Options
: 27
- -----------/Challenge Mode [Chain & Gain/Chain & Gain Limited/Special Loot Hunt] Chain Count
- -----------/Challenge Mode [Chain & Gain/Chain & Gain Limited/Special Loot Hunt] Chain Timer
- -----------/Challenge Mode [Chain & Gain/Chain & Gain Limited/Special Loot Hunt] Timer
- Campaign/Challenge Mode [Detection]
- Campaign/Challenge Mode [Focus]
- Campaign/Challenge Mode [Health]
- Campaign/Challenge Mode [Inventory] Arrows/Health Consumable/Poppy Flower
- Campaign/----------------- [Inventory] Focus Points/Gold/Resources
- Campaign/Challenge Mode [One Hit Kill] Humans/Monsters
- Campaign/Challenge Mode [Stamina]
- Campaign/Challenge Mode [Statistics / Chain & Gain/Chain & Gain Limited, Chapter, Client Job] Lift All Loot Items
- Campaign/Challenge Mode [Statistics / Chain & Gain, Chain & Gain Limited, Chapter, Client Job, Special Loot Hunt, The City, -------] Knockouts Performed
- Campaign/Challenge Mode [Statistics / --------------, -----------------------, ---------, ----------, -------------------, --------, Overall] Knockouts Performed
- Campaign/Challenge Mode [Statistics / Chain & Gain, Chain & Gain Limited, Chapter, Client Job, Special Loot Hunt, The City, -------] Suspicions Raised
- Campaign/Challenge Mode [Statistics / --------------, -----------------------, ---------, ----------, -------------------, --------, Overall] Suspicions Raised
- Campaign/Challenge Mode [Statistics / Chain & Gain, Chain & Gain Limited, Chapter, Client Job, Special Loot Hunt, The City, -------] Threats Killed
- Campaign/Challenge Mode [Statistics / --------------, -----------------------, ---------, ----------, -------------------, --------, Overall] Threats Killed
- Campaign/Challenge Mode [Statistics / Chain & Gain, Chain & Gain Limited, Chapter, Client Job, Special Loot Hunt, The City, -------] Times Detected
- Campaign/Challenge Mode [Statistics / --------------, -----------------------, ---------, ----------, -------------------, --------, Overall] Times Detected
- Campaign/----------------- [Statistics / Chapter, Client Job] Task Multiplier
- Campaign/----------------- [Statistics / Chapter, Client Job] Time Played
- Campaign/----------------- [Statistics / Chapter, Client Job, The City] Collectibles Found
- Campaign/----------------- [Statistics / Chapter, Client Job, The City] Loot Found
- -----------/Challenge mode [Statistics / Special Loot Hunt] Lift All Special Loot [Inventory]
- -----------/Challenge mode [Statistics / Special Loot Hunt] Lift All Special Loot [Visual]
- Game [Speed] Fast
- Game [Speed] Slow
Important!
<> Using "-----------/Challenge mode [Chain & gain/Chain & gain limited/Special loot hunt] Chain count" will add "999".
<> Using "-----------/Challenge mode [Chain & gain/Chain & gain limited/Special loot hunt] Chain timer" will add "99".
<> Using "-----------/Challenge mode [Chain & gain/Chain & gain limited/Special loot hunt] Timer" will add/freeze/stop the timer.
<> This "Campaign/Challenge mode [Detection]" works as it is, if you'll hit by accident some human/monster they'll see you, just run away and that's that, just keep in mind that "remain undetected" will break, so run or walk or crouch and all will be fine!
<> The cheat "Campaign/Challenge mode [Focus]" will freeze your value.
<> Well using "Campaign/Challenge mode [Health]" will give you unlimited life, just so you'll know if someone will stab you to death, you'll die, it's a death scene, otherwise you won't die!
<> This "Campaign/Challenge mode [Inventory] Arrows/Health consumable/Poppy flower" is like this, just grab one item, use it and that's that, you'll have unlimited items.
<> Using "Campaign/----------------- [Inventory] Focus points/Gold/Resources" will give you exactly that, unlimited stuff.
<> Kill them faster with "Campaign/Challenge mode [One hit kill] Humans/Monsters".
<> Run all you want, you won't get tired with "Campaign/Challenge mode [Stamina]".
<> You can use "Campaign/Challenge mode [Statistics / Chain & gain/Chain & gain limited, Chapter, Client Job] Lift all loot items" in this way, inside you'll see"(int)0", now for example, in some chapter or for what the cheat is made for, you need to do those challenges, so the method in their game is "collectibles + loot = Lift all loot items", so, let's say for "collectibles" you need to get "6" and for "loot found" you need to find "100", now you will do "6+99=105", get it!, minus "1"...so now you'll add in the script "(int)105" and then all you need is to grab just one item of loot, then deactivate it, simple, ain't it!Keep in mind, for "challenge mode", just "fail" in a mission, see how many you need to find (loot), then restart and add it minus one, remember that!Grab it, deactivate, then grab another one and that's that!
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Knockouts performed" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Knockouts performed" is "overall" values, again will add "0".
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Suspicions raised" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Suspicions raised" is "overall" values, again will add "0".
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Threats killed" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Threats killed] Knockouts performed" is "overall" values, again will add "0".
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Times detected" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Times detected" is "overall" values, again will add "0".
<> Now this "Campaign/----------------- [Statistics / Chapter, Client Job] Task Multiplier" is for those challenges..and works like this, let's say you need to "combat takedown" 20 enemies or whatever, just add inside the script, where is "(int)0" and change it to "(int)19", then activate it and do your thing, then deactivate and repeat your thing and that's that, you'll see your challenge completed, just remember that you should never add more than your exact value, minus one, remember that!
<> Cheating is bad, but nice also, so using "Campaign/----------------- [Statistics / Chapter, Client Job] Time played" you'll have to modify inside the script, where is "(float)0" to the number you'll desire, knowing that "one second = 1", so for example "(float)60", you'll have one minute played, in a chapter or whatever.
<> Same as others, using "Campaign/----------------- [Statistics / Chapter, Client Job, The City] Collectibles found" you'll have to modify inside the script, but this time with the final value, like you need to find "7" well you'll add "7" inside the script where is "(int)0" and turn it into "(int)7"..then pick one and that's that, this is for visual.
<> Same as intial, using "Campaign/----------------- [Statistics / Chapter, Client Job, The City] Loot found" you'll have to modify inside the script, but this time with the final value, like you need to find "88" well you'll add "88" inside the script where is "(int)0" and turn it into "(int)88"..then pick one and that's that, this is for visual.
<> In "challenge mode" first you'll modify the script for "-----------/Challenge mode [Statistics / Special loot hunt] Lift all special loot [Inventory]" regarding "(int)0", meaning you need to find "20", well change that "(int)0" into "(int)19", remember always, minus one, now activate it and grab one, then disable it!
<> Now activate "-----------/Challenge mode [Statistics / Special loot hunt] Lift all special loot [Visual]" and modify the script from "(int)0" into "20" ..meaning you had "20" items to find, then grab one and that's that..now, keep in mind to always find the loot before, then after that you will do this special loot, finding the last piece will end the challenge map, remember that!
<> Using "-----------/Challenge mode [Chain & gain/Chain & gain limited/Special loot hunt] Chain timer" will add "99".
<> Using "-----------/Challenge mode [Chain & gain/Chain & gain limited/Special loot hunt] Timer" will add/freeze/stop the timer.
<> This "Campaign/Challenge mode [Detection]" works as it is, if you'll hit by accident some human/monster they'll see you, just run away and that's that, just keep in mind that "remain undetected" will break, so run or walk or crouch and all will be fine!
<> The cheat "Campaign/Challenge mode [Focus]" will freeze your value.
<> Well using "Campaign/Challenge mode [Health]" will give you unlimited life, just so you'll know if someone will stab you to death, you'll die, it's a death scene, otherwise you won't die!
<> This "Campaign/Challenge mode [Inventory] Arrows/Health consumable/Poppy flower" is like this, just grab one item, use it and that's that, you'll have unlimited items.
<> Using "Campaign/----------------- [Inventory] Focus points/Gold/Resources" will give you exactly that, unlimited stuff.
<> Kill them faster with "Campaign/Challenge mode [One hit kill] Humans/Monsters".
<> Run all you want, you won't get tired with "Campaign/Challenge mode [Stamina]".
<> You can use "Campaign/Challenge mode [Statistics / Chain & gain/Chain & gain limited, Chapter, Client Job] Lift all loot items" in this way, inside you'll see"(int)0", now for example, in some chapter or for what the cheat is made for, you need to do those challenges, so the method in their game is "collectibles + loot = Lift all loot items", so, let's say for "collectibles" you need to get "6" and for "loot found" you need to find "100", now you will do "6+99=105", get it!, minus "1"...so now you'll add in the script "(int)105" and then all you need is to grab just one item of loot, then deactivate it, simple, ain't it!Keep in mind, for "challenge mode", just "fail" in a mission, see how many you need to find (loot), then restart and add it minus one, remember that!Grab it, deactivate, then grab another one and that's that!
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Knockouts performed" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Knockouts performed" is "overall" values, again will add "0".
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Suspicions raised" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Suspicions raised" is "overall" values, again will add "0".
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Threats killed" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Threats killed] Knockouts performed" is "overall" values, again will add "0".
<> Having this "Campaign/Challenge mode [Statistics / Chain & gain, Chain & gain limited, Chapter, Client Job, Special loot hunt, The City, -------] Times detected" activated, just have fun, will add "0".
<> This "Campaign/Challenge mode [Statistics / --------------, ----------------------, ---------, ----------, ------------------, --------, Overall] Times detected" is "overall" values, again will add "0".
<> Now this "Campaign/----------------- [Statistics / Chapter, Client Job] Task Multiplier" is for those challenges..and works like this, let's say you need to "combat takedown" 20 enemies or whatever, just add inside the script, where is "(int)0" and change it to "(int)19", then activate it and do your thing, then deactivate and repeat your thing and that's that, you'll see your challenge completed, just remember that you should never add more than your exact value, minus one, remember that!
<> Cheating is bad, but nice also, so using "Campaign/----------------- [Statistics / Chapter, Client Job] Time played" you'll have to modify inside the script, where is "(float)0" to the number you'll desire, knowing that "one second = 1", so for example "(float)60", you'll have one minute played, in a chapter or whatever.
<> Same as others, using "Campaign/----------------- [Statistics / Chapter, Client Job, The City] Collectibles found" you'll have to modify inside the script, but this time with the final value, like you need to find "7" well you'll add "7" inside the script where is "(int)0" and turn it into "(int)7"..then pick one and that's that, this is for visual.
<> Same as intial, using "Campaign/----------------- [Statistics / Chapter, Client Job, The City] Loot found" you'll have to modify inside the script, but this time with the final value, like you need to find "88" well you'll add "88" inside the script where is "(int)0" and turn it into "(int)88"..then pick one and that's that, this is for visual.
<> In "challenge mode" first you'll modify the script for "-----------/Challenge mode [Statistics / Special loot hunt] Lift all special loot [Inventory]" regarding "(int)0", meaning you need to find "20", well change that "(int)0" into "(int)19", remember always, minus one, now activate it and grab one, then disable it!
<> Now activate "-----------/Challenge mode [Statistics / Special loot hunt] Lift all special loot [Visual]" and modify the script from "(int)0" into "20" ..meaning you had "20" items to find, then grab one and that's that..now, keep in mind to always find the loot before, then after that you will do this special loot, finding the last piece will end the challenge map, remember that!
In order for this table to properly work
:ALWAYS USE THE LATEST VERSION OF Cheat Engine!
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1