Final Fantasy III +? (table Update1)

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Cielos
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Final Fantasy III +? (table Update1)

Post by Cielos » Sat Mar 07, 2020 6:23 am

updating my old table to the latest game version.
lost my saves, gotta restart from scratch, not all scripts are updated for now.
will add back more scripts as I play, may add more as I play, could be slow though.
Update1
- added ignore MP, inf. arrows, ignore money, no job adjustment phase, no job restriction in Magic menu, no job restriction in Equip menu, and save anywhere.
- updated damage multiplier. it applied on physical attack only before this update, it covers magic and item damage also now.
- updated inf. usable items. it doesn't work all the time, should be fixed now. it also covers item usage in dialogue now.
- updated character model mod. it manipulates the model depends on characters rather than party slot now. it also covers the model in cut-scene now.
undead
- your party would still take damages, but they won't be killed.

ignore MP
- allows you to cast spells with ZERO MPs.
- MPs still drop when you use spells until they reach 0.

damage multiplier
- damage the enemies suffer would be multiplied by the specified multiplier.
- x? default: x2

inf. usable items
- quantity of usable items won't drop below 1.
- ID check is implemented so that it works on usable items only. (won't affect weapons/armors/spells/key items.. etc)

inf. arrows
- quantity of equipped arrows won't drop below 10.

ignore money
- buy things / sleep at inn with 0 gil.
- gil still decrease until it reaches zero when you pay.

character model mod
- make the character appears as the job specified no matter what the characters' current job is.

appear as Freelance if the job is Onion Knight
- as title said, need to activate character model mod first.

no job restriction in Magic menu
- you can cast any spells you've equipped in the Magic menu when you're not in battle.
- in battle, as long as you can access the Magic menu, you can cast any spells you've equipped.
- e.g., a Knight can cast Thundera

no job restriction in Equip menu
- no....job....restriction.....in....Equip....menu...

no job adjustment phase
- no...job....adjustment....phase......

no random battle
- you won't have any random battle.
- press T for an instant battle.

job lvl up with 1 action
- every action would max out the job exp for the current job lvl.
- note that you need to do one action for a character to gain a job lvl.

job/both hands lvl up after each battle
- all characters' job would level up after each battle, no matter they have done any action during the battle or not.
- the script would level up both hands level after each battle too. you still need to level up some levels to increment the attack counts.

EXP multiplier
- multiply the exp gained by the specified multiplier.
- default multiplier: x2

save anywhere
- the Save option would still appear in grey if you're not in the open world, but you can actually enter the Save menu regardless.
latest
FF3_Win32.CT
+?, table Update1
(986.54 KiB) Downloaded 332 times
backup:
FF3_Win32.CT
+?
(930.17 KiB) Downloaded 76 times
Last edited by Cielos on Sat Mar 07, 2020 3:32 pm, edited 2 times in total.

MasterKhoa
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Re: Final Fantasy III +?

Post by MasterKhoa » Sat Mar 07, 2020 1:01 pm

Amazing!!Thank you!!

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Cielos
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Re: Final Fantasy III +?

Post by Cielos » Sat Mar 07, 2020 3:31 pm

MasterKhoa wrote:
Sat Mar 07, 2020 1:01 pm
[..]
no problem.
and:
Update1
- added ignore MP, inf. arrows, ignore money, no job adjustment phase, no job restriction in Magic menu, no job restriction in Equip menu, and save anywhere.
- updated damage multiplier. it applied on physical attack only before this update, it covers magic and item damage also now.
- updated inf. usable items. it doesn't work all the time, should be fixed now. it also covers item usage in dialogue now.
- updated character model mod. it manipulates the model depends on characters rather than party slot now. it also covers the model in cut-scene now.
re-download~

linkchaos
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Re: Final Fantasy III +? (table Update1)

Post by linkchaos » Sun Mar 08, 2020 2:56 pm

YUSSSS

execute
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Re: Final Fantasy III +? (table Update1)

Post by execute » Fri Mar 27, 2020 7:01 am

not sure if it affected anything but there was another update a few days ago

sp727751
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Re: Final Fantasy III +? (table Update1)

Post by sp727751 » Sun Mar 29, 2020 8:29 pm

hi, I'm new here but have been using fearless for a while now. been playing ff3 with the new update so downloaded your cheat codes but says there is a latest version out. i downloaded both code addresses but get the same message and neither of them will work :( just thought i'd let you know

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IFireflyl
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Re: Final Fantasy III +? (table Update1)

Post by IFireflyl » Mon Mar 30, 2020 12:26 am

You're one of the greats, Cielos! :)

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