Langrisser I & II (2020-03-15)

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Shinkansen
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Langrisser I & II (2020-03-15)

Post by Shinkansen »

Simple table for Langrisser I & II, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First, To Activate: YYY)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000 - 2020-03-15
1. Tested game version V1.0 64-bit. May work on other versions.

2. GameMain.
"HP Set to Massive?" sets HP to massive.
"MP Set to Massive?" sets MP to massive.
"Actions Set to Massive?" sets Actions to massive. Disable before ending Phase or the AI will takeover.
"Stats Set to Massive?" sets Stats to massive.
"EXP, CP Set to Massive?" sets EXP, CP to massive.
"Gold Set to Massive?" sets Gold to massive.
"Inventory Set to Massive?" sets Inventory to massive.

Allows the following to be modfied.
- "GameMain Stats -> unitManager -> unitCTRL -> Slot X". Unit Stats.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Langrisser I & II V1000.CT
2020-03-15
(2.62 MiB) Downloaded 392 times

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