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<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>227437</ID>
<Description>"Attach to yuzu.exe"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
openProcess("yuzu.exe")
{$asm}
[DISABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
openProcess("yuzu.exe")
{$asm}
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>238301</ID>
<Description>"> EXP Multiplier"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>237878</ID>
<Description>""</Description>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>238309</ID>
<Description>"(Enable on map but before your first battle)"</Description>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>238305</ID>
<Description>"x2"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
AoB = AOBScan("29 01 01 0B A9 00 00 54 EA 03 1F 2A 34 01 0A 6B 2A 03 00 54 1E 00 00 14 CB B4 00 90 6B 61 40 F9 6B 01 40 F9 6C 9D 44 F9 8C 05 40 B9 9F 01 08 6B EA 00 00 54 6A 21 00 91 4A 05 40 F9 4A 01 40 79", "", 1, 4)
--,
if (AoB) then
lngt = AoB.getCount()
if (lngt == 1) then
unregisterSymbol("FETH_4")
registerSymbol("FETH_4", AoB[0])
FETH_4_Bytes = AoB[0]
else
print("(Error 2)")
end
--writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
writeBytes(FETH_4_Bytes, 0x29, 0x05, 0x01, 0x0B) -- x2
--writeBytes(FETH_4_Bytes, 0x29, 0x09, 0x01, 0x0B) -- x4
--writeBytes(FETH_4_Bytes, 0x29, 0x0D, 0x01, 0x0B) -- x8
--writeBytes(FETH_4_Bytes, 0x29, 0x11, 0x01, 0x0B) -- x16
--writeBytes(FETH_4_Bytes, 0x29, 0x15, 0x01, 0x0B) -- x32
--writeBytes(FETH_4_Bytes, 0x29, 0x19, 0x01, 0x0B) -- x64
--writeBytes(FETH_4_Bytes, 0x29, 0x1D, 0x01, 0x0B) -- x128
--writeBytes(FETH_4_Bytes, 0x29, 0x21, 0x01, 0x0B) -- x256
--writeBytes(FETH_4_Bytes, 0x29, 0x25, 0x01, 0x0B) -- x512
--writeBytes(FETH_4_Bytes, 0x29, 0x29, 0x01, 0x0B) -- x1024
--writeBytes(FETH_4_Bytes, 0x29, 0x2D, 0x01, 0x0B) -- x2048
--writeBytes(FETH_4_Bytes, 0x29, 0x31, 0x01, 0x0B) -- x4096
--writeBytes(FETH_4_Bytes, 0x29, 0x35, 0x01, 0x0B) -- x8192
AoB.Destroy() -- destroy the array
AoB = nil
else
print("(Error)")
end
{$asm}
[DISABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
unregisterSymbol("FETH_4")
{$asm}
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>238306</ID>
<Description>"x8"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
AoB = AOBScan("29 01 01 0B A9 00 00 54 EA 03 1F 2A 34 01 0A 6B 2A 03 00 54 1E 00 00 14 CB B4 00 90 6B 61 40 F9 6B 01 40 F9 6C 9D 44 F9 8C 05 40 B9 9F 01 08 6B EA 00 00 54 6A 21 00 91 4A 05 40 F9 4A 01 40 79", "", 1, 4)
--,
if (AoB) then
lngt = AoB.getCount()
if (lngt == 1) then
unregisterSymbol("FETH_4")
registerSymbol("FETH_4", AoB[0])
FETH_4_Bytes = AoB[0]
else
print("(Error 2)")
end
--writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
--writeBytes(FETH_4_Bytes, 0x29, 0x05, 0x01, 0x0B) -- x2
--writeBytes(FETH_4_Bytes, 0x29, 0x09, 0x01, 0x0B) -- x4
writeBytes(FETH_4_Bytes, 0x29, 0x0D, 0x01, 0x0B) -- x8
--writeBytes(FETH_4_Bytes, 0x29, 0x11, 0x01, 0x0B) -- x16
--writeBytes(FETH_4_Bytes, 0x29, 0x15, 0x01, 0x0B) -- x32
--writeBytes(FETH_4_Bytes, 0x29, 0x19, 0x01, 0x0B) -- x64
--writeBytes(FETH_4_Bytes, 0x29, 0x1D, 0x01, 0x0B) -- x128
--writeBytes(FETH_4_Bytes, 0x29, 0x21, 0x01, 0x0B) -- x256
--writeBytes(FETH_4_Bytes, 0x29, 0x25, 0x01, 0x0B) -- x512
--writeBytes(FETH_4_Bytes, 0x29, 0x29, 0x01, 0x0B) -- x1024
--writeBytes(FETH_4_Bytes, 0x29, 0x2D, 0x01, 0x0B) -- x2048
--writeBytes(FETH_4_Bytes, 0x29, 0x31, 0x01, 0x0B) -- x4096
--writeBytes(FETH_4_Bytes, 0x29, 0x35, 0x01, 0x0B) -- x8192
AoB.Destroy() -- destroy the array
AoB = nil
else
print("(Error)")
end
{$asm}
[DISABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
unregisterSymbol("FETH_4")
{$asm}
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>238307</ID>
<Description>"x32"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
AoB = AOBScan("29 01 01 0B A9 00 00 54 EA 03 1F 2A 34 01 0A 6B 2A 03 00 54 1E 00 00 14 CB B4 00 90 6B 61 40 F9 6B 01 40 F9 6C 9D 44 F9 8C 05 40 B9 9F 01 08 6B EA 00 00 54 6A 21 00 91 4A 05 40 F9 4A 01 40 79", "", 1, 4)
--,
if (AoB) then
lngt = AoB.getCount()
if (lngt == 1) then
unregisterSymbol("FETH_4")
registerSymbol("FETH_4", AoB[0])
FETH_4_Bytes = AoB[0]
else
print("(Error 2)")
end
--writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
--writeBytes(FETH_4_Bytes, 0x29, 0x05, 0x01, 0x0B) -- x2
--writeBytes(FETH_4_Bytes, 0x29, 0x09, 0x01, 0x0B) -- x4
--writeBytes(FETH_4_Bytes, 0x29, 0x0D, 0x01, 0x0B) -- x8
--writeBytes(FETH_4_Bytes, 0x29, 0x11, 0x01, 0x0B) -- x16
writeBytes(FETH_4_Bytes, 0x29, 0x15, 0x01, 0x0B) -- x32
--writeBytes(FETH_4_Bytes, 0x29, 0x19, 0x01, 0x0B) -- x64
--writeBytes(FETH_4_Bytes, 0x29, 0x1D, 0x01, 0x0B) -- x128
--writeBytes(FETH_4_Bytes, 0x29, 0x21, 0x01, 0x0B) -- x256
--writeBytes(FETH_4_Bytes, 0x29, 0x25, 0x01, 0x0B) -- x512
--writeBytes(FETH_4_Bytes, 0x29, 0x29, 0x01, 0x0B) -- x1024
--writeBytes(FETH_4_Bytes, 0x29, 0x2D, 0x01, 0x0B) -- x2048
--writeBytes(FETH_4_Bytes, 0x29, 0x31, 0x01, 0x0B) -- x4096
--writeBytes(FETH_4_Bytes, 0x29, 0x35, 0x01, 0x0B) -- x8192
AoB.Destroy() -- destroy the array
AoB = nil
else
print("(Error)")
end
{$asm}
[DISABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
unregisterSymbol("FETH_4")
{$asm}
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>238308</ID>
<Description>"x128"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
AoB = AOBScan("29 01 01 0B A9 00 00 54 EA 03 1F 2A 34 01 0A 6B 2A 03 00 54 1E 00 00 14 CB B4 00 90 6B 61 40 F9 6B 01 40 F9 6C 9D 44 F9 8C 05 40 B9 9F 01 08 6B EA 00 00 54 6A 21 00 91 4A 05 40 F9 4A 01 40 79", "", 1, 4)
--,
if (AoB) then
lngt = AoB.getCount()
if (lngt == 1) then
unregisterSymbol("FETH_4")
registerSymbol("FETH_4", AoB[0])
FETH_4_Bytes = AoB[0]
else
print("(Error 2)")
end
--writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
--writeBytes(FETH_4_Bytes, 0x29, 0x05, 0x01, 0x0B) -- x2
--writeBytes(FETH_4_Bytes, 0x29, 0x09, 0x01, 0x0B) -- x4
--writeBytes(FETH_4_Bytes, 0x29, 0x0D, 0x01, 0x0B) -- x8
--writeBytes(FETH_4_Bytes, 0x29, 0x11, 0x01, 0x0B) -- x16
--writeBytes(FETH_4_Bytes, 0x29, 0x15, 0x01, 0x0B) -- x32
--writeBytes(FETH_4_Bytes, 0x29, 0x19, 0x01, 0x0B) -- x64
writeBytes(FETH_4_Bytes, 0x29, 0x1D, 0x01, 0x0B) -- x128
--writeBytes(FETH_4_Bytes, 0x29, 0x21, 0x01, 0x0B) -- x256
--writeBytes(FETH_4_Bytes, 0x29, 0x25, 0x01, 0x0B) -- x512
--writeBytes(FETH_4_Bytes, 0x29, 0x29, 0x01, 0x0B) -- x1024
--writeBytes(FETH_4_Bytes, 0x29, 0x2D, 0x01, 0x0B) -- x2048
--writeBytes(FETH_4_Bytes, 0x29, 0x31, 0x01, 0x0B) -- x4096
--writeBytes(FETH_4_Bytes, 0x29, 0x35, 0x01, 0x0B) -- x8192
AoB.Destroy() -- destroy the array
AoB = nil
else
print("(Error)")
end
{$asm}
[DISABLE]
{$lua}
if syntaxcheck then return end -- don't run past this point when adding to table/editing
writeBytes(FETH_4_Bytes, 0x29, 0x01, 0x01, 0x0B) -- x1
unregisterSymbol("FETH_4")
{$asm}
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>238302</ID>
<Description>"(Once a battle starts you can't change multiplier)"</Description>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>238312</ID>
<Description>"(So if you start a battle without enabling these)"</Description>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>238313</ID>
<Description>"(You'll be stuck at x1 untill closing yuzu)"</Description>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>238314</ID>
<Description>""</Description>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>