Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

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BliniTzaziki
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by BliniTzaziki »

any news of an update?

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MikeO_42
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by MikeO_42 »

Updated table for Total War: Rome II - Emperor Edition. Works with the current patch as of June 22nd, 2023.

I take no credit in the creation or updating of this table. All credit goes to its owner and creator, Recifense.

The following options are currently listed as pending and do not work on this version of the table

- Research in 1 turn
- Construction in 1 turn
- Minimum Food Surplus


Current Bugs

- Activating this table will cause all generals, politicians and agents to have their age set to "0". However, based on my own experimentation upon reloading a saved game all character ages are restored as long as you don't have the table activated.

This bug also has the effect of spawning a dozen or more normal and bugged agents at all faction capitals within 1 or 2 turns without having the table activated. The normal agents can be disbanded if you so choose but the bugged agents cannot be and will remain in a stack within and/or around your capital. This bug has been reported to Recifense on their Patreon and will hopefully be fixed soon.


If there are any updates to this table in the near future I will make a new post with the updated table.

**Fix for the agent bug posted below by hornedskulldrake**
hornedskulldrake wrote:
Thu Jul 27, 2023 5:11 am
Thanks for this, i delete the script which correlate with age to "fix" the table (it's a bandaid solution, best ofc still wait for Recifense to update it) so the agent bug should not be a problem (not to me at least)
Attachments
Rome2-EE_v2-4-0-20027_Steam_Fennix102_PF_CE74_S90_T35.CT
(57.26 KiB) Downloaded 7084 times
Last edited by MikeO_42 on Fri Jul 28, 2023 2:45 am, edited 5 times in total.

pfairweather01
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by pfairweather01 »

Thank you so much for this! Great to have the table working again!

Is there any chance you would be able to have a look at and hopefully fix the tables for the other TW games that have also recently had surprise updates?
MikeO_42 wrote:
Tue Jul 25, 2023 1:33 am
Updated table for Total War: Rome II - Emperor Edition. Works with the current patch as of June 22nd, 2023.

I take no credit in the creation of this table. All credit goes to its owner and creator, Recifense.

The following options are currently listed as pending and do not work on this version of the table

- Research in 1 turn
- Construction in 1 turn
- Minimum Food Surplus


Current Bugs

- Activating this table will cause all generals, politicians and agents to have their age set to "0". However, based on my own experimentation upon reloading a saved game all character ages are restored as long as you don't have the table activated.

This bug also has the effect of spawning a dozen or more normal and bugged agents at all faction capitals within 1 or 2 turns without having the table activated. The normal agents can be disbanded if you so choose but the bugged agents cannot be and will remain in a stack within and/or around your capital. This bug has been reported to Recifense on their Patreon and will hopefully be fixed soon.


If there are any updates to this table in the near future I will make a new post with the updated table.

hornedskulldrake
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by hornedskulldrake »

MikeO_42 wrote:
Tue Jul 25, 2023 1:33 am
Updated table for Total War: Rome II - Emperor Edition. Works with the current patch as of June 22nd, 2023.

I take no credit in the creation of this table. All credit goes to its owner and creator, Recifense.

The following options are currently listed as pending and do not work on this version of the table

- Research in 1 turn
- Construction in 1 turn
- Minimum Food Surplus


Current Bugs

- Activating this table will cause all generals, politicians and agents to have their age set to "0". However, based on my own experimentation upon reloading a saved game all character ages are restored as long as you don't have the table activated.

This bug also has the effect of spawning a dozen or more normal and bugged agents at all faction capitals within 1 or 2 turns without having the table activated. The normal agents can be disbanded if you so choose but the bugged agents cannot be and will remain in a stack within and/or around your capital. This bug has been reported to Recifense on their Patreon and will hopefully be fixed soon.


If there are any updates to this table in the near future I will make a new post with the updated table.
Thanks for this, i delete the script which correlate with age to "fix" the table (it's a bandaid solution, best ofc still wait for Recifense to update it) so the agent bug should not be a problem (not to me at least)
Attachments
Rome2-1.CT
(56.79 KiB) Downloaded 2116 times

ak129569696
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by ak129569696 »

never mind my question was answered.

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by NubTybe »

Any update?

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by goldensw »

Deleted
Last edited by goldensw on Sat Jun 15, 2024 8:16 pm, edited 1 time in total.

Lmao123
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Lmao123 »

Wait - how do i apply the band-aid solution, again?

ESTGnome
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by ESTGnome »

Lmao123 wrote:
Tue Sep 05, 2023 1:56 pm
Wait - how do i apply the band-aid solution, again?
It has already been done on the Rome2-1.CT It just makes that it doesnt spawn agents at the end of the turn, The Actual problem with the age has no been resolved just so you know.

Lmao123
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Lmao123 »

ESTGnome wrote:
Wed Sep 06, 2023 10:58 am
Lmao123 wrote:
Tue Sep 05, 2023 1:56 pm
Wait - how do i apply the band-aid solution, again?
It has already been done on the Rome2-1.CT It just makes that it doesnt spawn agents at the end of the turn, The Actual problem with the age has no been resolved just so you know.

Ah, oki, got it! Any idea as to when the next update will be happening?

Locke_Smithy
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by Locke_Smithy »

so what is the situation with Recifense's Rome 2 table at Patreon? has it actually been updated? I can't access nor can I pay him properly because I'm from SEA and they don't have Patreon here

soheil80
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by soheil80 »

If you have the time can you please update the table for the new version of the game?
rome 2 build 20027 !

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by NubTybe »

Locke_Smithy wrote:
Sat Sep 16, 2023 10:56 pm
so what is the situation with Recifense's Rome 2 table at Patreon? has it actually been updated? I can't access nor can I pay him properly because I'm from SEA and they don't have Patreon here
- Research in 1 turn
- Construction in 1 turn
- Minimum Food Surplus

These are still broken on patreon table and no fix on sight.

kaycergro
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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by kaycergro »

hi, the board is not working again because of a game update on steam, can someone update the board, or can someone share a solution with me? :cry:

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Re: Rome II Total War - Emperor Edition Steam (GM and more) 2018-Sep-05

Post by davidcrump01 »

Seems like this one is dead ._.

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