lixiangyu wrote: ↑Thu Jun 13, 2019 3:40 pm
I wonder if there is a guide about using CE to modify values in defines.lua?
If you modify those values, they will always apply to AI as well.
But if you still want to do it:
Set the values you want to change to really rare numbers in the defines.
Like 345678
or 13579.
Look for that value in the game, there shouldn't be many results.
Change them and see which one is the correct one.
Then you have your static pointer (until the next patch)
Don't forget to put the value in the defines file back to normal.