Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

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sleepless
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by sleepless »

MikeO_42 wrote:
Tue Jul 25, 2023 1:33 am
Updated table for Total War: Rome II - Emperor Edition. Works with the current patch as of June 22nd, 2023.

I take no credit in the creation or updating of this table. All credit goes to its owner and creator, Recifense.

The following options are currently listed as pending and do not work on this version of the table

- Research in 1 turn
- Construction in 1 turn
- Minimum Food Surplus


Current Bugs

- Activating this table will cause all generals, politicians and agents to have their age set to "0". However, based on my own experimentation upon reloading a saved game all character ages are restored as long as you don't have the table activated.

This bug also has the effect of spawning a dozen or more normal and bugged agents at all faction capitals within 1 or 2 turns without having the table activated. The normal agents can be disbanded if you so choose but the bugged agents cannot be and will remain in a stack within and/or around your capital. This bug has been reported to Recifense on their Patreon and will hopefully be fixed soon.


If there are any updates to this table in the near future I will make a new post with the updated table.

**Fix for the agent bug posted below by hornedskulldrake**
hornedskulldrake wrote:
Thu Jul 27, 2023 5:11 am
Thanks for this, i delete the script which correlate with age to "fix" the table (it's a bandaid solution, best ofc still wait for Recifense to update it) so the agent bug should not be a problem (not to me at least)
thank you so much this one is working with rome 2 emperor edition version 2.4.0 build 20027.2959694 too .

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

NubTybe
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by NubTybe »

Any updates on this?

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Takeo47 »

nvm

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by NubTybe »

There is apparently table with age fixed and maybe more on patreon but dont have access to it.

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Insane_Laughter »

Would love an update to the table to fix the Age issue.

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by tls5669 »

Is there going to be an update to this?

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by tls5669 »

hornedskulldrake wrote:
Thu Jul 27, 2023 5:11 am
MikeO_42 wrote:
Tue Jul 25, 2023 1:33 am
Updated table for Total War: Rome II - Emperor Edition. Works with the current patch as of June 22nd, 2023.

I take no credit in the creation of this table. All credit goes to its owner and creator, Recifense.

The following options are currently listed as pending and do not work on this version of the table

- Research in 1 turn
- Construction in 1 turn
- Minimum Food Surplus


Current Bugs

- Activating this table will cause all generals, politicians and agents to have their age set to "0". However, based on my own experimentation upon reloading a saved game all character ages are restored as long as you don't have the table activated.

This bug also has the effect of spawning a dozen or more normal and bugged agents at all faction capitals within 1 or 2 turns without having the table activated. The normal agents can be disbanded if you so choose but the bugged agents cannot be and will remain in a stack within and/or around your capital. This bug has been reported to Recifense on their Patreon and will hopefully be fixed soon.


If there are any updates to this table in the near future I will make a new post with the updated table.
Thanks for this, i delete the script which correlate with age to "fix" the table (it's a bandaid solution, best ofc still wait for Recifense to update it) so the agent bug should not be a problem (not to me at least)
How can you even use it with the table deactivated?

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Beerdevil »

Hello all,
I think this "age issue" can be fixed. Now they are not reset to 0 years.

//========================================= EE (20027) X
_MonCurDate:
mov edi,[esp+0C] // Original code is wrong !


//========================================= EE (20027) X
_MonCurDate:
mov edi,[esp+10] // corrected Original code

Rome2-EE_v2-4-0-20027_Steam_Fennix102_PF_CE74_S90_T35_patched.CT
patched file
(57.26 KiB) Downloaded 316 times

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Beerdevil »

Hey again,
in case anyone is still interested, this one includes "1-turn-improvement" and "1-turn-research"


Ulff
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Ulff »

Minimum Food Surplus still don´t work ....but 1-turn-improvement" , "1-turn-research" does :-)

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by natsuyaki »

hi can anyone tell me how to fix the 1 turn recruitment?

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by 98mango »

God Mode does not deactivate most of the time, even if I deactivate all checkboxes

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by DLockholm »

Beerdevil wrote:
Tue Jul 02, 2024 10:49 pm
Hey again,
in case anyone is still interested, this one includes "1-turn-improvement" and "1-turn-research"


Rome2-EE_v2-4-0-20027_Steam_Fennix102_PF_CE74_S91_T35.CT
This table is works for the 1 turn research and recruitment, however, 1 turn construction doesn't work.

Just reporting things out, thanks for the table anyways.

dovakhiin94
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by dovakhiin94 »

Beerdevil wrote:
Tue Jul 02, 2024 10:49 pm
Hey again,
in case anyone is still interested, this one includes "1-turn-improvement" and "1-turn-research"


Rome2-EE_v2-4-0-20027_Steam_Fennix102_PF_CE74_S91_T35.CT
Hi, doesn't work for me.. :(

Error: The array of byte named MUS2 could not be found.

dovakhiin94
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by dovakhiin94 »

Hmm, restarting the game let me load the table.. But most of the options do not seem to work, namely Unlimited Action Points, which is basically the only one I want to use.. :(

EDIT: never mind, it suddenly works after playing a bit and leaving it on :shock: :lol:

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