Is it possible to update the editor you posted to version 2.5? That version includes the ability to modify what unit transformations change into and purge/escape destination units, as well as cost.
Is it possible to update the editor you posted to version 2.5? That version includes the ability to modify what unit transformations change into and purge/escape destination units, as well as cost.
Added updated english version (based on 2.5.1) to the same post: viewtopic.php?f=4&t=10959&p=115898#p115898 Abilities/skills not translated yet though (there was some mistake on my side, so I should redo this particular window from scratch). I'll update it later, for now you can use previous editor version for the abilities/skills. Now it's fully translated.
Last edited by spiritovod on Sun Jan 19, 2020 3:54 pm, edited 1 time in total.
Is it possible to update the editor you posted to version 2.5? That version includes the ability to modify what unit transformations change into and purge/escape destination units, as well as cost.
Added updated english version (based on 2.5.1) to the same post: viewtopic.php?f=4&t=10959&p=115898#p115898
Abilities/skills not translated yet though (there was some mistake on my side, so I should redo this particular window from scratch). I'll update it later, for now you can use previous editor version for the abilities/skills.
Spiritovod can i ask you how did you translate the editor? What software did you use cause i wanted to translate another games trainer/editor
Obviously with Visual Studio, since source is VS project. But even if you don't have sources, it's still possible with assembly editors like dnSpy (depending on the origin of the trainer/editor). But it will be harder.
Spiritovod can i ask you how did you translate the editor? What software did you use cause i wanted to translate another games trainer/editor
Obviously with Visual Studio, since source is VS project. But even if you don't have sources, it's still possible with assembly editors like dnSpy (depending on the origin of the trainer/editor). But it will be harder.
I'm not sure if this will work for everybody but the latest table still works for me but the unit exp gain multiplier, which I got working. In the script there will an AoB that looks like this '8B 5D 08 56 57 8B F9 89 7D D8'. I changed the D8 to D4 and it started working.
I'm not sure if this will work for everybody but the latest table still works for me but the unit exp gain multiplier, which I got working. In the script there will an AoB that looks like this '8B 5D 08 56 57 8B F9 89 7D D8'. I changed the D8 to D4 and it started working.
just use the "develop/exhange fake" option. you can unlock most of them that way save for the certain units you only get as quest rewards or dlc dispatches
No, I also mean the hidden ones too. Those are the ones I'm interested in the most. There has to be some other way to unlock them besides the normal way.
I'm not sure if this will work for everybody but the latest table still works for me but the unit exp gain multiplier, which I got working. In the script there will an AoB that looks like this '8B 5D 08 56 57 8B F9 89 7D D8'. I changed the D8 to D4 and it started working.
thks very much, it works
Yes, I said it a few posts eariler. The actual table itself won't be updated until all the game crashes are fixed.