Age of Empires II Definitive Edition - Unit and Resource Editor

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besthsq
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Age of Empires II Definitive Edition - Unit and Resource Editor

Post by besthsq »

2020-09-20 Check out Compeador's table viewtopic.php?p=154123#p154123! It restores many of the essential functions of this table. Kudos to Compeador!

2020-08-03 Note: Guys the new update encrypted the unit values section. With my limited knowledge it's really tough to figure out to deal with it. So please don't expect a timely update, sorry! The resources section on the old table still works.
2020-07-02 Updated for Steam version 101.101.37650.0
2019-12-18 Updated for Steam version 101.101.34055.0

Hi guys I'm back again with this table! If you've used it on HD you know what it is :D
This time though the table is different as it REQUIRES RECIFENSE'S TABLE TO WORK.
GET IT HERE: viewtopic.php?t=10871
I made it this way so that it's cleaner under the hood and easier for you guys to keep up to date.

Here's a glance of what this table does:

Code: Select all

Unit Editor: edits the stats of the selected unit, including
Max HP, Speed, Range, LOS, Work Rate, Dead Unit ID, Attacks List, Armors List, and many more!

Resource Editor: edits various things that count as the player's "resources", including
Common Resources, Population, Reveal Enemy, Market Buy/Sell Rate, and many more!

If you're not sure what an option does, launch the Advanved Genie Editor that shipped with the game at
\Steam\steamapps\common\AoE2DE\Tools_Builds\AdvancedGenieEditor3.exe
and open the game data.
Mess around for a while and you'll find description for most things.
My table should theoretically work so long as Recifense's table works.
Just load his table first and merge my table with it, and then save it out.
For my table to function, you need to have Recifense's table enabled first.

Cheers!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
AoE2DE_v101-101-37650-0_STEAM_Unit_and_Resource_Editor_by_besthsq.CT
(61.47 KiB) Downloaded 680 times
AoE2DE_v101-101-34055_STEAM_Unit_and_Resource_Editor_by_besthsq.CT
(61.51 KiB) Downloaded 153 times
AoE2DE_v101-101-xxxxx_STEAM_Unit_and_Resource_Editor_by_besthsq.CT
(55.12 KiB) Downloaded 247 times
Last edited by besthsq on Sun Sep 20, 2020 1:28 am, edited 4 times in total.

kefalo84
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by kefalo84 »

How do you reveal the map? Just change the script to 1 or just enable it?

besthsq
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by besthsq »

kefalo84 wrote:
Sat Nov 23, 2019 2:43 pm
How do you reveal the map? Just change the script to 1 or just enable it?
Set the value to 1.
My table simply exposes the internal values. You'd have to tinker a little bit to find out how each value works. ;)

You can for example get a few upgrades and see what they do to the values, or compare across units to see the difference.
Or you can just mess with the values and see what happens. It CAN crash the game though.

timechaos69
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by timechaos69 »

Love this! too bad there isnt one for age of mythology!

besthsq
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by besthsq »

timechaos69 wrote:
Sun Nov 24, 2019 10:20 pm
Love this! too bad there isnt one for age of mythology!
<3

nature2468
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by nature2468 »

Amazing! It will be wonderful if it can place a particular unit on the map. :P

besthsq
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by besthsq »

nature2468 wrote:
Tue Nov 26, 2019 7:53 am
Amazing! It will be wonderful if it can place a particular unit on the map. :P
You can't make new units. BUT, if you change the Dead Unit ID of one of your unit to the ID of the unit you want, and DELETE your unit,
it will be reborn as that unit.

To find out the unit ID you need, you can either inspect an existing one in the game, or use the Advanced Genie Editor.

graceoflives
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by graceoflives »

game is now version 101.101.34793.0

besthsq
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by besthsq »

Sorry guys updates are going to be delayed until I can get back home,

Melvin
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by Melvin »

any chance of having this for aoe2 conquerors UserPatch 1.5??

besthsq
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by besthsq »

Melvin wrote:
Thu Jan 30, 2020 12:47 am
any chance of having this for aoe2 conquerors UserPatch 1.5??
Very likely! Just gotta get the chance to look into it.

phoenix211
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by phoenix211 »

Some options dont work with latest update

madseaw
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by madseaw »

Will there be an update for the latest patch?? I really love your table^^

besthsq
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by besthsq »

madseaw wrote:
Tue Mar 31, 2020 9:10 am
Will there be an update for the latest patch?? I really love your table^^
Thank you I'm glad you like it!
There will definitely be an update, once I can go home and use my computer, which should be sometime in early May.
I've been in the quarantine zone for months now.

madseaw
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Re: Age of Empires II Definitive Edition - Unit and Resource Editor

Post by madseaw »

Damn. Situation here in Hong Kong isn't good too. I've been staying at home almost everyday since Feb. Stay safe bro!!

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