XinPeriF wrote: ↑Wed Feb 24, 2021 11:49 pm
Welcome to the Nether everybody! This process took significantly shorter than I originally thought. Huge HUGE shoutout to Birdi for getting everything done. I have to say honestly, the only thing I did was make sure the launcher version of the table pointed to the game. Birdi did everything for the store version so huge thanks and I ask everybody on store edition to give him the thanks he deserves. He found all the updated pointers to the enchantments armor stats and GILDED stuff as well.
However, do note that RUNES CANNOT BE CHANGED. They're tied directly to the item id. There's no changing the runes. Found this out thanks to flamingram. He had 3 bows that were the same but legitimately obtained and they all had the same runes. If anybody finds something different (which is literally impossible), please let us know. We'll revisit that topic.
A few more things to note now.
-If you want to add more enchantments beyond what's available and/or armor stats, reach out to me directly on discord: Red Jive#1636. You can and will make your game crash if you don't heed this warning and reach to me first
-When making an item guilded, make it guilded first, THEN add the enchantment and level. It's been noted that level 2 is the max level as of now. however we did leave the option for level 3 guilded enchants. Have fun with that.
-When making an item NOT guilded. Make the guilded enchantment level 0 first. Then make the guilded enchantment null. Then remove the gilded. It is possible to make the game crash otherwise.
-DM Birdi some respect and thanks for being such a big part of this update.
-Don't add me just to learn how to update this table. You will not get a reply if that's what you want. If you reach out to Birdi or somebody else that knows how to update it, I can't say the same for responses or not. I hold my respect for the work that Idlehands put in foremost when updating this table, that's why I won't simply pass that knowledge on.
-That leads me to my next note, for those that actually appreciate what Idlehands has done here with making this table and sustaining it for as long as he did, please drop a thumbs up on this post and DM him with your thanks.
Now without further ado, letable
Dungeons-Win64-Shipping.CTDungeons.ct