for version 220.127.116.11 - XP2 (s3.9-AOB) 24-Oct-2020: Release for version 18.104.22.168 - XP2 (s3.10-AOB) 30-Jan-2021: Release for version 22.214.171.124 - XP2 (s3.11-AOB) Features: - Minimum Gold  - Move unlimited Times  - Unic Can Act Again  - God Mode  - Research in 1 turn  - Construction in 1 turn:  (**) - Only Wonders  - Unlimited Works for Builders  - Build District in 1 turn  - Build Project in 1 turn [A] - City Minimum Pop [B] - Minimum Faith [C] - City Garrison HP [D] - Unit Production in 1 turn [E] (**) - Great People Action (new) [F] - Unlimited Spreads for Religious Units (new) [G] - Civics in 1 turn [H] (incorporated) - Only Marked Cities [I] (NEW)(**) - Minimum Special Resources [J] (Brand-new)(s3.1) - Some Pointers ===========================================  It will not go under 67000;  Everytime you select a Unit, it will be ready to move;  Everytime you select a Unit, it will be ready to act;  That's it. A unit may dissapear, but it will be alive;  A Research per turn;  For every city (player's);  Only wonders will be produced in 1 turn;  No limit for builders;  That's it; [A] That's it; [B] The minimum population is 2; [C] It will not go under 6700; [D] God Mode for City; [E] For every city (player's); [F] Great People Actions is set to 3 on selection; [G] No limit for Spreading Relegion; [H] A Civics per turn; [I] Only Cities which names start with CE67 (**) [J] Special resources will not go under minimum (40) (when updated); (**) This option affects Unit Production and Contruction in 1 turn. The afftected options will only work if the city name starts with CE67. =========================================== [USAGE] 1) Run CE70; 2) Run Game; 3) Start a match from the beginning or loading it; 4) Load the game process "CivilizationVI.exe" or "CivilizationVI_DX12.exe" in CE; 5) Load this table and activate the main script; 5) Now Activate the script of each cheat you want to use; 6) Game On; [NOTE} When already playing a match, you decide to start another game or load a savegame, you should deactivate the script first and follow the steps from step 3 on. The reason is that the game is a DLL and may be unloaded and loaded again during this process. [USAGE][For Marked Cities Only] - Enable the option "for Marked Cities Only"; - Include CE67 at the beginning of the name of the cities that you want the options "Unit Production and Contruction in 1 turn" to work; - To unmark the city, just remove CE67. For Example: New York -> CE67 New York (marked) CE67 New York -> New York ( now it is unmarked) =========================================== HOTKEYS: None defined =========================================== [IMPORTANT] Save your game before unsing the cheats. =========================================== [INFO] Tested on Win 10 64bits =========================================== BIG THANKS to Fennix102 for providing the game. BIG THANKS to daipm for providing Expansions. =========================================== Have fun!
The features are DISABLED by default. For enabling any of them, just activate its script;
Note: The scripts use the CE command ASSERT and will not load if it is incompatible with the running game version.
After downloading the table, copy it to the "My Cheat Table" folder.
It is for CE 7.0
Big thanks to Fennix102 for providing the game.
Big thanks to daipm for providing the Expansion "Rise and Fall".
Big thanks to daipm for providing the Expansion "Gathering Storm" as well.
Link for the tool:
Cheers to All!
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1