[COMPLETED] [Request]Mechwarrior 5 Mercenaries
- Darkedone02
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Re: [Request]Mechwarrior 5 Mercenaries
There is a fearlessrevolution trainer but there is not alot of useful things like a rep multiplier.
I really want a item editor of shorts, I want to get tier 4 on all gear I have and duplicate them.
I really want a item editor of shorts, I want to get tier 4 on all gear I have and duplicate them.
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Re: [Request]Mechwarrior 5 Mercenaries
there's also tier 5 stuff, good luck finding it though, barely got a few bits out of campaign rewards.Darkedone02 wrote: ↑Sat Dec 14, 2019 5:55 amThere is a fearlessrevolution trainer but there is not alot of useful things like a rep multiplier.
I really want a item editor of shorts, I want to get tier 4 on all gear I have and duplicate them.
As an added bonus: how repetitive the game is depends entirely on your tolerance for the core gameplay loop of mechwarrior. It could get some extra spice, maybe dual lance command, but it's serviceable enough as is.
And speaking of the campaign, it does have it's moments, though they are somewhat devalued by pacing issues. Let's just say the last act and where it takes you are more interesting than "generic revenge tale" which is how it starts. In many ways, the plot gets fascinating AFTER the revenge part is executed.
And dear god the last few missions ... I never had problems with reputation, I was 15 way before I go to the last missions (hint: do the High Rewards yellow contracts, they rep you up extremely fast), so they unlocked in perfect sequence, and they are a gauntlet due to some ... logistic constraints. DOn't want to spoil too much but:
Spoiler
you head into the deep periphery, into uncharted space, where there simply aren't the facilities and resources to repair or even refit your mechs, going up in drops against comstar's comguard that has no qualms about throwing lost-tech equipped mechs at you. On the plus side, if your gunnery is up to snuff, you get some sweat sweat SLDF Royal Guards mechs in the bargain, but not being able to repair in between drops is hard.
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Re: [Request]Mechwarrior 5 Mercenaries
FINALLY FIGURED OUT REPUTATION. GO TO YOUR USER NAME APPDATA LOCAL MW5MERCS SAVED SAVE GAMES and edit Campaign JSON with Notepad Scroll down to latest save file and find your reputation, enter it into cheat engine and do mission, save and look into the campaign file again, Game Shows you current progress toward next rank but REALLY COUNTS TOTAL REPUTATION.
This should really make it easy to make pointer for this as its simple 4 Byte scan.
This should really make it easy to make pointer for this as its simple 4 Byte scan.
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- Noobzor
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Re: [Request]Mechwarrior 5 Mercenaries
Would like to see a freeze shop so I can buy rares multiple times.
Re: [Request]Mechwarrior 5 Mercenaries
Most of the stuff are 4 bytes that includes item quantity.
I notice once you find the quantity value for 1 weapon the rest are 40 bytes apart, this is also the case for equipment.
The thing is however, i assume the order in which the list is populated is based on the order in which you attain those items, i assumed this was the case because how of the items were listed, each item on the list going downwards are +40 bytes apart.
As you see the stuff i picked up later on like the LRM 20-ST + Art IV Teir 2, is lower down the list compared to the Teir 4 Version of it which i got before and the Gauss Teir 3 which i had picked up earlier by stripping it of a hero mech, i also have Gauss Teir 1 even lower down that i got from stripping down a another hero mech after some more play time.
I'm not sure if i post the AOB scan i used to find the 1st weapon quantity if it'll work for others, as the weapons i have listed out will be incorrect.
I notice once you find the quantity value for 1 weapon the rest are 40 bytes apart, this is also the case for equipment.
The thing is however, i assume the order in which the list is populated is based on the order in which you attain those items, i assumed this was the case because how of the items were listed, each item on the list going downwards are +40 bytes apart.
As you see the stuff i picked up later on like the LRM 20-ST + Art IV Teir 2, is lower down the list compared to the Teir 4 Version of it which i got before and the Gauss Teir 3 which i had picked up earlier by stripping it of a hero mech, i also have Gauss Teir 1 even lower down that i got from stripping down a another hero mech after some more play time.
I'm not sure if i post the AOB scan i used to find the 1st weapon quantity if it'll work for others, as the weapons i have listed out will be incorrect.
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Re: [Request]Mechwarrior 5 Mercenaries
Drogan, the weapon info should also include the tier info. If we can access that, we could change both the quantity and the tier. Check the savegame, open it with notepad for a quick view. The names of weapons end with lvlx, where x is the tier.
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Re: [Request]Mechwarrior 5 Mercenaries
Well i figure out how u can change item quantity by hex editing save files. Open save file in hex editor and search hex "43 6F 75 6E 74 00 0C 00 00 00 49 6E 74 50 72 6F 70 65 72 74 79 00 04 00 00 00 00 00 00 00 00" (In text it would be "Count.....IntProperty.........." but better search hex). Next two bytes after this are quantity of unknown item in reverse order (for example 5000 would be 88 13 instead of 13 88) and i dont know the way to find wich item's quantity it is, but you can change it for example to 0F 27 and you will have 9999 of this item.
I just made simple script for my "programmable" keyboard and set all my items to 9999. Not sure that i didnt change anything alse but for now it works pretty fine.
PS sorry for bad english
I just made simple script for my "programmable" keyboard and set all my items to 9999. Not sure that i didnt change anything alse but for now it works pretty fine.
PS sorry for bad english
Re: [Request]Mechwarrior 5 Mercenaries
For item quality in the save just change the level manually in the beginning of the file.
Example: change "MediumLaser_Lvl0" to "MediumLaser_Lvl5" and you have transformed the worst medium laser into the best.
If afterwards you use "VirgilSouth" 's method to change the quantity you're golden.
Example: change "MediumLaser_Lvl0" to "MediumLaser_Lvl5" and you have transformed the worst medium laser into the best.
If afterwards you use "VirgilSouth" 's method to change the quantity you're golden.
Re: [Request]Mechwarrior 5 Mercenaries
Inf item when equipping parts :
Tested on lastest epic store version. If its not working, probably needs to insert widlcards into the aob.
Code: Select all
{ Game : MechWarrior-Win64-Shipping.exe
Version:
Date : 2019-12-15
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(INJECT,MechWarrior-Win64-Shipping.exe,89 48 04 48 83 C0 18 41 83 E9 01 75 D5) // should be unique
alloc(newmem,$1000,"MechWarrior-Win64-Shipping.exe"+DA452E)
label(code)
label(return)
newmem:
code:
mov [rax+04],1
add rax,18
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db 89 48 04 48 83 C0 18
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "MechWarrior-Win64-Shipping.exe"+DA452E
"MechWarrior-Win64-Shipping.exe"+DA4505: 48 8D 42 10 - lea rax,[rdx+10]
"MechWarrior-Win64-Shipping.exe"+DA4509: 4C 2B C2 - sub r8,rdx
"MechWarrior-Win64-Shipping.exe"+DA450C: 0F 1F 40 00 - nop [rax+00]
"MechWarrior-Win64-Shipping.exe"+DA4510: 49 8B 4C 00 F0 - mov rcx,[r8+rax-10]
"MechWarrior-Win64-Shipping.exe"+DA4515: 48 89 48 F0 - mov [rax-10],rcx
"MechWarrior-Win64-Shipping.exe"+DA4519: 49 8B 4C 00 F8 - mov rcx,[r8+rax-08]
"MechWarrior-Win64-Shipping.exe"+DA451E: 48 89 48 F8 - mov [rax-08],rcx
"MechWarrior-Win64-Shipping.exe"+DA4522: 41 0F B6 0C 00 - movzx ecx,byte ptr [r8+rax]
"MechWarrior-Win64-Shipping.exe"+DA4527: 88 08 - mov [rax],cl
"MechWarrior-Win64-Shipping.exe"+DA4529: 41 8B 4C 00 04 - mov ecx,[r8+rax+04]
// ---------- INJECTING HERE ----------
"MechWarrior-Win64-Shipping.exe"+DA452E: 89 48 04 - mov [rax+04],ecx
"MechWarrior-Win64-Shipping.exe"+DA4531: 48 83 C0 18 - add rax,18
// ---------- DONE INJECTING ----------
"MechWarrior-Win64-Shipping.exe"+DA4535: 41 83 E9 01 - sub r9d,01
"MechWarrior-Win64-Shipping.exe"+DA4539: 75 D5 - jne MechWarrior-Win64-Shipping.exe+DA4510
"MechWarrior-Win64-Shipping.exe"+DA453B: B0 01 - mov al,01
"MechWarrior-Win64-Shipping.exe"+DA453D: C3 - ret
"MechWarrior-Win64-Shipping.exe"+DA453E: CC - int 3
"MechWarrior-Win64-Shipping.exe"+DA453F: CC - int 3
"MechWarrior-Win64-Shipping.exe"+DA4540: 33 C0 - xor eax,eax
"MechWarrior-Win64-Shipping.exe"+DA4542: 48 8B CA - mov rcx,rdx
"MechWarrior-Win64-Shipping.exe"+DA4545: 48 89 02 - mov [rdx],rax
"MechWarrior-Win64-Shipping.exe"+DA4548: 48 89 42 08 - mov [rdx+08],rax
}
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Re: [Request]Mechwarrior 5 Mercenaries
Unfortunately you cant edit lvl1 weapon with this method cos lvl1 weapons have no Lvl1 "suffix". I tried to add "lvl suffix" to gun without it and save just dont loadbaubaum wrote: ↑Sun Dec 15, 2019 12:34 pmFor item quality in the save just change the level manually in the beginning of the file.
Example: change "MediumLaser_Lvl0" to "MediumLaser_Lvl5" and you have transformed the worst medium laser into the best.
If afterwards you use "VirgilSouth" 's method to change the quantity you're golden.
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Re: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
Justiny, it works but maybe there's a problem with quantity. I don't know yet, testing now. When enabled, quantity goes to 1. But when I open trade, it's still normal quantity of whatever it was before. I'll see what happens.
For editing the save file for weapon level, can I just use notepad?
For editing the save file for weapon level, can I just use notepad?
Re: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
The value i set it as 1, but its infinite tho, i spam heatsinks on all my mechs.FlipFloppy wrote: ↑Sun Dec 15, 2019 3:04 pmJustiny, it works but maybe there's a problem with quantity. I don't know yet, testing now. When enabled, quantity goes to 1. But when I open trade, it's still normal quantity of whatever it was before. I'll see what happens.
For editing the save file for weapon level, can I just use notepad?
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Re: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
You definitely need Hex editor, i recommend freeware HxDFlipFloppy wrote: ↑Sun Dec 15, 2019 3:04 pmFor editing the save file for weapon level, can I just use notepad?
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Re: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
OK, tested. It works and the previous quantity didn't change. Next I'll try to hex edit the save file.
-edit- Just tested. Hex edit works fine. Save file loads properly. Also it changed both inventory and installed gear. To get around the problem of Lvl1 gear, buy some Lvl0 gear and edit that.
-edit- Just tested. Hex edit works fine. Save file loads properly. Also it changed both inventory and installed gear. To get around the problem of Lvl1 gear, buy some Lvl0 gear and edit that.
- EnterpriseNL
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Re: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
fearlessrevolution have a new trainer update for this game, more options too, like the rep multiplier
What I like is the voice actor for Spears, it's the same actor as in DEUS EX human revolution and mankind divided as Jensen
What I like is the voice actor for Spears, it's the same actor as in DEUS EX human revolution and mankind divided as Jensen
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