It seems that Sunbeam has decided to no longer continue this project. I would like to personally thank you for all of our hard work and dedication for the last year and a half or so.
It seems that Sunbeam has decided to no longer continue this project. I would like to personally thank you for all of our hard work and dedication for the last year and a half or so.
Thank you, Sunbeam! Best wishes <3
Don't see anywhere that sunbeam has mentioned he is no longer continuing this but, it really hasn't needed to be updated in a long time as it's still working just fine so I wouldn't really see a reason to make updates to this unless really needed.
Read a few comments earlier. The whole issue is that modded maps don't work with Sunbeam's dll and that he probably missed a few EAC calls that need to be added/put back in.
It seems that Sunbeam has decided to no longer continue this project. I would like to personally thank you for all of our hard work and dedication for the last year and a half or so.
Thank you, Sunbeam! Best wishes <3
Don't see anywhere that sunbeam has mentioned he is no longer continuing this but, it really hasn't needed to be updated in a long time as it's still working just fine so I wouldn't really see a reason to make updates to this unless really needed.
so i followed the instructions on the dll files and the game would not run. how ever I think I found a solution. right click>troubleshoot compatability>try recommended settings>run this program in compatibility for windows 8.
this solved the issue
I've just tried the modified Oni Sword Base map in Reach with no bypass whatsoever (EAC loaded). Map starts loading and as soon as that's finished and the loading screen fades out, the game gets back to previous menu. So it's not the bypass causing this T_T. I'd appreciate it if you didn't spread false information. Thank you.
I've just tried the modified Oni Sword Base map in Reach with no bypass whatsoever (EAC loaded). Map starts loading and as soon as that's finished and the loading screen fades out, the game gets back to previous menu. So it's not the bypass causing this T_T. I'd appreciate it if you didn't spread false information. Thank you.
The same happens with Winter Contingency map swapped. No bypass used. Game loads, screen fades out and I'm back here:
Whatever worked till July doesn't work now. At least for me.
Yeah, that's not on you.
If MCC updates, it tends to break all modded maps, forcing us to re do all the work.
I've redone m10 though and confirmed it working with EAC Disabled on the latest version of MCC.
It won't work if the EAC .dll's are replaced with the bypass however. The game just goes back to the main menu after attempting to load.
And that's if I try with the EAC enabled OR disabled in launch options too.
Obviously this bypass should not be used in Multiplayer.
But is it safe to use it in own "single player" Fire Fights? I mean if I create my own custom Firefight without other players? Or is this mode always considered multiplayer and will I risk a ban?
Obviously this bypass should not be used in Multiplayer.
But is it safe to use it in own "single player" Fire Fights? I mean if I create my own custom Firefight without other players? Or is this mode always considered multiplayer and will I risk a ban?
With the bypass you literally cannot connect to any multiplayer aspects.
Obviously this bypass should not be used in Multiplayer.
But is it safe to use it in own "single player" Fire Fights? I mean if I create my own custom Firefight without other players? Or is this mode always considered multiplayer and will I risk a ban?
With the bypass you literally cannot connect to any multiplayer aspects.
Well then I can simply try and if it works, great, if not, I have to switch DLLs depending on what I want to play? At least no risk ban then. Thanks!