My one request is to see if there's a way to apply body modifications while selectively choosing to apply its visual effects on your operator or not, or to apply to visual appearance of another body mod while keeping the stats and abilities of another. Sucks that optimal builds make your character look so chunky and asymmetrical.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
My one request is to see if there's a way to apply body modifications while selectively choosing to apply its visual effects on your operator or not, or to apply to visual appearance of another body mod while keeping the stats and abilities of another. Sucks that optimal builds make your character look so chunky and asymmetrical.
having a weird issue where the femto script doesn't work, and the "no ulimited/unlimited" option gets overwritten with a interger, if i go to the femto pointer and freeze it, the game crashes it's really weird lol
boss OHK/OHK also doesn't work on colossal immortals at all for me, but nonetheless, appreciate your work ryse
having a weird issue where the femto script doesn't work, and the "no ulimited/unlimited" option gets overwritten with a interger, if i go to the femto pointer and freeze it, the game crashes it's really weird lol
boss OHK/OHK also doesn't work on colossal immortals at all for me, but nonetheless, appreciate your work ryse
I can second this. I am also experiencing all of these.
to those who might use the area timer do not leave it frozen when you are decided to go back to base you will run into a fatal error when you are in the lobby.
also fearlessrevolution has made a trainer for the game but it isnt 100% feature perfect the damage multiplier might be a hazard on certain maps. and lacks the outer guages
if true that we can have attachments now that could make my spelunking life easier as I can now concentrate on looking for loot that I like and not want as the boss crafted parts need slot extenders gained from exploration which you then add to those armor pieces and weapons like the zerochweisse set
any way to get an item editor? I've attempted the method described in the other thread, however scanning the aray of bytes doesn't bring anything up, for some reason. Could someone in this thread perhaps give some advice? Thanks!
good news there is a glitch in the game you just need the unlock all attachment cheats and look for 1 slotted weapons and armor you want
in the factory menu when you start attaching slots into items sort your attachments so you can see the boss item attachment extenders, use those on your arms, core legs and weapons you will get their 3 slot variant
as my youtube account is banned I can't do anything about that
Ryse, there's some fishy stuff going on with some parts of the script. Using CE7.0, if that matters.
newmem12 is supposed to move rax into the value at the symbol "mission", but instead it moves rax into the value at the symbol "time" and I've been unable to figure out why. The script definitely says "mission," but the assembled opcodes say "mov [time],rax"
It seems like the issue is that you allocate val1-val4, then time, but you never specify what should be in the memory location of time (which, you shouldn't need to, given that the assembler shouldn't write into it, the assembled code should). However, the next thing you write to after writing val4 is mission, which, as a simple label, specifies the memory location immediately after val4 as the location for the mission label. Since you allocated time immediately after val4, and specified the location of mission to be immediately after val4, the script makes time and mission be the same memory location.
To avoid this, I suggest making a single allocation for a variable storage space, specifying all your variable locations as labels, and then explicitly setting the number of bytes for each label (whether through a db, dw, dd, dq, or whatever). Whether or not those labels are used by the rest of the script, that'll ensure none of them trip over each other accidentally.
good news there is a glitch in the game you just need the unlock all attachment cheats and look for 1 slotted weapons and armor you want
in the factory menu when you start attaching slots into items sort your attachments so you can see the boss item attachment extenders, use those on your arms, core legs and weapons you will get their 3 slot variant
as my youtube account is banned I can't do anything about that
weird for me the attachment extender only showing for secret factory equipment
good news there is a glitch in the game you just need the unlock all attachment cheats and look for 1 slotted weapons and armor you want
in the factory menu when you start attaching slots into items sort your attachments so you can see the boss item attachment extenders, use those on your arms, core legs and weapons you will get their 3 slot variant
as my youtube account is banned I can't do anything about that
weird for me the attachment extender only showing for secret factory equipment
you do need to Sort your attachments as I demonstrated in the video else you dont see these attachments
good news there is a glitch in the game you just need the unlock all attachment cheats and look for 1 slotted weapons and armor you want
in the factory menu when you start attaching slots into items sort your attachments so you can see the boss item attachment extenders, use those on your arms, core legs and weapons you will get their 3 slot variant
as my youtube account is banned I can't do anything about that
weird for me the attachment extender only showing for secret factory equipment
you do need to Sort your attachments as I demonstrated in the video else you dont see these attachments
Any chance you might find the character name pointer somewhere? I'd love to be able to change my name since unfortunately I realized that I fucked it up 20 hours ago.