Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First, To Activate: YYY)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000 - 2020-02-22
1. Tested game version V1.001(02-19-2020)-7.5 32-bit. May work on other versions.
2. UI_Part_GeneralStatus.
"HP Set to Max?" sets HP to max.
"Armor Set to Massive?" sets Armor to massive.
"Buffs Set to Massive?" sets Buffs to massive.
"Skill Points Set to Massive?" sets Skill Points to massive.
"Item Slots Set to Massive?" sets Item Slots to massive.
"Mana Set to Massive?" sets Mana to massive.
"Combo Set to Easy?" sets Combo to only 1 card needed.
Allows the following to be modfied.
- "UI_Part_GeneralStatus Stats -> Player_static Stats -> playerInfo -> GoldString". Gold. Each digit corresponds to the value. Ff the gold is "98765" and Digit 1 is "42", "9" corresponds to "42", and modifying Digit 2 to 5 to "42" would change Gold to "99999"
- "UI_Part_GeneralStatus Stats -> Player_static Stats -> playerInfo -> Items". Items.
3. AccountInfo.
"Trophies Set to Massive?" sets Trophies to massive.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1