Looks like no more rebel creation doesnt work in modern times era. In modern times if i ignore all parties reguests, guerillas constantly attack me. Anyone have same issue?
Looks like no more rebel creation doesnt work in modern times era. In modern times if i ignore all parties reguests, guerillas constantly attack me. Anyone have same issue?
I constantly received messages about the uprising. But the rebels did not appear
I had the rebel issues before too. Happened when the script wasn't updated properly or not updated at all. If it's done correct you shouldn't see rebels like ever.
I'm having a problem: A few minutes into the game, a swarm of empty freighters starts showing up. I don't use dock cheats and only use the float cheats supplemented by the approval cheats. But it still happens. I'm on v12.
I'm having a problem: A few minutes into the game, a swarm of empty freighters starts showing up. I don't use dock cheats and only use the float cheats supplemented by the approval cheats. But it still happens. I'm on v12.
What is your docks efficiency? if you are using the option to make it *50 better you cant change it from the middle (3rd?) option..boats come in faster depending on efficiency
a new patch is out. Everything seems to work except:
Infinite Mandate Time - not activated
Infinite Raid Points - not activated
Infinite Broker Actions - not activated
Money, Knowledge, Raid points, Swiss Bank Money give weird values and the game crashes if i change them
a new patch is out. Everything seems to work except:
Infinite Mandate Time - not activated
Infinite Raid Points - not activated
Infinite Broker Actions - not activated
Money, Knowledge, Raid points, Swiss Bank Money give weird values and the game crashes if i change them
Updated **v14 (351)**
Fixed Scripts and Pointers. New look! **SEE Table pic at bottom**
Changes/Additions:
1. VASTLY Improved no Rebel/Criminals scripts! I couldn't get ANY Rebels/Guerrilla attacks to happen or new criminals to show up be with this new script!
2. INSTANT Raids and Heists!!
2. Fast/Quick Build Buildings <--As soon as workers get to site Instant Build!
3. Disable Disasters
4. Disable Fires
5. Disable Protests
6. Job Capacity Set Amount (Applies to All businesses)<<- Lets you specify the amount of job slots businesse have (applies to ALL businesses though)**No more Unemployment** Will have to balance that out with building employment needs.
No option to change dock efficiency is being used.
No, what he is saying is open your Docks and change the amount you are paying (LOWER it) to decrease effeicency so it will turn down the amount of ships coming to your dock.
I've tried the "no pollution" function and it actually removes resources. In the beginning, it is simply visually forbidden to build mines, and then the green zone disappears.
But yes, there is no pollution Spoiler
I've tried the "no pollution" function and it actually removes resources. In the beginning, it is simply visually forbidden to build mines, and then the green zone disappears.
But yes, there is no pollution Spoiler
And the increase in jobs is amazing.
Yea that script is all screwed up which why its in the not working category It was an attempt to see if I could manipulate things like the buildings pollution, beauty, etc. I could probably figure it out eventually but just don't have any more time for this one as its already a massive table. At some point I got to say enough scripts