DOOM Eternal [Engine:idTech 7]

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jonasbeckman
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Re: DOOM Eternal [Engine:idTech 7]

Post by jonasbeckman »

A small hotfix came out with no notes for it and replaced the exe and a bunch of smaller files, looks like the launcher config was also updated which includes a bunch of driver stuff like required minimum driver and what not so likely related to this.

Should still be possible to use the unprotected exe as no important data files got updated and the build info just calls it a PC Hotfix.
build_candidateRecipeDescription "release-pc-hotfix1 STEAM DENUVO -shipping retail"

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

dirtydanisreal
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Re: DOOM Eternal [Engine:idTech 7]

Post by dirtydanisreal »

Could you save binds by creating an autoexec.cfg in the base folder in the game dir? Then put "+exec autoexec.cfg" in launch options. Possibly "+set bind KEY COMMAND" might work.
Last edited by dirtydanisreal on Sat Mar 21, 2020 10:50 pm, edited 1 time in total.

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wasptube1
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Re: DOOM Eternal [Engine:idTech 7]

Post by wasptube1 »

Has anyone figured out how to cheat add Praetor Suit Points and Sentinel Batteries?

I tried but it kept losing the results, the weapon points were easy modified though even before I got the table, before I got the table for the weapon points I was focusing on the values rescanning until one remained, but every time I did that for the suit or batteries many stayed behind

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enpoping
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Re: DOOM Eternal [Engine:idTech 7]

Post by enpoping »

SunBeam wrote:
Sat Mar 21, 2020 3:26 am
Some more CVars:

Code: Select all

p_infiniteBloodPunch
powerStrikeMeter_Enable
powerStrikeMeter_Infinite
revenant_infiniteBarrage
revenant_infiniteJetpack
judgementMeter_EnableRegen
judgementMeter_Infinite
Adding more later.
OMG the p_infiniteBloodPunch make game more enjoyable, tks sunbeam

KS212
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Re: DOOM Eternal [Engine:idTech 7]

Post by KS212 »

judgementMeter_EnableRegen and judgementMeter_Infinite refers to a certain completely FUCK BROKEN OP melee weapon that you get near the end of the game. Using these cheats completely removes 100% of any sort of challenge from the game :P

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SunBeam
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Re: DOOM Eternal [Engine:idTech 7]

Post by SunBeam »

KS212 wrote:
Sat Mar 21, 2020 1:53 pm
Using these cheats completely removes 100% of any sort of challenge from the game :P
No shit, Sherlock :) What have I been saying all along?.. Just like with Corona: (replace "wash your hands" with) cheat responsibly.

KS212
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Re: DOOM Eternal [Engine:idTech 7]

Post by KS212 »

SunBeam wrote:
Sat Mar 21, 2020 2:10 pm
KS212 wrote:
Sat Mar 21, 2020 1:53 pm
Using these cheats completely removes 100% of any sort of challenge from the game :P
No shit, Sherlock :) What have I been saying all along?.. Just like with Corona: (replace "wash your hands" with) cheat responsibly.
Not complaining, its also fun AF to swing that thing around and chop literally everything up :D

UnfadedValor
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Re: DOOM Eternal [Engine:idTech 7]

Post by UnfadedValor »

Hello, people may disagree with this but enabling god mode on Ultra nightmare just locks hp at 20 and still allows dying. Any way to actually be in god mode for that campaign difficulty? gotta get them skins.

Zanzer
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Re: DOOM Eternal [Engine:idTech 7]

Post by Zanzer »

Used SunBeam's hack to locate injection points for the various cvars people have listed so far.

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SunBeam
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Re: DOOM Eternal [Engine:idTech 7]

Post by SunBeam »

Zanzer wrote:
Sat Mar 21, 2020 6:06 pm
Used SunBeam's hack to locate injection points for the various cvars people have listed so far.
Some people don't get that those who like to create tables and options can really make use of the shit I post, regardless of the apparent "this shit isn't useful at all" :) Interests really vary. I've moved on to Die Young. Quite a chillax game, really recommending it. Unreal 4.

smashbro596
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Re: DOOM Eternal [Engine:idTech 7]

Post by smashbro596 »

here's a fun one:
give weapon/player/unmaykr




have fun ya cheatin' cheaters!~

dirtydanisreal
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Re: DOOM Eternal [Engine:idTech 7]

Post by dirtydanisreal »

The game must have a restriction on reading from cfg files. When I try to run commands like "cvaradd" or even cvars it says unknown command. Unless it needs to be put in the .local file. I havent tried "+cvarAdd" yet. I got "+cvarAdd" to work on dishonored 2 and I think "+set" worked on old idtech games.

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SunBeam
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Re: DOOM Eternal [Engine:idTech 7]

Post by SunBeam »

dirtydanisreal wrote:
Sat Mar 21, 2020 10:49 pm
The game must have a restriction on reading from cfg files. When I try to run commands like "cvaradd" or even cvars it says unknown command. Unless it needs to be put in the .local file. I havent tried "+cvarAdd" yet. I got "+cvarAdd" to work on dishonored 2 and I think "+set" worked on old idtech games.
Are you doing this while "Unrestrict Console Commands/CVars & Bind" script is active?

flackon
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Re: DOOM Eternal [Engine:idTech 7]

Post by flackon »

anyone know the command to give berserk?

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gir489
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Re: DOOM Eternal [Engine:idTech 7]

Post by gir489 »

Zanzer wrote:
Fri Mar 20, 2020 12:37 am
Unlimited Health
Unlimited Ammo
Unlimited Double Jump
Unlimited Dash
No Recoil
No Spread
Unlimited Lives
Unlimited Sticky Bombs
Fast Kill Challenges
Upgrade Pointer
Did you find the crystal upgrade structure on the player?

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