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Cowtow
Novice Cheater
Posts: 20 Joined: Fri Apr 07, 2017 5:38 am
Reputation: 23
Post
by Cowtow » Fri Apr 07, 2017 5:44 am
Alright so, I didnt seen the table when i made a quick search, so im posting it here in case anyone wants it.
It might be an older version than was previously available, though all codes presently work for me on version 1.3.4.4
I All cheats belong to their respective owners, (there were a good few)
This may not work for people using AMD (I think that was a problem?)
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
terraria.CT
(236.71 KiB) Downloaded 100 times
kakunpala
Novice Cheater
Posts: 21 Joined: Sun Apr 16, 2017 12:37 pm
Reputation: 7
Post
by kakunpala » Thu Apr 20, 2017 3:49 pm
Nice thanks a lot
Any chance of updated version for 1.3.5? I'm not too good with this stuff but i managed to get code for brightness and maxin out stacks to work:
Code: Select all
// full brightness
define(fullbright2, Terraria.Lighting::doColors_Mode0_Swipe+c2)
//define(fullbright2, Terraria.Lighting::doColors_Mode0_Swipe+15d)
[ENABLE]
assert(fullbright2, D9 46 08 D9 45 C4)
alloc(fullbright_mem2, 1024)
label(fullbright_ret2)
fullbright_mem2:
mov [esi+8],(float)1.0 //lightingstate[thispixel].r
mov [esi+10],(float)1.0 //lightingstate[thispixel].g
mov [esi+18],(float)1.0 //lightingstate[thispixel].b
fld dword ptr [esi+8] //lightingstate[thispixel].r
fld dword ptr [ebp-3c]
jmp fullbright_ret2
fullbright2:
jmp fullbright_mem2
nop
fullbright_ret2:
[DISABLE]
dealloc(fullbright_mem2)
fullbright2:
fld dword ptr [esi+8]
fld dword ptr [ebp-3c]
Code: Select all
// full stack with ctrl+f2
[ENABLE]
aobscan(mouseover_aob,83 B9 80 00 00 00 00 0F 8E 42) // should be unique
alloc(newmem,$1000)
alloc(item_ptr, 4)
registersymbol(item_ptr)
label(exit)
label(code)
label(return)
newmem:
code:
pushad
push 11
call GetAsyncKeyState
shr ax,#15
cmp ax,1
popad
jne exit
pushad
push 71
call GetAsyncKeyState
shr ax,#15
cmp ax,1
popad
mov [item_ptr], ecx
jne exit
mov ebx,[ecx+84]
mov [ecx+80],ebx
exit:
cmp dword ptr [ecx+00000080],00
jmp return
mouseover_aob:
jmp code
nop
nop // needed?
return:
registersymbol(mouseover_aob)
[DISABLE]
mouseover_aob:
db 83 B9 80 00 00 00 00
unregistersymbol(mouseover_aob)
dealloc(newmem)
dealloc(item_ptr)
unregistersymbol(item_ptr)
Cowtow
Novice Cheater
Posts: 20 Joined: Fri Apr 07, 2017 5:38 am
Reputation: 23
Post
by Cowtow » Sun Apr 23, 2017 8:07 am
Alas, i don't have the time to make a 1.3.5 update at the moment. :/
That being said, updating the table shouldnt be the hard for most people who are familiar with dissecting data structures, or just using common sense in the memory viewer. It just takes awhile.