[COMPLETED] [Request] Vampire's Fall: Origins
Re: [Request] Vampire's Fall: Origins
So made quick this basic table, for everything more look at SunBeams post on page 1 how to open the AdminPanel.
Add Gold
-activate script, open character screen and you get +1000 gold.
Add Bloodstones
-activate script, open character screen and you get +100 bloodstones.
Add XP
-activate script, set +?(default 10) to any value you want, open character screen and you get this amount
Ignore Gold
-if script is activ you can buy anything regardless of your gold amount
Ignore Dark Shards
-if script is activ you can buy anything regardless of your dark shards amount
God-Mode
-as title says
Ignore Skill Points & Skill Cap
-activate script before you open the character menu, then you can skill everything, it will also ignore the skill cap.
note : points will go negative if you are skilling with 0 points!
coz game is calculating -> PlayerLevel * SkillPointsPerLevel - SumOfAllInvestedSkills
Toggle Admin Menu
-activate script and admin menu will open, activate again and it will close
Note : you cant activate Add Gold,Add Bloodstones and Add XP simultaneously, coz same injection point.
//
Update for Admin Menu!
SunBeam's Table : viewtopic.php?f=2&t=11481&p=120664#p120657
My Table : viewtopic.php?f=2&t=11481&start=30#p120654
Note : you need to execute Init Admin Menu / Finde Instance again after every Fight (if you want to open the admin menu )
and in case you are wondering -> its normal that the toggle scripts for admin menu wont show a X if executed, best use : set a hotkey with CE to toggle it!
Script to enable the Admin Button if the game is paused : viewtopic.php?f=2&t=11481&start=45#p120749
DLL from BoehserOnkel : viewtopic.php?f=2&t=11481&start=45#p120741
Add Gold
-activate script, open character screen and you get +1000 gold.
Add Bloodstones
-activate script, open character screen and you get +100 bloodstones.
Add XP
-activate script, set +?(default 10) to any value you want, open character screen and you get this amount
Ignore Gold
-if script is activ you can buy anything regardless of your gold amount
Ignore Dark Shards
-if script is activ you can buy anything regardless of your dark shards amount
God-Mode
-as title says
Ignore Skill Points & Skill Cap
-activate script before you open the character menu, then you can skill everything, it will also ignore the skill cap.
note : points will go negative if you are skilling with 0 points!
coz game is calculating -> PlayerLevel * SkillPointsPerLevel - SumOfAllInvestedSkills
Toggle Admin Menu
-activate script and admin menu will open, activate again and it will close
Note : you cant activate Add Gold,Add Bloodstones and Add XP simultaneously, coz same injection point.
//
Update for Admin Menu!
SunBeam's Table : viewtopic.php?f=2&t=11481&p=120664#p120657
My Table : viewtopic.php?f=2&t=11481&start=30#p120654
Note : you need to execute Init Admin Menu / Finde Instance again after every Fight (if you want to open the admin menu )
and in case you are wondering -> its normal that the toggle scripts for admin menu wont show a X if executed, best use : set a hotkey with CE to toggle it!
Script to enable the Admin Button if the game is paused : viewtopic.php?f=2&t=11481&start=45#p120749
DLL from BoehserOnkel : viewtopic.php?f=2&t=11481&start=45#p120741
- Attachments
-
- Vampire's Fall Origins.CT
- +Admin Panel
- (63.18 KiB) Downloaded 552 times
-
- Vampire's Fall Origins.CT
- +Ignore Skills
- (39.25 KiB) Downloaded 203 times
Last edited by cfemen on Mon Feb 03, 2020 11:33 pm, edited 9 times in total.
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- Noobzor
- Posts: 10
- Joined: Sat Feb 23, 2019 1:38 pm
- Reputation: 0
Re: [Request] Vampire's Fall: Origins
Can you make a video for the admin panel because i'm a noob and i cant find it. Thanks
- The Mogician
- Table Makers
- Posts: 762
- Joined: Sat Mar 04, 2017 12:00 am
- Reputation: 556
Re: [Request] Vampire's Fall: Origins
Is the game any good? It looks like a mobile game.
Re: [Request] Vampire's Fall: Origins
^ It's a mobile game port actually Good work, cfemen!
-
- Noobzor
- Posts: 10
- Joined: Sat Feb 23, 2019 1:38 pm
- Reputation: 0
Re: [Request] Vampire's Fall: Origins
The gold and bloodstone doesn't work for me .
Re: [Request] Vampire's Fall: Origins
it does work.
can you be more specific?
you know i've noted that you can have only 1 of the Add scripts activ?
if XP is activ you cant activate the others until you deactivate XP.
-
- Noobzor
- Posts: 10
- Joined: Sat Feb 23, 2019 1:38 pm
- Reputation: 0
Re: [Request] Vampire's Fall: Origins
it does work.
can you be more specific?
you know i've noted that you can have only 1 of the Add scripts activ?
if XP is activ you cant activate the others until you deactivate XP.
[/quote]
Even when nothing is activate, it wont activate (sorry i'm french ^^)
can you be more specific?
you know i've noted that you can have only 1 of the Add scripts activ?
if XP is activ you cant activate the others until you deactivate XP.
[/quote]
Even when nothing is activate, it wont activate (sorry i'm french ^^)
Re: [Request] Vampire's Fall: Origins
Works for me. Activate the script you want, then open the indicated menu. You have to open CHARACTER menu twice to see 100 Bloodstones fill-up.
Re: [Request] Vampire's Fall: Origins
Ok try to activate, then right click on the script and show me the error.the12doctor wrote: ↑Sat Feb 01, 2020 4:29 am
Even when nothing is activate, it wont activate (sorry i'm french ^^)
Re: [Request] Vampire's Fall: Origins
It works, but you have to put keys to turn it on and off, especially to add gold.cfemen wrote: ↑Sat Feb 01, 2020 1:45 amSo made quick this basic table, for everything more look at SunBeams post on page 1 how to open the AdminPanel.
Add Gold
-activate script, open character screen and you get +1000 gold.
Add Bloodstones
-activate script, open character screen and you get +100 bloodstones.
Add XP
-activate script, set +?(default 10) to any value you want, open character screen and you get this amount
Ignore Gold
-if script is activ you can buy anything regardless of your gold amount
Ignore Dark Shards
-if script is activ you can buy anything regardless of your dark shards amount
God-Mode
-as title says
Ignore Skill Points & Skill Cap
-activate script before you open the character menu, then you can skill everything, it will also ignore the skill cap.
note : points will go negative if you are skilling with 0 points!
coz game is calculating -> PlayerLevel * SkillPointsPerLevel - SumOfAllInvestedSkills
Note : you cant activate Add Gold,Add Bloodstones and Add XP simultaneously, coz same injection point.
Updated Table : added Ignore Skill Points
Re: [Request] Vampire's Fall: Origins
cfemen - thank you very much for the table!
Anyway admin panel would be great if someone could manage to figure out easy way to active it. Method SunBeam talked about is pretty confusing for noobies in coding like myself.
Anyway admin panel would be great if someone could manage to figure out easy way to active it. Method SunBeam talked about is pretty confusing for noobies in coding like myself.
Re: [Request] Vampire's Fall: Origins
Managed to write a script...updated my table with Open Admin Menu
...enough mono for today..
Re: [Request] Vampire's Fall: Origins
Fucking class A shit! I will have to kindly ask your permission to possibly make use of that iteration mechanism in future Unity games. It's OK to say NO, I don't mind
Re: [Request] Vampire's Fall: Origins
feel free to use it!SunBeam wrote: ↑Sat Feb 01, 2020 3:53 pmFucking class A shit! I will have to kindly ask your permission to possibly make use of that iteration mechanism in future Unity games. It's OK to say NO, I don't mind
do i deserve a upgrade to the Talenk rank?
Re: [Request] Vampire's Fall: Origins
If it makes you feel better, sure **DONE** [ Just so everyone is clear on cfemen's promotion: I did it because I've been following his activity for quite a while now, especially with Unity games and he's shown he earned the right to be in the Talents group. That's why, and not because he only asked. Just so it's clear. ]
I've taken the liberty to add an "assert" to your "Toggle Admin Menu" script so that it runs, but doesn't enable That way you can set a hotkey for the script (I use Numpad *).
Without the assert, this is how it would work: Numpad *, menu shows up, script enables; you close it via the X in-game; Numpad *, nothing happens (script gets disabled); Numpad * again, menu shows.
With the assert: Numpad *, menu shows up, script doesn't enable ; you close it via the X in-game; Numpad *, menu shows again.
Add this, please:
Code: Select all
line 41: return "assert(true)"
Code: Select all
{$lua}
if syntaxcheck then return end
[ENABLE]
local AdminClass
local klasses = {}
..
..
[DISABLE]
--code from here till the end of the code will be used to disable the cheat
Code: Select all
{$lua}
if syntaxcheck then return end
[ENABLE]
local AdminClass
local klasses = {}
local Instance
local asslist = mono_enumAssemblies()
for i, addr in ipairs(asslist) do
local img = mono_getImageFromAssembly(addr)
local img_name = mono_image_get_name(img)
if (img_name == "Assembly-CSharp") then
local classes = mono_image_enumClasses(img)
for i, cls_addr in ipairs(classes) do
if classes[i].classname == "AdminPanel" then
AdminClass = classes[i].class
end
end
end
end
klasses = mono_class_findInstancesOfClassListOnly(nil, AdminClass)
for n, klass in ipairs(klasses) do
c = readInteger(klass+120)
c2 = readInteger(klass+128)
c3 = readInteger(klass+16)
if(c3 > 0 and c == 0 and c2 == 0) then
Instance = klass
end
end
local method = mono_findMethod('Assembly-CSharp','AdminPanel', 'ToogleAdminPanel')
local domain = mono_enumDomains()[1]
local args={}
res = mono_invoke_method(nil, method, Instance, args)
return "assert(true)"
[DISABLE]
--code from here till the end of the code will be used to disable the cheat
BR,
Sun
P.S.: Yeah, I know you can set the hotkey to just "Enable script", rather than "Toggle script"
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