@PeterKunc
With EE I got it, but AI nowadays is smart enough to actually go around and recruit troops. Which gives the player an edge in this case. The more they conquer or the more the target empire/kingdom is at war, the harder it will be for them to replenish their troops. Plus, just like the player, they won't come running at you with level 6 troops days after being released.
I didn't even realize it was happening, apart from lords always bouncing right back at me shortly after releasing them, until I read the 1.3.0 patch notes: "Lords spawn with 10% of their party size filled instead of 25%"
@saif.x5
Your English has improved significantly between your first and second post.
This game is crash-happy. Use the options only when you absolutely need them and turn them off after. On 1.2.1 I have had the three unlimited health and ammo, the party xp and in some cases the forge stamina active all the time. Everything else, I either didn't use or only activated when needed (like the siege-options). I could play for pretty much a day between crashes.
I'm actually surprised it has never crashed when loading the inventory after the console was activated, since it has to load every item in the game.
Haven't tried 1.3.1 yet since I don't have the HDD space to backup 1.2.1 or I would have done what @saucefar suggested and tested the 1.2.1 trainer on 1.3.1 (why did you test it on 1.4.0 and not 1.3.0?)
I have to say that even with all the bugs and unfinished parts, the code complexity behind this game must be impressive.
Anybody miss that nice cheat-menu mod we had in the previous M&B's?