Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31

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Lukrame
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by Lukrame »

I'm experiencing crashes after using many cheats:

Immortal troops:
Crashes after the 2nd battle

Siege camp:
Crashes after editing the progress pointer when selecting a different machine.

Immortal Horse:
crashes quickly

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

anonymouz
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by anonymouz »

ye my save is also crashing now, doesnt matter if i use the table or not anymore.. right after some secs its loaded, its crashin :/

Redman31
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Re: Mount & Blade II: Bannerlord - v. e1.0.4 - Steam - +33 - Update 14

Post by Redman31 »

betastarter1 wrote:
Sat Apr 04, 2020 10:23 pm
VictorBaby wrote:
Sat Apr 04, 2020 7:21 pm
Redman31 wrote:
Sat Apr 04, 2020 5:45 pm
Hi. Great table, loving it works great. Was wondering, however, if there is a means to modify Troop Experience? Thanks
on page 7 i have posted table to max unit experience and how to use it , for me it works great :)
It crashes everytime I use your EXP table
Like wise. When I try to activate it CE just crashes or "Not Responds"

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keds99
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by keds99 »

Every time I use One-hit Kill and it hit the first enemy it crashes my game. Any ideas what I am doing wrong?

Aros
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by Aros »

Increasing the character level or manipulating a skill number stops all leveling progression, until you make up the number of skill points through legitimate leveling. Look at your level after artificially raising it or any skill number, and it'll say something like -163/100 or -1252/250, depending on how high you set them.

For that reason, I'd like to request an xp multiplier that stacks with normal skill multipliers so we can fast track our skill gains and level that way.

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xICEMANx117
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Re: Mount & Blade II: Bannerlord - v. e1.0.4 - Steam - +33 - Update 14

Post by xICEMANx117 »

Thanks for this, but it is crashing the game alot i know its hard to keep up with this game since they are coming out with an update each and every day lol just wanted to say thank you and i appreciate your hard work on this i just hope soon the game will become stable so the crashes will stop

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iicecube
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by iicecube »

Does the unlimited ammo consist all the range items?

Jack69
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by Jack69 »

The stats from editing holding weapon is always reset to original stats when you load your save.

borgenhaust
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by borgenhaust »

I've been having crashes when it tries to load a new battle (i.e. after I click on 'attack' when given the options to attack, send in troops or retreat). It pulls up the splash screen and then freezes. I have to remember to turn off combat options before this to correct it, though so far it seems to be tied to the script that makes your units immortal.

mysts
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Re: Mount & Blade II: Bannerlord - v. e1.0.4 - Steam - +33 - Update 14

Post by mysts »

Rysefox wrote:
Sat Apr 04, 2020 10:50 pm
VictorBaby wrote:
Sat Apr 04, 2020 7:21 pm
Redman31 wrote:
Sat Apr 04, 2020 5:45 pm
Hi. Great table, loving it works great. Was wondering, however, if there is a means to modify Troop Experience? Thanks
on page 7 i have posted table to max unit experience and how to use it , for me it works great :)
In line 4 you cant use "7FF833E67319" this will change each restart.
better is alloc(newmem,$1000,Injection Point Name)
mysts wrote:
Sat Apr 04, 2020 10:34 pm
hI rysefox!
thank you for spending the time to make so frequent updates!!

Can you help me with horse speed?
i watched the video, i am in the main campaign map
enabled the horse tick box
moved 2-3 steps
went back to CE7
the next tick box under will not allow me to enable

was wondering if you could give some troubleshooting tips where i could have messed up

any help is greatly appreciated
?
Well Activate the script "Horse Speed"
When you activated it you will see "Mount Speed Flag" and Set Own Mound Speed.
If you set the Mount Speed Flag to 1 it will set your speed to 50.
If you set the Mount Speed Flag to 0 then can you choose your own speed. Just change the value
mysts wrote:
Sat Apr 04, 2020 10:38 pm
can i ask when i load the new table is it normal to have this codelist/ pause screen popup

with 9 lines eg

1st line goes
Address Name
7FFA804341AD Code: cmp dword ptr [rcx+0000014c],06
what do you mean?
Thank you so much for responding ryse!

when i enable Cheat engine for Bannerlords my application name like below
Image

then after the process is enabled below pops up is this pop up expected?
Image

i am in the main campaign map trying to test the horse speed below is what i see the horse speed tick box i cannot enable for some reason am i doing something wrong?
Image

any tips on what i am doing wrong? greatly appreciate your time

MagikMurlok
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by MagikMurlok »

Nooo one hit kill is broken again :( I really hate that it takes like 5 arrows to take someone down to wounded, it's ridiculous. Like ok, with an arrow through the shoulder especially with armour you can keep going but still. 5 piercing arrows through the lungs heart and chest and they still going >.<
Last edited by MagikMurlok on Sun Apr 05, 2020 9:25 am, edited 1 time in total.

dustbeen43
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 14

Post by dustbeen43 »

MagikMurlok wrote:
Sun Apr 05, 2020 8:05 am
Nooo one hit kill is broken again :( I really hate that it takes like 5 arrows to take someone down to wounded, it's ridiculous.
Aim for the Head, it's one shot for the guy who hasn't a helmet otherwise 2 is enough.

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Rysefox
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 15

Post by Rysefox »

So I tested each script.
Unlimited Health Troop also crashs for me when I press "Attack" this should be fixed on the Update 15

But the rest still works. Immortal Horse dont crash, Horse Speed works, One Hit Kill works.
Make sure you use V. e1.0.5 -> You can select it under "Betas" in steam.

mysts
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 15

Post by mysts »

select in steam library? betas? ryse

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Rysefox
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Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +33 - Update 15

Post by Rysefox »

mysts wrote:
Sun Apr 05, 2020 10:36 am
select in steam library? betas? ryse
Rightclick Game -> Properties -> Betas -> e1.0.5

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