Dragon Quest Builders 2 DEMO (Steam)

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DrummerIX
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Dragon Quest Builders 2 DEMO (Steam)

Post by DrummerIX »

I have some options ready for the demo of Dragon Quest Builders 2 on Steam.

Options so far:
Always Max Hunger Gauge
Infinite HP
Set Max Attack
Set Max Defense
Minimum Inventory Quantity
Infinite Stamina
Gratitude Point Multiplier
Moon Jump Pointer (Press Hotkey)
Can Craft All Known Recipes/No Material Requirement
Infinite Items While Crafting
Gathering Items Multiplier
Instant Cook Time
Pointers to Inventory Quantity and Item ID
Pointers to Current HP, Max HP, Hunger Gauge, Attack, Defense, Stamina, Gratitude Points, Mini Medals

These may port over to the release version fairly easily and I plan on working on some more things when the game releases on December 10th, 2019.

EDIT 1:
I fixed Infinite HP to calculate all of your Max HP to set your current HP to. There are 2 pointers now for Base Max HP and Additional Max HP. I also added in the Item ID list that I found on the Internet from when it was released on consoles. If the name is the same it usually means there are various colors you can choose but I put the ID in parenthesis in these cases.

Here are some useful items according to the file I downloaded:
Spoiler

Code: Select all

Blocks:
287 - Golden Brazier
3F1 - Obsidian
3FE - Basalt
485 - Marble
61D - Gold Brick
6A7 - Golden Tile

Material:
2C1 - Fur
477 - Egg
478 - Milk

Ore:
1A9 - Coal
1AA - Copper
1AB - Iron
1C4 - Malrothium
1CD - Gold
1FB - Orichalcum
209 - Mythril
241 - Zenithium
242 - Ruby
248 - Silver
290 - Diamond
29D - Magnetite

Food:
279 - Spectacular Shrooms-on-a-Stick
6D2 - Spectacular Savoury Smoothie
85D - Spectacular Slime Bun
927 - Spectacular Steak
92E - Spectacular Stir-Fry
930 - Spectacular Soldier's Stew
934 - Spectacular Sailor's Stew
939 - Spectacular Seafood Salad
93E - Spectacular Saucy Spaghetti
DC3 - Spectacular Smoked Salmon
DC5 - Spectacular Squid-on-a-Stick
DCD - Spectacular Salmon Rice Ball

Workbench:
7C - Mason's Workstation
22A - Carpenter's Workstation
2FE - Wizard's Workbench
3AF - Builder's Workbench (Lv5)
546 - Colour Wheel
54D - Machinist's Workbench
54E - Welder's Workbench
551 - Furnace
703 - Infernal Workbench (Lv3)
77C - Wooden Workbench (Lv4)
9F7 - Stone Workbench (Lv4)
9FA - Iron Workbench (Lv4)

Bomb / Stationary Weapon:
19D - Rusty Wrecking Ball
534 - Evil Idol
559 - Cannon
55D - Ballista
55E - Magic Cannon
575 - Wrecking Ball

Debug Blocks:
316 - Freshwater
317 - Poison Water
318 - Swamp Water
319 - Mud Water
31A - Thermal Water
31B - Lava
31C - Seawater
4A5 - Red Water
554 - Millennium Buggy Buggy
6F9 - Black Hole (Note: don't save your game after using this!)
C51 - Buggy Buggy
C52 - Lightning Buggy Buggy
EDIT 2:
I added a couple more things. Set Max Attack and Defense and also an option to Set Minimum Quantity for slots in your inventory. This should help with gathering items.

EDIT 3:
Added Infinite Stamina option by request and a pointer to Stamina.

EDIT 4:
I added a pointer to Gratitude Points (Hearts). I think the main thing I haven't done is the mini medal pointer, but might wait until game releases for that.

EDIT 4.5:
I fixed the Gratitude Point Pointer to 4 Bytes and also added in a Gratitude Point Multiplier if you want to speed things up that way. Someone said the points don't update until you get a heart normally, but you can put a Gratitude Point item in your inventory and put the quantity (they only count 1 point a piece when you add them to your inventory). Then you discard the item in your inventory and you can pick up the heart.

EDIT 5.0:
Someone did a moon jump option for the Switch version. I was able to search the memory around the area and ported it over to this version of the game. I have the pointer and setup a hotkey of the B button on the Xbox 360 controller or the spacebar on keyboard. This writes the value 0.25 to the pointer which gives you moon jump while pressing the button.

EDIT 5.1:
I made it so you can turn the hotkeys off and on for moon jump so it doesn't have to always be enabled if you don't want it to be. Just a minor update for that.

EDIT 5.5:
Okay, I think this might be last update for this until release. I tracked down the Mini Medal pointer. It now has most options you would need.

EDIT 6.0:
I guess I lied. I thought a Can Craft All Known Recipes/No Material Requirement option might be useful so I came up with it. With this option, you can craft all known recipes on the workbench or anvil and it doesn't take any item from your inventory to craft. To learn recipes, you can modify the workbench item in your inventory to level 4 for example to know all recipes for the first story chapter if you wish.

EDIT 6.5:
I added in a few things as I was playing. I put in just a Infinite Items While Crafting. This option just makes it so crafting doesn't cost items. The Craft All Known Recipes has this option also, but I made it separate with this other option I added. I also added in a Gather Items Multiplier with a default multiplier of 2. This makes it so when getting items from gathering or crafting you get more than 1 at a time. I reworked the Moon Jump option as I found sometimes it stopped working.

EDIT 6.6:
I was able to get Instant Cook Time working. Enjoy!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
DQB2_EU_TRIAL.CT
EDIT 6.6 file (Instant Cook Time)
(124.52 KiB) Downloaded 338 times
DQB2_EU_TRIAL.CT
EDIT 6.5 file (Infinite Items While Crafting, Gather Items Multiplier)
(123.71 KiB) Downloaded 134 times
DQB2_EU_TRIAL.CT
EDIT 6.0 file (Can Craft All Known Recipes/No Material Requirement)
(120.94 KiB) Downloaded 116 times
DQB2_EU_TRIAL.CT
EDIT 5.5 file (Mini Medal Pointer)
(119.88 KiB) Downloaded 103 times
DQB2_EU_TRIAL.CT
EDIT 5.1 file (Moon Jump)
(119.69 KiB) Downloaded 101 times
DQB2_EU_TRIAL.CT
EDIT 4.5 file (Gratitude Point Multiplier)
(118.64 KiB) Downloaded 106 times
DQB2_EU_TRIAL.CT
EDIT 4 file (Gratitude Points Pointer)
(117.34 KiB) Downloaded 99 times
DQB2_EU_TRIAL.CT
EDIT 3 file (Infinite Stamina)
(117.14 KiB) Downloaded 113 times
DQB2_EU_TRIAL.CT
EDIT 2 file (Set Max Attack, Defense, Minimum Inventory Quantity)
(116.4 KiB) Downloaded 124 times
Last edited by DrummerIX on Tue Dec 10, 2019 4:18 am, edited 11 times in total.

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Lord Blade
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by Lord Blade »

So the infinite health seems to break your actual health. You get set to some low number for max health, and then when you level you don't gain the HP you're supposed to.

I can use the pointers to increase max health, but it would be nice to have it just lock current health.

DrummerIX
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by DrummerIX »

Lord Blade wrote:
Thu Dec 05, 2019 9:17 pm
So the infinite health seems to break your actual health. You get set to some low number for max health, and then when you level you don't gain the HP you're supposed to.

I can use the pointers to increase max health, but it would be nice to have it just lock current health.
Try EDIT 1. I think I fixed it there and also added in the Item ID list I found on the Internet.

DrummerIX
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by DrummerIX »

I added a couple more things. Set Max Attack and Defense and also an option to Set Minimum Quantity for slots in your inventory. This should help with gathering items.

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Lord Blade
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by Lord Blade »

Have you been able to find Stamina yet?

DrummerIX
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by DrummerIX »

Lord Blade wrote:
Fri Dec 06, 2019 11:02 am
Have you been able to find Stamina yet?
Try EDIT 3. I added it there.

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XiNaru
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by XiNaru »

can you pls add heart points to buy all? :)
that were very nice

DrummerIX
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by DrummerIX »

I didn't have much time today to play very far but will try to add the gratitude points tomorrow sometime.

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Darkedone02
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by Darkedone02 »

I'll be so getting this game for christmas... good thing your save file transfers over.

xiraiya
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by xiraiya »

Great to see this happening so fast with a lot of the most useful options. I have a "luxury" request for later on in this table's evolution when the main stuff is done if at all possible.

In DQB2 you can at some point change your character's look again and even their Hairstyle (Though probably not in the demo) But it'd be nice to have all the character appearance stuff in the table to mess with, not sure if NPCs could also be modified this way since I get the impression that some of their appearances are somewhat generated but I may wrong on that

treos
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by treos »

.
Last edited by treos on Sat Jan 08, 2022 7:52 am, edited 1 time in total.

DrummerIX
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by DrummerIX »

I added a pointer to Gratitude Points (Hearts). I think the main thing I haven't done is the mini medal pointer, but might wait until game releases for that.

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XiNaru
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by XiNaru »

Unfortunately, it's not really possible for me.

1. through the 2 bytes cheat engine is the maximum somewhere at 65k, but ingame is the maximum actually 99999

2. one can not really enter the number you want to have.

Edit:
I take point 3 back. it works, but it has a delay until the gratitude points are adjusted. but not the number you enter yourself.

DrummerIX
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by DrummerIX »

You can change the type of the pointer to 4 bytes. I will update later.

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XiNaru
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Re: Dragon Quest Builders 2 DEMO (Steam)

Post by XiNaru »

Okay, if I change it to 4 bytes, it works fine.

Maybe it would be helpful to write this info above. And to write that the points are not updated until you collect another heart.

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