[COMPLETED] [REQ] Conglomerate 451 Codex\Steam

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nanobotz
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by nanobotz »

+1

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

Rysefox wrote:
Fri Feb 28, 2020 11:17 pm
kantoboy69 wrote:
Fri Feb 28, 2020 12:32 pm
This got some kind of anti-cheatengine
Hm no :lol:
Yeah you're right Rysefox
I always forgot the 64-bit jmp address vs 32-bit jmp address

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

God Mode and Resource only
I'm not still able to find some stuff like time-hacking and instant-search
It's just my first cheat using mono-dissector
Attachments
Conglomerate 451.CT
(670.49 KiB) Downloaded 82 times

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Kanelakis
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by Kanelakis »

kantoboy69 wrote:
Sun Mar 01, 2020 7:13 pm
God Mode and Resource only
I'm not still able to find some stuff like time-hacking and instant-search
It's just my first cheat using mono-dissector
Thx,if someone helps you find others, let me know. :)

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

// time freeze for lock door puzzle and always correct puzzle per level

define(tbytes,48 8B 86 30 01 00 00 F3 0F 10 86 40 01 00 00 F3 0F 5A C0 )

[ENABLE]
alloc(tnewmem,$1000)

label(tcode)
label(treturn)

tnewmem:
mov rax,[rsi+00000130]
mov dword ptr [rax+14], (float)60000 // timer don't decrease
mov rax,[rsi+000000b8]
mov dword ptr [rax+68], 0 // Angel 0 is always correct
tcode:
mov rax,[rsi+00000130]
movss xmm0,[rsi+00000140]
cvtss2sd xmm0,xmm0
jmp treturn


UIHackLocker:ManageInput+98:
jmp tnewmem


UIHackLocker:ManageInput+ab:
treturn:


[DISABLE]
UIHackLocker:ManageInput+98:
db tbytes

dealloc(tnewmem)
Last edited by kantoboy69 on Tue Mar 03, 2020 9:13 pm, edited 1 time in total.

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Kanelakis
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by Kanelakis »

kantoboy69 wrote:
Mon Mar 02, 2020 12:22 pm
// time freeze for lock door puzzle and always correct puzzle per level

define(tbytes,48 8B 86 30 01 00 00 F3 0F 10 86 40 01 00 00 F3 0F 5A C0 )

[ENABLE]
alloc(tnewmem,$1000)

label(tcode)
label(treturn)

tnewmem:
mov rax,[rsi+00000130]
mov dword ptr [rax+14], 0 // timer always start to zero
mov rax,[rsi+000000b8]
mov dword ptr [rax+68], 0 // Angel 0 is always correct
tcode:
mov rax,[rsi+00000130]
movss xmm0,[rsi+00000140]
cvtss2sd xmm0,xmm0
jmp treturn


UIHackLocker:ManageInput+98:
jmp tnewmem


UIHackLocker:ManageInput+ab:
treturn:


[DISABLE]
UIHackLocker:ManageInput+98:
db tbytes

dealloc(tnewmem)
A new game update has arrived.

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Re: [REQ] Conglomerate 451 Codex\Steam

Post by krmit »

@kantoboy69
Table works fine with new 1.2.0 update.
But "time freeze for lock door puzzle and always correct puzzle per level" don't: it just instantly close puzzle screen with failure to open...

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

Updated
God Mode - hp,shield,no pain, no intox
Resource
Hack Door Lock - freeze time
Hack Game- freeze time
Hack SPU - freeze time
Research - // buggy
Attachments
Conglomerate 451_v2.CT
(7.08 KiB) Downloaded 72 times

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

krmit wrote:
Mon Mar 02, 2020 9:00 pm
@kantoboy69
Table works fine with new 1.2.0 update.
But "time freeze for lock door puzzle and always correct puzzle per level" don't: it just instantly close puzzle screen with failure to open...
I tested it on tutorial scenario thus the failure

I uploaded an updated ct
Hope it fixed the problem

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

// Max Memory plugin bypass
define(mbytes,48 8B 86 70 01 00 00 48 8B 80 A8 00 00 00 48 63 80 88 00 00 00 )

[ENABLE]
alloc(mnewmem,$1000)

label(mcode)
label(mreturn)

mnewmem:
mov dword ptr [rsi+1ac], #100 // max memory

mcode:
mov rax,[rsi+00000170]
mov rax,[rax+000000A8]
movsxd rax,dword ptr [rax+00000088]
jmp mreturn


UIA_Window_ChangePlugins:InstallPlugin+15:
jmp mnewmem
nop


UIA_Window_ChangePlugins:InstallPlugin+2a:
mreturn:


[DISABLE]
UIA_Window_ChangePlugins:InstallPlugin+15:
db mbytes

dealloc(mnewmem)

krmit
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by krmit »

@kantoboy69
Thanks for updates.
"Research" option can't unlock weapon\shield\memory upgrades, everything else works fine.
And can you make an option for "Humanity %" (it decreases when implanting or using drugs) & for agents don't accidentaly die when adding implants? Thanks in advance)

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

Updated v3b
Hack Game- freeze time and always correct selection

Updated
God Mode - hp,shield,battery,humanity,survival instinct, no pain, no intox
Agency - Resource table
Hack Door Lock - freeze time always correct lock per level
Hack Game- freeze time
Hack SPU - freeze time
Research - Instant (fixed)
Memory - Bypass memory limit for plugin install
Attachments
Conglomerate 451_v3b.CT
(10.02 KiB) Downloaded 86 times
Conglomerate 451_v3.CT
(9.78 KiB) Downloaded 63 times
Last edited by kantoboy69 on Wed Mar 04, 2020 6:24 am, edited 1 time in total.

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Kanelakis
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by Kanelakis »

kantoboy69 wrote:
Tue Mar 03, 2020 8:54 pm
Updated
God Mode - hp,shield,battery,humanity,survival instinct, no pain, no intox
Agency - Resource table
Hack Door Lock - freeze time
Hack Game- freeze time
Hack SPU - freeze time
Research - Instant (fixed)
Memory - Bypass memory limit for plugin install
You are the best Keep it up.:)

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kantoboy69
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Re: [REQ] Conglomerate 451 Codex\Steam

Post by kantoboy69 »

// Alternative to 1-hit-kill
// Zero Enemy HP/Shield

define(ebytes,48 63 80 FC 00 00 00 F2 0F 2A C0 F2 0F 5A E8 F3 0F 11 6E 5C)

[ENABLE]
alloc(enewmem,$1000)

label(ecode)
label(ereturn)


enewmem:
mov dword ptr [rax+000000F8], 0
mov dword ptr [rax+000000FC], 0
ecode:
movsxd rax,dword ptr [rax+000000FC]
cvtsi2sd xmm0,eax
cvtsd2ss xmm5,xmm0
movss [rsi+5C],xmm5
jmp ereturn


UIEngagebleEntityHealtBar:Update+d3:
jmp enewmem


UIEngagebleEntityHealtBar:Update+e7:
ereturn:


[DISABLE]
UIEngagebleEntityHealtBar:Update+d3:
db ebytes

dealloc(enewmem)

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Re: [REQ] Conglomerate 451 Codex\Steam

Post by xfaustx »

kantoboy69 wrote:
Tue Mar 03, 2020 8:54 pm
Updated v3b
Hack Game- freeze time and always correct selection

Updated
God Mode - hp,shield,battery,humanity,survival instinct, no pain, no intox
Agency - Resource table
Hack Door Lock - freeze time always correct lock per level
Hack Game- freeze time
Hack SPU - freeze time
Research - Instant (fixed)
Memory - Bypass memory limit for plugin install
There is a bag or somthing with this game =\ If ya get top updates for every agent in squad the game give an error "Your squad is too experienced for this mission" on mission brifing =(

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