theHunter: Call of The Wild

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Marcin_89
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Re: theHunter: Call of The Wild

Post by Marcin_89 »

htr3d wrote:
Tue Mar 30, 2021 2:40 pm
really appreciate ur works, but highlight animals and weapon mods not working in the latest game update, could u update the table to the latest vers, thanks
Which was today. Easy give him time :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

JankaSuzanka
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Re: theHunter: Call of The Wild

Post by JankaSuzanka »

Marcin_89 wrote:
Tue Mar 30, 2021 4:15 pm
htr3d wrote:
Tue Mar 30, 2021 2:40 pm
really appreciate ur works, but highlight animals and weapon mods not working in the latest game update, could u update the table to the latest vers, thanks
Which was today. Easy give him time :)
"Highlight animals" (and probably a few other scripts) have not been working for quite some time already.. it's not just for this update.. you can see that people have been asking for update for like 2 months already

htr3d
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Re: theHunter: Call of The Wild

Post by htr3d »

JankaSuzanka wrote:
Tue Mar 30, 2021 10:08 pm
"Highlight animals" (and probably a few other scripts) have not been working for quite some time already.. it's not just for this update.. you can see that people have been asking for update for like 2 months already
Worked for me somehow on prev update, using only weapon mod + highlights, but it doesnt work anymore in the latest bloodhound update

dakjar
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Re: theHunter: Call of The Wild

Post by dakjar »

high light and sneak have been working for me for months but highlight is not after the latest update

0xSthSth1337
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Re: theHunter: Call of The Wild

Post by 0xSthSth1337 »

Hi, I've updated the highlight animal option and added the Calm Animals option from pigeons table.
I didn't bother with fixing any other functionalities in the table, since I don't use 'em, sorry.
Attachments
theHunterCotW_F_03_31_21.CT
(71.51 KiB) Downloaded 148 times

xiaofs2013
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Re: theHunter: Call of The Wild

Post by xiaofs2013 »

0xSthSth1337 wrote:
Wed Mar 31, 2021 8:13 pm
Hi, I've updated the highlight animal option and added the Calm Animals option from pigeons table.
I didn't bother with fixing any other functionalities in the table, since I don't use 'em, sorry.
Thank you and wish you happy every day :D :D :D :D

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yamisakura
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Re: theHunter: Call of The Wild

Post by yamisakura »

0xSthSth1337 wrote:
Wed Mar 31, 2021 8:13 pm
Hi, I've updated the highlight animal option and added the Calm Animals option from pigeons table.
I didn't bother with fixing any other functionalities in the table, since I don't use 'em, sorry.
thx you ...

dakjar
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Re: theHunter: Call of The Wild

Post by dakjar »

good job highlight works but now in a blue colour tryed to change back to green but no joy no probs i will get used to it lol

zampetti
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Re: theHunter: Call of The Wild

Post by zampetti »

looks like a temporay thing, highlight's not that good and it isnt free WTF, waiting for ctl3d32 real update.

dakjar
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Re: theHunter: Call of The Wild

Post by dakjar »

zampetti wrote:
Fri Apr 02, 2021 1:24 pm
looks like a temporay thing, highlight's not that good and it isnt free WTF, waiting for ctl3d32 real update.
i agree this pidgion one wont show diamond animals not as good as fearless one hope for a proper update

morme
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Re: theHunter: Call of The Wild

Post by morme »

zampetti wrote:
Fri Apr 02, 2021 1:24 pm
looks like a temporay thing, highlight's not that good and it isnt free WTF, waiting for ctl3d32 real update.
lol! It's free. U use it on april, 1 :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

turina3
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Re: theHunter: Call of The Wild

Post by turina3 »

I used ONLY NO RECOIL from xorps:
viewtopic.php?f=4&t=162&start=75

but now it doesn´t work!

Using Zero Current Backpack Weight (m_CurrentBackpackWeight)" from ctl3d32

I use mods from nexus like Realistic_Wobble and the only one thing I need is no recoil. Please help

0xSthSth1337
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Re: theHunter: Call of The Wild

Post by 0xSthSth1337 »

turina3 wrote:
Sat Apr 03, 2021 8:57 pm
I used ONLY NO RECOIL from xorps:
viewtopic.php?f=4&t=162&start=75

but now it doesn´t work!

Using Zero Current Backpack Weight (m_CurrentBackpackWeight)" from ctl3d32

I use mods from nexus like Realistic_Wobble and the only one thing I need is no recoil. Please help
There you go

Code: Select all

[ENABLE]

aobscanmodule(recoil,theHunterCotW_F.exe,F2 0F 10 40 38) // should be unique
alloc(newmem,$1000,recoil)

label(code)
label(return)

newmem:
  xorps xmm0,xmm0
  jmp return
code:
  movsd xmm0,[rax+38]
  jmp return

recoil:
  jmp newmem
return:
registersymbol(recoil)

[DISABLE]

recoil:
  db F2 0F 10 40 38

unregistersymbol(recoil)
dealloc(newmem)

turina3
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Re: theHunter: Call of The Wild

Post by turina3 »

Oh my God!!
It works!! and so quicly!!
Thank you very very very much!!!
I´ve tried make it watching tutorials but I couldn´t and I was desperate .
Thank you very much this no recoil script means very much for me.

Please, could you make a no sway script?

I like drop bullet-arrows for this game and a no sway option would be great.

Before I used fixoptic from xorps (fix optic): viewtopic.php?f=4&t=162&start=75 but it doesn´t work since last update.


THANK YOU VERY MUCH
MODS CALL OF THE WILD.CT
(4.13 KiB) Downloaded 142 times
No recoil (Thanks to 0xSthSth1337)
Zero Current Backpack Weight (Thanks to ctl3d32)

zampetti
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Re: theHunter: Call of The Wild

Post by zampetti »

since ctl3d32's table stopped working and the DOG was released the game became so realistic by turning tracks off, spotted animal highlight off, and everything off, cuz by checking hunting pressure to know where you hit and using your dog for blood tracking, you are all set, so i stopped using mods =D the game became a real hunting simulator thanks to dogs ( for me), they sometimes bother you when hunting by walking in front of your aiming lol ("invalid target" faaak), u gotta put em to sit or lay down when ur about to shoot, and they bark loud, but they changed the hunting exprience.

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