Prenote:
I've "rebuilt" this table based on a recent script release by #Sunbeam, which basically removes the anti-debug procedure entirely.
For more info, read here: [ viewtopic.php?p=92942#p92942 ]. When executed successfully, you'll be informed as such.
Note: I have relaunched pc/game (and vice versa) pretty much 50+ times since rebuilding, and never ran into trouble with that script. That said: if the game does immediately crash - basically the anti-debug procedure did not get 'killed' - pm or post accordingly...
Important: the 'killthread' script uses functionality not supported by pre-v7x CE releases !
Features:
* Player Status (health, godmode, invisibility, no reload, lock consumables, eagle vision, ignore fall damage)
* Inventory (incl sync/creed points, 'money pouches', boosts)
* Teleport & Coordinates (waypoint teleport, free roam, cam distance, speed, icon teleport, save/restore coordinates)
* Miscellaneous:
> Speed Game (lockpicking)
> Weather
> Freeze Timers
* Gear List (~ unlock any gear)
* Challenges
* Assassin Rank (info)
-UPDATE 1 - (v2.8)
Important update: despite Godmode (and not dying at all), the player remained in 'near death modus' in certain situations (in my case, mostly after teleporting/falling from great heights). During that time, it became impossible to fight/kill enemies/etc... This is now solved.
-UPDATE 2 - (v3.0)
Added: Cam Distance, based on research from ACS (for more info, check out that post)
-UPDATE 3 - (v3.1)
* Villa Chest Income: manage the 'size' of your villa income
* Teleport modus 'Drop High...' (identical as ACS now)
* Added additional tests in main script, potentially avoiding crashes during sequence/mission end cutscenes (eg airballoon mission)
-UPDATE 4 - (v3.2)
* Freeze Timers: both for Missions (in particular The Tournament) and Rifts (all of them; incl editing Data Collection)
(see also indepth explanation in 2nd post)
-UPDATE 5 - (v4.0)
* some minor updates
* Icon Teleport completely revamped !
* appropriate scripts now all run in async mode !
* updated to latest gui
- UPDATE 6 - v4.1
* GUI backend updated to latest release
* complete revamp of Free Roam feature (mouse-controlled now)
* added: save & restore coordinates
* complete revamp of Challenges
- UPDATE 7 - v5.0
* GUI backend updated to latest release
* 'offset too big' errors tackled now (practically, sometimes script(s) would not enable)
* closely "matches" with ACU now
* minor bugs/changes updated
* icon teleport-ing working again
* auto-enable godmode with any form of teleporting
- UPDATE 8 - v5.1
* some minor updates
* added: speed, gear list (to be used in conjunction with #translu's 'Inventory Editor' - see post 2)
* save/restore: enabled by default now
- UPDATE 9 - v6.0
* updated to latest gui
* added: Ignore Fall Damage (primarily used in teleporting)
* 2 important changes
> using 'ignore fall damage' vs 'godmode' now
> back-end aob_search routine updated
(if certain scripts no longer enable or give incorrect info, do report back!)
* changed all var_inits to hexvals
* all scripts updated to 'jump far' instructions
* corrected some minor bugs
* reshuffled features (seems to make more sense)
* now using Edge + Google to open 'info' link (see Settings)
Readme updated accordingly !
Important remarks:
1. With the possibility to remove the anti-debug procedure now, you can/could possibly use any other CE table/trainer without an instant crash (if supported ofc)
2. Please, report back when having crashing issues. And make sure you can reproduce it; so that I have something to go on !
3. Now using winRar v5.x for better compression...
PS: you can find my "old" tables here: [ viewtopic.php?p=97889#p97889 ]
Request (!): anyone with ACU Standard Edition, kindly upload your game exe for me to download; would be much appreciated...
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1