Made a pointer table for WORLD OF HORROR v0.9.13
Features : -STATS
-FUND
-STAMINA & REASON
-BULLET & CIGARETTES
-EXP
-ITEM SLOT & ARCANE SLOT (Decrease to free up space)
-DOOM
Note. at first the value may seem weird when you load World Of Horror process from the cheat engine, just start a new story and the value should be corrected.
Update 1 (14-04-2020)
Fixed Some Pointer Address
Update 2 (14-04-2020)
Added another table with some pointer address changes
Luck stats is now the correct value [The previous table had the value of bonus luck (from holy candle) instead of the actual luck stats]
The pointer address should now be consistent across all other features
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Hey, so when I'm using it, I'm not actually able to use most of the table.
Like, most of the stats are " 2.06842788150402E272 " any reason for that?
And after a while, the game just crashes.
Are you playing the 0.9.13 version of WORLD OF HORROR?
From what I tested the stats will change into the actual stat once you start a new story
About the game crashes I'm not sure I ran into the problem, so maybe don't change the value into numbers that are too high or low.
(Edit. It seems the reason why stats' value are weird are due to the pointer address pointing into the wrong address,
I still haven't encounter the game crashes you mentioned)
Are you playing the 0.9.13 version of WORLD OF HORROR?
From what I tested the stats will change into the actual stat once you start a new story
About the game crashes I'm not sure I ran into the problem, so maybe don't change the value into numbers that are too high or low.
(Edit. It seems the reason why stats' value are weird are due to the pointer address pointing into the wrong address,
I still haven't encounter the game crashes you mentioned)
Yup, playing 0.9.13, but I was only playing the second campaign when I changed to the third to give another go, and now the only two that aren't working are just reason, luck, and fund, which is odd, but everything else looks good on my end.
Thanks for this my man!
Edit: The crashes mainly happened when I did set my value to be too large, but I'll keep it moderate and see how it goes.
Are you playing the 0.9.13 version of WORLD OF HORROR?
From what I tested the stats will change into the actual stat once you start a new story
About the game crashes I'm not sure I ran into the problem, so maybe don't change the value into numbers that are too high or low.
(Edit. It seems the reason why stats' value are weird are due to the pointer address pointing into the wrong address,
I still haven't encounter the game crashes you mentioned)
Yup, playing 0.9.13, but I was only playing the second campaign when I changed to the third to give another go, and now the only two that aren't working are just reason, luck, and fund, which is odd, but everything else looks good on my end.
Thanks for this my man!
Edit: The crashes mainly happened when I did set my value to be too large, but I'll keep it moderate and see how it goes.
By the way the first updated table seems to still have some wrong pointer address so that might be the reason why reason and fund doesn't work.
Luck stats on the other hand was not working because I searched for the wrong value in the first table, so the new table I uploaded this time have the correct Luck value ,correct reason and fund pointer address so it should be working now.
Here's a table i've been working on for 0.9.14. Steam version.
Currently, it only contains:
- Funds - DOOM - EXP
I'll soon work on it again to add more stuff but honestly if you know the basics of the game, these 3 things are enough to make you basically immortal.
Tip: Freeze EXP on 100 to be able to level up forever and still "use" it for events that let you spend EXP. Tip 2: If you need to manipulate some value while i'm still working on this table, try searching for DOUBLE.
PS.: Freezing Doom on 0 will make the Monument location not appear during the misteries. That's normal. as soon as you have at least 1 doom, it will appear if you have selected it on "City History". Its only use is to decrease Doom anyway.
PPS.: Having Doom higher than 90 might visually glitch the Shiba Dog store a little bit but it will still be functional. That happens because when you finish a mystery with Doom already that high, the Shiba closes his store.
Sadly I don't think anyone will update the tables for this game anymore. The general mindset on the forum is "do it yourself", but that kind of stuff is beyond me, it's not something I have the aptitude for.