Stellaris no longer working with CE?

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deltarno
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Stellaris no longer working with CE?

Post by deltarno »

Hello, I've recently picked up the latest edition of Stellaris, and having been away for a while, decided that the best way to ease into it would be with good old Cheat engine. So imagine my surprise when I try to look up the number of resources, and fail completely. I have used cheat engine many times before with Stellaris, and the in game market makes resource gathering a snap, usually. My usual method is take a resource, have CE notice it (usually 100000 since most resources start at 100, and stellaris counts three spaces past the dot), sell some resource, search for the updated version, and tada, I now have the source that I can adjust at my leisure. Except, now when I click on 'Next Scan', it reads zero results. 87,000 results for 100000, zero for any change. I tried it on all resources, and none of them showed up after a change.
Is there a new way of doing it? Do I need more numbers past the dot or less? I even tried the pain of the but 'search between the base number and the next higher up', and nothing, zeros as far as the eye couldn't see. I know cheat engine is working because I use it on total war warhammer all the time, so I imagine the base number count has changed... possibly?
Any updates as to what has changed would be appreciated.

beguiler
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Re: Stellaris no longer working with CE?

Post by beguiler »

The info has been posted in the tables area under the stellaris table thread, but to sum up, it is no longer value*1000 it is value *100000.

deltarno
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Re: Stellaris no longer working with CE?

Post by deltarno »

Phew, thank you very much!

oldcub
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Stellaris no longer working with CE?

Post by oldcub »

[MEDIA=youtube]veVh04XpT04[/MEDIA]



I used this tutorial. Basically searching for the value you require to change but add 5 zeros on. So if you are searching for the initial 100 value it's 10000000. Then change from 4 bytes to 8 bytes and make the value 200000000000000. This will give the value 2G

Then lock the value. Then every time you start the game, search for(8 bytes) value of 200000000000000 & lock the value again. Making it really easy to find after the initial find as there are no other high values in the the game that are 2G. Hope this helps. I didn't make the video.
Last edited by oldcub on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

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