Between the Stars
- EnterpriseNL
- Expert Cheater
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Re: Between the Stars
I tried to change it but materials doesn't change ingame
Re: Between the Stars
v 0.7. Table with "end" for console worked,but how do crew immortal? god mode only for ship?cfemen wrote: ↑Fri May 22, 2020 1:36 pmhey,
there is a debug console, with everything you want
made a simple script to activate it (toggle with F1)
tested on 2.1.0.4
Commands
god mode
full life
to the station
dock
destroy my enemies
next event
i am rich
veteran crew
jump
kill crew
tutorial fase 2
tutorial fase 3
tutorial fase 4
tutorial fase 5
ocultar ui
cambiar planeta
cambiar sol
silenciar voces
combate entre zonas
info lineas
eventos posibles
info enemigos
info
anular intercepciones
activar intercepciones
items combate basicos
suerte normal
buena suerte
mala suerte
prologo superado
gog status
steam status
camara normal
camara estatica
camara nave
borrar objetivos
ocultar ui tienda
cambiar cielo
todas las naves
morir
change my ship
give weapon
give item
start event
start contract
increase crafting
increase scrapping
increase medicine
increase research
cambiar rotacion planeta
cambiar rotacion sol
desbloquear nivel jefe
desbloquear nivel
modificar linea
ganar atributo
perder atributo
IDs sometimes are not really straight forward(0,1,2,3,4 and so on)
(give item) IDs = 3 - 102
ship IDs are 0-14 (but some of them are not working, it just gives you a invisible ship that you can't control)
here are my dumped IDs for the give weapon command:
Weapon IDs
0
4
1004
2004
3004
5
1005
2005
3005
6
1006
2006
3006
7
1007
2007
3007
9
1009
2009
3009
10
1010
2010
3010
11
1011
2011
3011
12
1012
2012
3012
13
1013
2013
3013
14
1014
2014
3014
15
1015
2015
3015
18
1018
2018
3018
19
1019
2019
3019
20
1020
2020
3020
21
1021
2021
3021
22
1022
2022
3022
23
1023
2023
3023
1023
2023
3023
24
25
26
1026
2026
3026
27
2027
1027
3027
28
1028
2028
3028
29
1029
2029
3029
30
1030
2030
3030
34
1034
2034
3034
36
1036
2036
3036
37
1037
2037
3037
38
1038
2038
3038
39
1039
2039
3039
40
1040
2040
3040
41
1041
2041
3041
42
1042
2042
3042
43
1043
2043
3043
44
1044
2044
3044
45
1045
2045
3045
46
1046
2046
3046
47
1047
2047
3047
48
1048
2048
3048
1004
i didn't dump all the IDs for the other ID commands.
so if you want to use the other ID commands then you need to experiment by yourself
//
2.2.0.4.1 Update:
you don't need to Press F1 to toggle the console
press END
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- Expert Cheater
- Posts: 55
- Joined: Fri Apr 07, 2017 12:24 pm
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Re: Between the Stars
Savegame file is AppData/LocalLow/Isolated Games/Between The Stars/SaveFile.es3
Entries for individual saves start with two digits then the name if it has a name, like this "00MySaveXXX", and where XXX is the specific parameter like "00MySaveinfoCapitan".
Found xp for captain and crew. It's infoCapitan for captain, second number. xpTrip for crew. Captain goes beyond lvl 40, made one lvl 300+. Crew goes to max lvl 20, so only two out of the three possible skills can be maxed. Set xp to something like 999999*** for both captain and crew. Crew xp is individual crew separated by commas like "500.000,400.000,etc.etc", change to example "999500.000,999400.000,999etc.etc". Earn xp in-game to update changes.
Then example 00MySavecredits and 00MySavemat for credits and materials. Set to millions and Bob's your uncle.
Wingmen are levelled to captain level. I got a few with +400-500% stats.
-edit- ***xp doesn't have a comma, sorry bout that. Commas are separators in the file. It's a point "." for float value.
Also, bpData and bpInvestigationData is blueprints, so set bpData to 4 and bpInvestigationData to true. I set both but I only got the research blueprints, not the engineering blueprints. Doesn't matter, I researched only top tier stuff anyways. Something stranger though. It seems the bpData is the research chance cuz mine went up to 171%, when it's supposed to be around 35% with medal bonuses. Ah, I think I got it. The bpDAta is the number of loot blueprints found. So, 0 is none so it doesn't show in research, 1 is one, 2 is two, and so forth, so with each additional loot you get a boost in %, starting with 20% for one. OR something like that. It works either way.
Entries for individual saves start with two digits then the name if it has a name, like this "00MySaveXXX", and where XXX is the specific parameter like "00MySaveinfoCapitan".
Found xp for captain and crew. It's infoCapitan for captain, second number. xpTrip for crew. Captain goes beyond lvl 40, made one lvl 300+. Crew goes to max lvl 20, so only two out of the three possible skills can be maxed. Set xp to something like 999999*** for both captain and crew. Crew xp is individual crew separated by commas like "500.000,400.000,etc.etc", change to example "999500.000,999400.000,999etc.etc". Earn xp in-game to update changes.
Then example 00MySavecredits and 00MySavemat for credits and materials. Set to millions and Bob's your uncle.
Wingmen are levelled to captain level. I got a few with +400-500% stats.
-edit- ***xp doesn't have a comma, sorry bout that. Commas are separators in the file. It's a point "." for float value.
Also, bpData and bpInvestigationData is blueprints, so set bpData to 4 and bpInvestigationData to true. I set both but I only got the research blueprints, not the engineering blueprints. Doesn't matter, I researched only top tier stuff anyways. Something stranger though. It seems the bpData is the research chance cuz mine went up to 171%, when it's supposed to be around 35% with medal bonuses. Ah, I think I got it. The bpDAta is the number of loot blueprints found. So, 0 is none so it doesn't show in research, 1 is one, 2 is two, and so forth, so with each additional loot you get a boost in %, starting with 20% for one. OR something like that. It works either way.
Re: Between the Stars
this exp dont work for me game somehow reload the orginal values i even change bak fileFlipFloppy wrote: ↑Mon Nov 06, 2023 11:47 pmSavegame file is AppData/LocalLow/Isolated Games/Between The Stars/SaveFile.es3
Entries for individual saves start with two digits then the name if it has a name, like this "00MySaveXXX", and where XXX is the specific parameter like "00MySaveinfoCapitan".
Found xp for captain and crew. It's infoCapitan for captain, second number. xpTrip for crew. Captain goes beyond lvl 40, made one lvl 300+. Crew goes to max lvl 20, so only two out of the three possible skills can be maxed. Set xp to something like 999999*** for both captain and crew. Crew xp is individual crew separated by commas like "500.000,400.000,etc.etc", change to example "999500.000,999400.000,999etc.etc". Earn xp in-game to update changes.
Then example 00MySavecredits and 00MySavemat for credits and materials. Set to millions and Bob's your uncle.
Wingmen are levelled to captain level. I got a few with +400-500% stats.
-edit- ***xp doesn't have a comma, sorry bout that. Commas are separators in the file. It's a point "." for float value.
Also, bpData and bpInvestigationData is blueprints, so set bpData to 4 and bpInvestigationData to true. I set both but I only got the research blueprints, not the engineering blueprints. Doesn't matter, I researched only top tier stuff anyways. Something stranger though. It seems the bpData is the research chance cuz mine went up to 171%, when it's supposed to be around 35% with medal bonuses. Ah, I think I got it. The bpDAta is the number of loot blueprints found. So, 0 is none so it doesn't show in research, 1 is one, 2 is two, and so forth, so with each additional loot you get a boost in %, starting with 20% for one. OR something like that. It works either way.
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- Noobzor
- Posts: 6
- Joined: Fri Jan 21, 2022 5:08 am
- Reputation: 2
Re: Between the Stars
Now that the game has released may we request an update to the CT please?
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