Wildfire

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supermystery
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Wildfire

Post by supermystery »

Can anyone make a cheat table for this game please?

[MEDIA=steamstore]431940[/MEDIA]

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cfemen
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Wildfire

Post by cfemen »

[Full Health]

-as title says

note : there is level in the beginning there you need to die to continue in the game!



[Stealth]

-enemy won't instant spot you(visually)

-making noises won't trigger a detection

-companions will also be undetected

enemy can see you if you touch them (not on update 1)

fire also gets ignored from enemies!



[NoClip]

-you can fly with WASD oder Arrow-Keys

hotkey : CTRL

(you can change that in the set/change hotkeys if you right click on the script)

note : you can't click on UI things while its activ (game uses movement code to detect UI clicks)

while touching a enemy you have a chance to knock them out :D

if you are using it while climbing you may got stuck - to fix this fly to the ground to reset the animation.



[Pointer]

-Ghost Points

-Fire Points

-Water Points

-Earth Points

(open skill menu to populate)



Update:

[Disarm Enemies]

-enemies can't attack the player or the companions

[Stealth]

-enemies will ignore if you or a companion touch them

-dogs can't detect with smell





//



i also found some debug stuff:



Image



not sure if its useful yet, will maybe look later again if there is some hidden menu / keys.


//

added ODimms Timer script.

//

game updated to 1.01....
won't/can't update the table...coz game now constantly crashes/freezes on my machine...no idea what the devs did...
Attachments
wildfire.CT
Wildfire 1.0 Table
(139.03 KiB) Downloaded 283 times
Last edited by cfemen on Tue Jul 14, 2020 8:11 am, edited 13 times in total.

supermystery
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Wildfire

Post by supermystery »

thank you so much

jesjames79
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Wildfire

Post by jesjames79 »

All works but I can't get the pointers for element points to work. I even waited until I got my first fire point and then checked my skill menu and it still shows ? marks on each value.

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cfemen
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Wildfire

Post by cfemen »

[QUOTE="jesjames79, post: 138438, member: 11011"]

All works but I can't get the pointers for element points to work. I even waited until I got my first fire point and then checked my skill menu and it still shows ? marks on each value.

[/QUOTE]



uploaded a table "update 2" added new method to get the global pointers, let me know if it works :)

luluciferfer
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Wildfire

Post by luluciferfer »

how you enabled the debugging overlay? :D

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cfemen
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Post by cfemen »

[QUOTE="luluciferfer, post: 138898, member: 42854"]

how you enabled the debugging overlay? :D

[/QUOTE]



in my table below the [B]Enable [/B]section is a blank entry.

there is a [B]D-Flag[/B] script

activate the script and set the 0 below to 1

luluciferfer
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Wildfire

Post by luluciferfer »

However, i got the error of the AoB not being found when i tried to enable the D-Flag script.

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cfemen
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Wildfire

Post by cfemen »

[QUOTE="luluciferfer, post: 138904, member: 42854"]

However, i got the error of the AoB not being found when i tried to enable the D-Flag script.

[/QUOTE]



oh right, i forgot im using this spot in the Enable script to get the global pointers :D

deactivate [B]Enable[/B]

enable [B]D-Flag[/B]

set the flag to 1

deactivate [B]D-Flag[/B]



the debug flag will stay and you can enable [B]Enable [/B]again



[U]or alternative:[/U]



enable [B]Enable

Add Address Manuelly [/B]and add this address -> [I][pGhostPoints]+E30[/I] as [B]Type Double[/B]

set the value now to 1 to activate it.
Last edited by cfemen on Thu Jan 01, 1970 12:00 am, edited 3 times in total.

luluciferfer
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Wildfire

Post by luluciferfer »

Alright!! It works! Thanks

Rebelicious
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Post by Rebelicious »

All I really need is a way to stop the timer. I really hate the whole speedrunning thing, especially when you lose out on spirit points or whatever when you don't do it.

ODimm
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Wildfire

Post by ODimm »

[CODE]aobscanmodule(aobCheckTimer,wildfire.exe,83 EC 04 C7 84 24 C8 4B 00 00 D1 08 00 00) // should be unique

alloc(newmem,$1000)

label(code)

label(return)

newmem:

code:

mov [eax],0

mov [eax+4],0

sub esp,04

mov [esp+00004BC8],000008D1

jmp return

aobCheckTimer:

jmp newmem

db 90 90 90 90 90 90 90 90 90

return:

registersymbol(aobCheckTimer)

[DISABLE]

aobCheckTimer:

db 83 EC 04 C7 84 24 C8 4B 00 00 D1 08 00 00

unregistersymbol(aobCheckTimer)

dealloc(newmem)[/CODE]



script to reset the timer

Rebelicious
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Wildfire

Post by Rebelicious »

[QUOTE="ODimm, post: 140406, member: 37104"]

[CODE]aobscanmodule(aobCheckTimer,wildfire.exe,83 EC 04 C7 84 24 C8 4B 00 00 D1 08 00 00) // should be unique

alloc(newmem,$1000)

label(code)

label(return)

newmem:

code:

mov [eax],0

mov [eax+4],0

sub esp,04

mov [esp+00004BC8],000008D1

jmp return

aobCheckTimer:

jmp newmem

db 90 90 90 90 90 90 90 90 90

return:

registersymbol(aobCheckTimer)

[DISABLE]

aobCheckTimer:

db 83 EC 04 C7 84 24 C8 4B 00 00 D1 08 00 00

unregistersymbol(aobCheckTimer)

dealloc(newmem)[/CODE]



script to reset the timer

[/QUOTE]

How would that work in practice?

Hiyoko
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Re: Wildfire

Post by Hiyoko »

ODimm, post: 140406, member: 37104 wrote:

Code: Select all

aobscanmodule(aobCheckTimer,wildfire.exe,83 EC 04 C7 84 24 C8 4B 00 00 D1 08 00 00) // should be unique

alloc(newmem,$1000)

label(code)

label(return)

newmem:

code:

mov [eax],0

mov [eax+4],0

sub esp,04

mov [esp+00004BC8],000008D1

jmp return

aobCheckTimer:

jmp newmem

db 90 90 90 90 90 90 90 90 90

return:

registersymbol(aobCheckTimer)

[DISABLE]

aobCheckTimer:

db 83 EC 04 C7 84 24 C8 4B 00 00 D1 08 00 00

unregistersymbol(aobCheckTimer)

dealloc(newmem)


script to reset the timer
I tried to add this script, but it says that the "ENABLE section" is missing, I added [ENABLE] at the start of the code but now the game crashes; any solution? Thanks!

aidelimo
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Re: Wildfire

Post by aidelimo »

Hello,
I don't understand how to use the code table you suggest ..
I proceed as follows:
I run Wildfire
I run cheat engine
I'm looking for the Wildfire process
I double click on the cheat table that I downloaded on the forum page and at this moment I have two boxes.
An unchecked box called "Enable" in red that I cannot check and an unchecked box below which has no name, but that I can check to display information (See screenshot) in the Cheat Engine window.
How to do please?
Thank you

Image

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