Europa Universalis IV v1.28.3.0 STEAM (GM and More) 2019-Feb-05

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throwaway220
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Re: Europa Universalis IV v1.23.1.0 STEAM (GM and More) 2017-Nov-29

Post by throwaway220 »

CompactDisc wrote:
Mon Dec 04, 2017 8:47 pm
throwaway220 wrote:
Mon Dec 04, 2017 8:41 pm
Ioannes wrote:
Mon Dec 04, 2017 7:33 am
It doesn't work on MP because MP actually locks console from opening, not only inserting commands. As a result, you can't even open it.

If you find a way to open it, though - yes, it works. Or used to back before the console lock. But I recall it also causing Desync issues.

If you're planning on softening up a MP game, your best bet is to ask everyone to allow you to edit what you want, then leave & hotjoin or just rehost. Unless you're planning on cheating behind everyone's back, but you wouldn't do that... right? Right?! >:(
Yeah, the desync issues ruin any kind of cheating in mp. The only way you could successfully cheat in mp as a random player and not a host would require a advanced piece of code which tricks the game into thinking you're in sync.
I managed to get the console working in MP in a previous version but it required all parties to activate the code on their game.
I did abandon the project though, it was way too complicated to keep functional across versions. But the functionality is in the game.
I suspect the dev build has some code that allows for this natively.
The dev build probably has mp console for the same reason the console exists in the first place. Debugging and to test out the games features without spending 7 hours.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

websmith
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Re: Europa Universalis IV v1.23.1.0 STEAM (GM and More) 2017-Nov-29

Post by websmith »

Hi Guys,
After quite some pointer scanning I finally found institutions pointers again.

Just merge with Reci's table or compact discs inside "Province info" - then you can change the institutions embraced in a province.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>6571</ID>
      <Description>"Institutions"</Description>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>6572</ID>
          <Description>"Feudalism ==&gt; (x1000)"</Description>
          <LastState Value="100000" RealAddress="69844CA8"/>
          <Color>FF00FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pProvince</Address>
          <Offsets>
            <Offset>0</Offset>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6573</ID>
          <Description>"Renaissance ==&gt; (x1000)"</Description>
          <LastState Value="50000" RealAddress="69844CAC"/>
          <Color>FF00FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pProvince</Address>
          <Offsets>
            <Offset>4</Offset>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6574</ID>
          <Description>"Colonialism ==&gt; (x1000)"</Description>
          <LastState Value="0" RealAddress="69844CB0"/>
          <Color>FF00FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pProvince</Address>
          <Offsets>
            <Offset>8</Offset>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6575</ID>
          <Description>"Printing Press ==&gt; (x1000)"</Description>
          <LastState Value="0" RealAddress="69844CB0"/>
          <Color>FF00FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pProvince</Address>
          <Offsets>
            <Offset>8</Offset>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6576</ID>
          <Description>"Global Trade ==&gt; (x1000)"</Description>
          <LastState Value="0" RealAddress="69844CB4"/>
          <Color>FF00FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pProvince</Address>
          <Offsets>
            <Offset>C</Offset>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6577</ID>
          <Description>"Manufacturies ==&gt; (x1000)"</Description>
          <LastState Value="0" RealAddress="69844CB8"/>
          <Color>FF00FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pProvince</Address>
          <Offsets>
            <Offset>10</Offset>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6578</ID>
          <Description>"Enlightenment ==&gt; (x1000)"</Description>
          <LastState Value="0" RealAddress="69844CBC"/>
          <Color>FF00FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pProvince</Address>
          <Offsets>
            <Offset>14</Offset>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


Ioannes
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Re: Europa Universalis IV v1.23.1.0 STEAM (GM and More) 2017-Nov-29

Post by Ioannes »

Update 1.24 is out, lads. Pointer hell is back!

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Re: Europa Universalis IV v1.23.1.0 STEAM (GM and More) 2017-Nov-29

Post by CompactDisc »

Ioannes wrote:
Tue Dec 12, 2017 2:09 pm
Update 1.24 is out, lads. Pointer hell is back!
Yay! Party! Good thing I didn't have the time to do work on this table yesterday. Or I'd be going insane. ;)

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Re: Europa Universalis IV v1.23.1.0 STEAM (GM and More) 2017-Nov-29

Post by Ioannes »

CompactDisc wrote:
Tue Dec 12, 2017 2:18 pm
Ioannes wrote:
Tue Dec 12, 2017 2:09 pm
Update 1.24 is out, lads. Pointer hell is back!
Yay! Party! Good thing I didn't have the time to do work on this table yesterday. Or I'd be going insane. ;)
LOL, I know, right? I was going to work on a mod yesterday, stopped to study. Suddenly I feel better about it.

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by Recifense »

Hi guys,

A table was updated for version 1.24.0.0. Please look at the first post.

Cheers!

mulrich
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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by mulrich »

Does CompactDisc's extension need updating to work with 1.24.0?

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc »

mulrich wrote:
Wed Dec 13, 2017 6:33 am
Does CompactDisc's extension need updating to work with 1.24.0?
I'd say try it, the console cheat will probably work. The others, not likely.
Major version updates usually break the extension, hotfixes rarely do.

Ioannes
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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by Ioannes »

CompactDisc wrote:
Wed Dec 13, 2017 8:15 am
mulrich wrote:
Wed Dec 13, 2017 6:33 am
Does CompactDisc's extension need updating to work with 1.24.0?
I'd say try it, the console cheat will probably work. The others, not likely.
Major version updates usually break the extension, hotfixes rarely do.
I gave it a shot and it seems the pointers are all working with our favorite man from Recife's updated version. I haven't tested in depth, but I have been able to change ruler stats, stored MP, and army professionalism so far. If I spot anything broken I'll be sure to mention here.

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc »

Ioannes wrote:
Wed Dec 13, 2017 12:30 pm
I gave it a shot and it seems the pointers are all working with our favorite man from Recife's updated version. I haven't tested in depth, but I have been able to change ruler stats, stored MP, and army professionalism so far. If I spot anything broken I'll be sure to mention here.
Thank you for testing! :)

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by Ioannes »

CompactDisc wrote:
Wed Dec 13, 2017 12:51 pm
Ioannes wrote:
Wed Dec 13, 2017 12:30 pm
I gave it a shot and it seems the pointers are all working with our favorite man from Recife's updated version. I haven't tested in depth, but I have been able to change ruler stats, stored MP, and army professionalism so far. If I spot anything broken I'll be sure to mention here.
Thank you for testing! :)
Going through more thoroughly, Console is working as well, but the Technology pointers are not. Every other pointer seems to be working perfectly.

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc »

Ioannes wrote:
Wed Dec 13, 2017 1:13 pm
Going through more thoroughly, Console is working as well, but the Technology pointers are not. Every other pointer seems to be working perfectly.
Will fix that tonight then. :)

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by bregoran »

CompactDisc wrote:
Wed Dec 13, 2017 1:27 pm
Ioannes wrote:
Wed Dec 13, 2017 1:13 pm
Going through more thoroughly, Console is working as well, but the Technology pointers are not. Every other pointer seems to be working perfectly.
Will fix that tonight then. :)
Nearly all Province info pointers are not working too and thanks in advance for fixing.

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by Ioannes »

bregoran wrote:
Wed Dec 13, 2017 1:30 pm
CompactDisc wrote:
Wed Dec 13, 2017 1:27 pm
Ioannes wrote:
Wed Dec 13, 2017 1:13 pm
Going through more thoroughly, Console is working as well, but the Technology pointers are not. Every other pointer seems to be working perfectly.
Will fix that tonight then. :)
Nearly all Province info pointers are not working too and thanks in advance for fixing.
Yeah, just noticed that, was about to mention it :P

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Re: Europa Universalis IV v1.24.0.0 STEAM (GM and More) 2017-Dec-12

Post by CompactDisc »

bregoran wrote:
Wed Dec 13, 2017 1:30 pm
Nearly all Province info pointers are not working too and thanks in advance for fixing.
Haha, I'll take care of those too then ;)

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