Exeter wrote: ↑Sun Apr 05, 2020 11:21 am
Not sure if it's a coincidence or not, but I find that the stuttering is quite a bit reduced after changing line 353 to 300 instead of 100 like Cielos suggested. I've had two runs now where the game ran way smoother than my initial runs.
(Update 2 of the table)
just now, I disabled "Threaded optimisation" for the game in the nvidia control panel. all stutter SEEMS gone.... hopefully.. albeit a little slower boot up time.
but same as you, not sure if it's a coincidence or not....
also, for the latest update in the first post, I forgot to uncomment the controller listener lua thread. that means all the controller button trigger would be disabled... will re-enable them on next update, but if you need that right now, you can always re-enable them yourself by editing the script.
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deathmusa wrote: ↑Sun Apr 05, 2020 10:04 am
in update 3.1 after activating both undead and ammo options, was unable to interact with doors.
make sure you have allowed lua script to run in CE settings. as the anti-cheat patch is done from there now.
if the anti-cheat is properly patched,
enable script should activate itself once you hope the table to the game via CE.
if you're not sure, here's what I do:
1. open CE, open the table.
2. start the game.
3. as I have two screen, I can see the
enable activated automatically once the game is boot up. if you have one screen, once the game boot up, alt-tab to CE and see if the
enable script is activated already.
if
enable isn't activated, check the setting again.