Like I said earlier, there's nothing in that table that would lead to CONSTANT crashing of your game. The modifications it applies are not FILE resident, just resident in memory. It doesn't touch your game files, hence your assumption that it's the table's fault is a bit irresponsible. Like you said, it was based on the common user logic that "since it only happened after using it" therefore my table is the one to blame T_T. Then the first thing you posted here, your 1st post, was this; therefore "I don't know where you see me saying I was pissed or even blaming you" is where the assumption comes.
I've just checked the game out and it hasn't updated. The table works as intended, so I really don't know what your issues are. If you're convinced my table is the problem, then test it again, just to confirm this 100%. Open game, get to main menu, open CE, target "DOOMEternalx64vk.exe" process, open table and expand the "[ gamedate: Mar 13 2020 ]" section. Then enable both scripts, one after the other (order doesn't matter). Go in a map, type
noclip [Enter] and let me know if you can go through walls.
If any of the above crashes your game, then you're either
not playing the Steam version (the same version the rest of us have right now) or I have no fucking idea what's going on.
PonyWarrior wrote: ↑Mon Mar 23, 2020 5:50 pm
And yes I made an account just to tell you something I believe is important, please pardon me for this savage behavior.
No biggie. Please stop assuming things in the future; I doubt it's the table's fault, as well as confirming I'm not mad or anything, thus no need to calm down
Another assumption; see?