Hey all,
New here as a poster, but I figured I'd contribute a bit. I'm definitely not the best with CE, but I figured I'd toss this up here since I hadn't seen much for it yet when I searched. Just a raw table, since I'm not super familiar with the trainer creation tools in CE. Smile If the values are off, you should be able to do a search for Gil (4 bytes) and use the difference to figure out the rest.
No, I'm not a huge FF fanboy, but it was one of my favorite RPGs in the day, and I'm enjoying the nostalgia of something I played in the summer just before I went to college. Smile
Notes:
Materia - Even Materia that require over 65535 AP won't be found with a 4 byte search. It appears from browsing the memory region that the game actually used a 3 byte memory address. So if you really need to deal with Materia with over 65535 AP to master, just browse to the memory address and bump the cursor over one.
HP/MP - There appear to be different values for in and out of combat, and the values are based on the position in the party. I've included the first person, you can probably extrapolate the other two if you really want.
XP - Both the total XP amount AND the XP to go must be altered properly for you to level up. For example, if you have 1000 XP total and 500 XP to go, you can change the first value to 1499 and the second to 1. I'm sure someone could write a script to automate it, but I just did it by hand. Again, only did 3 characters, but I'm sure you could extrapolate the rest.
Items - Items only appear to be editable in combat. They obviously have to have a value out-of-combat SOMEWHERE, but I can't track it down for the life of me. So just move the items to the top of your list, edit the quantity in battle, and you'll have 99 when you get out.
Everything else should be fairly self-explanatory.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1