[REQUEST] Stoneshard

Ask about cheats/tables for single player games here
danielyee
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Re: [REQUEST] Stoneshard

Post by danielyee »

hi all..sir n grandmaster table..sir no chance of gold ..sir

Rainbow-Spike
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Re: [REQUEST] Stoneshard

Post by Rainbow-Spike »

Stoneshard (Beta 0.5.7.10)
HP & MaxHP formula. (100HP+256)*64 = 22784. First searching from 20864 (= 70HP), next +5*64, +5*64, ...
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TemptingIcarus
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Re: [REQUEST] Stoneshard

Post by TemptingIcarus »

Bought the EA for this. Pretty solid game while I take a break from other games. Would like to see it have more love if anyone wants to create a pretty solid table for it.

danielyee
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Re: [REQUEST] Stoneshard

Post by danielyee »

Hi grandmaster and friends..any help yet on table..
1 hit a kill
Full resources..
Full abilities

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TemptingIcarus
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Re: [REQUEST] Stoneshard

Post by TemptingIcarus »

Bump.

nukza38
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Re: [REQUEST] Stoneshard

Post by nukza38 »

+1 for godmod

TheByteSize
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Re: [REQUEST] Stoneshard

Post by TheByteSize »

Looks like there was a data structure change so here is updated script for pointers so you can edit.
  • Basic Stats, AP and SP
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StoneShard.CT
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Lord Blade
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Re: [REQUEST] Stoneshard

Post by Lord Blade »

Have you had any issues with stat hacking? Last time I tried to give myself ridiculous stats (over like 500 or so) the game crashed when I tried to hit something. lol

TheByteSize
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Re: [REQUEST] Stoneshard

Post by TheByteSize »

Lord Blade wrote:
Mon Feb 24, 2020 10:55 pm
Have you had any issues with stat hacking? Last time I tried to give myself ridiculous stats (over like 500 or so) the game crashed when I tried to hit something. lol
Last time I tested with 999 stats and the game didn't crash. But this was about 2~4 weeks ago. I never tested with stats like shown above. The game may have some stats cap that may need to look for. I'll test it when I get home tonight.

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Lord Blade
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Re: [REQUEST] Stoneshard

Post by Lord Blade »

Not sure if it was a stat cap exactly. Think it was more of a value overflow when I hit an enemy for way more than the game was expecting. lol

Normally I'll go for the 100-500 range in most games, and things are okay. It's when you go crazy that things tend to explode. :p

TheByteSize
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Re: [REQUEST] Stoneshard

Post by TheByteSize »

Lord Blade wrote:
Tue Feb 25, 2020 12:55 am
Not sure if it was a stat cap exactly. Think it was more of a value overflow when I hit an enemy for way more than the game was expecting. lol

Normally I'll go for the 100-500 range in most games, and things are okay. It's when you go crazy that things tend to explode. :p
looks like there is damage cap.
I tested with all 9999 and all 99999 result with same damage.
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danielyee
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Re: [REQUEST] Stoneshard

Post by danielyee »

Hi all ..sir..grandmaster table makers..
Sir the game been updated..any chance..1 hit 1 kill..tq sir

danielyee
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Re: [REQUEST] Stoneshard

Post by danielyee »

Or full gold

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TemptingIcarus
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Re: [REQUEST] Stoneshard

Post by TemptingIcarus »

Yeah. Everything is on Double. Also, there are files you can edit. The files are .csv inside the game folder. I don't know of a way to properly edit things into existence. There's no form of encryption from the looks of it. Also don't modify your Perception too high or the game will try to put out your AoE range over the entire map (which causes you to crash) as spells have certain AoE Radius. Exceeding that will make the game die.

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Re: [REQUEST] Stoneshard

Post by tanseikami »

wouldn't it be easier to unlock the console window? or did they completely erase that in this build?

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