1 - 10th Item Enchantment. As this editor is currently, you can only modify 9 of the 10 possible item enchants. However, with a small modification, you can add a 10th enchantment with a level, provided you also increase the number and max number of enchantments. Going to 11 crashes the game.
2 - 23 Armor Attributes. As this editor is currently, there are only 8 'armor attribute' slots. In my testing, adding the same Attribute twice does not stack, but I haven't found a limit to the maximum number of Attributes you can technically have. That said, since they don't stack, I modify the table to allow 23 Attribute slots, 1 for each attribute ID.
I'm not good at using Cheat Engine to set up tables, so what I did to do this was I opened the code in Visual Studio, looked for patterns, copied & pasted, shifted where I expected pointers to be based on those patterns, and changed Cheat IDs. After the tables are updated for the June 30th update, should I modify that version of the Table and send it here for you to integrate?
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1