Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

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AceFactorZ
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by AceFactorZ »

typeoneg61 wrote:
Fri Feb 07, 2020 8:12 pm
Here ya go, those directions helped a lot. I played as long as I could today and tested the table. Hope I got it this time, I believe I did.

Health Pointer Table
You are awesome! Thank you for taking some time out of your day to give us this. It is much appreciated!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

typeoneg61
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by typeoneg61 »

No problem, I actually enjoy doing it.

AceFactorZ
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by AceFactorZ »

typeoneg61 wrote:
Fri Feb 07, 2020 8:12 pm
Here ya go, those directions helped a lot. I played as long as I could today and tested the table. Hope I got it this time, I believe I did.

Health Pointer Table
It is still hard crashing after about 10-15 minutes of gameplay but not sure if there is anything that can be done about it. It is still very helpful to have. Just have to rush through and save as much as possible.

typeoneg61
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by typeoneg61 »

Yeah I'm having the same problem now, not sure what else to do

AceFactorZ
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by AceFactorZ »

I think you have done everything you can do. Thanks for your time.

typeoneg61
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by typeoneg61 »

Ok I have played for a few hours with this table all should be good now. Please let me know if it crashes.

Health Pointers
Last edited by typeoneg61 on Mon Feb 10, 2020 4:20 pm, edited 1 time in total.

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Kanelakis
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by Kanelakis »

typeoneg61 wrote:
Mon Feb 10, 2020 2:22 pm
Ok I have played for a few hours with this table all should be good now. Please let me know if it crashes.

Health Pointers
Hi dear, then, after a few fights the game crashes, no error message comes to me, here is an image:
[Link]
I did a test thinking it was the game, and instead it is not.

typeoneg61
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by typeoneg61 »

ok I give up, this game is beyond my skills, I'm gonna take down the table because of the crashes.

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Kanelakis
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by Kanelakis »

typeoneg61 wrote:
Mon Feb 10, 2020 4:20 pm
ok I give up, this game is beyond my skills, I'm gonna take down the table because of the crashes.
I understand you, when a game is difficult to create a table, it is better to leave it to the more experienced.

typeoneg61
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by typeoneg61 »

The problem that I'm having with this game is when I try to find out what accesses the address for health it says the pointer is the same as the address that the health value is stored so all I can do is pointer maps and it give about 2000 to 3000 results. So I continue to change the value of health and the pointer list dwindles down to about 1500 and doesn't decrease any more than that. So its tough to figure out the correct pointers when the list is 1300 probable pointers and I can't get it to decrease anymore. I'm gonna keep trying because I'm stubborn but I'm not gonna post any more tables because they have been working for me but for some reason not for you guys.

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Kanelakis
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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by Kanelakis »

typeoneg61 wrote:
Tue Feb 11, 2020 11:09 am
The problem that I'm having with this game is when I try to find out what accesses the address for health it says the pointer is the same as the address that the health value is stored so all I can do is pointer maps and it give about 2000 to 3000 results. So I continue to change the value of health and the pointer list dwindles down to about 1500 and doesn't decrease any more than that. So its tough to figure out the correct pointers when the list is 1300 probable pointers and I can't get it to decrease anymore. I'm gonna keep trying because I'm stubborn but I'm not gonna post any more tables because they have been working for me but for some reason not for you guys.
Ok, let us know your updates, if someone can come against you in help it would be great.

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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by typeoneg61 »

Okay I definitely will :)

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Re: Kings of Lorn: The Fall of Ebris +1 [Codex][Version 1.0]

Post by AJlex »

game version v20200128 - CODEX

features:
  • godmode
  • inf. arrows
use 'ActivateTable' first


i am completed this game to moment when finded crossbow then just looked at the walkthrough on youtube
It seems that crossbow and bow not the only things
most likely i can add inf. ammo for it but i need game saves

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