[REQUEST] DemonCrawl

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jf.milette@gmail.com
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[REQUEST] DemonCrawl

Post by jf.milette@gmail.com »

Heya, can anyone do this one? Whenever I try to change the health value, the game crashes.

Thanks

Kerus
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Re: [REQUEST] DemonCrawl

Post by Kerus »

Same here. Crashed after edited by CE.

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VampTY
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Re: [REQUEST] DemonCrawl

Post by VampTY »

Version 1.06 ..just press INS and you'll have unlimited hearts.. this table i made on a non-steam version, perhaps it might work for you!

Your girl,
V.
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demoncrawl.CT
1.06
(1.13 KiB) Downloaded 113 times

Kerus
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Re: [REQUEST] DemonCrawl

Post by Kerus »

VampTY wrote:
Sat Nov 16, 2019 7:16 pm
Version 1.06 ..just press INS and you'll have unlimited hearts.. this table i made on a non-steam version, perhaps it might work for you!

Your girl,
V.
Thanks for your effort V., but it seems it doesn't work on my 1.06 version game. Pressed INS and a DEACTIVED voive came out, didn't hear any ACTIVED voice.

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The_Podstanar
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Re: [REQUEST] DemonCrawl

Post by The_Podstanar »

Try this proper GodMode script, tested on v1.06
If something like poison damages you, post feedback here.
Kerus wrote:
Fri Nov 15, 2019 3:09 am
Same here. Crashed after edited by CE.
Yes, in fact directly writing to any static address's value like hp/coins/defense/.. will corrupt the stack.

EDIT: Added Instant Win, just for fun ;) . Click any square to finish stage.

Btw this game is made in GameMaker Studio 2 using TweenGMS tween engine and is a big mess to debug. Some functions are over ~85k bytes long with huge jump-tables + loops that iterate over 10k times with over thousand different code-paths alternating between each loop iteration.
Attachments
demoncrawl [RELEASE].CT
fixed GodMode to handle new type of damage
(12.29 KiB) Downloaded 124 times
Last edited by The_Podstanar on Mon Nov 18, 2019 11:48 am, edited 8 times in total.

Kerus
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Re: [REQUEST] DemonCrawl

Post by Kerus »

The_Podstanar wrote:
Sun Nov 17, 2019 5:51 pm
Try this proper GodMode script, tested on v1.06
If something like poison damages you, post feedback here.
Kerus wrote:
Fri Nov 15, 2019 3:09 am
Same here. Crashed after edited by CE.
Yes, in fact directly writing to any static address's value like hp/coins/defense/.. will corrupt the stack.
Thanks, this is workable, one thing, wrong flag still take damage, It's not totally GOD mode, perhaps it's because flag damage is another type of damage?

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Re: [REQUEST] DemonCrawl

Post by The_Podstanar »

Sorry didn't play it much, during my testing in a few levels everything was fine. How can i test that wrong flag? Is it level-specific or i am missing some general feature?

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Re: [REQUEST] DemonCrawl

Post by Kerus »

The_Podstanar wrote:
Mon Nov 18, 2019 8:42 am
Sorry didn't play it much, during my testing in a few levels everything was fine. How can i test that wrong flag? Is it level-specific or i am missing some general feature?
Sorry I didn't explain well, WRONG FLAG means after I flagged an empty box(no monster inside),and I click the revealed number box near the empty box, the 8 boxes near this number should be open at once(this is a sweep miner rule), then I take damage because it was judged by the system I was flagging a non-monster(non-mine) box.

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The_Podstanar
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Re: [REQUEST] DemonCrawl

Post by The_Podstanar »

Oh i see, i never tried that move.. never actually played minesweeper. Yes, this is treated as different type of damage.
Anyway, it's fixed now ;)

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Re: [REQUEST] DemonCrawl

Post by Kerus »

The_Podstanar wrote:
Mon Nov 18, 2019 11:44 am
Oh i see, i never tried that move.. never actually played minesweeper. Yes, this is treated as different type of damage.
Anyway, it's fixed now ;)
Unlucky, the new version god mode you posted is not workable(can't be turn on), would you mind testing again? The instant win is workable.

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Re: [REQUEST] DemonCrawl

Post by The_Podstanar »

Try to activate GM, right-click on script and post here what is says at the top of context menu.

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Re: [REQUEST] DemonCrawl

Post by eiszeit »

Hey guys, currently trying to modify token value on the steam v1.14 version. I figured out the values and the increments they change in. But my game simply crashes when I try to change the values, any idea how to get around this issue?.
(Here's the values btw: [Link] )

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Re: [REQUEST] DemonCrawl

Post by The_Podstanar »

eiszeit wrote:
Tue Nov 26, 2019 5:15 pm
Hey guys, currently trying to modify token value on the steam v1.14 version. I figured out the values and the increments they change in. But my game simply crashes when I try to change the values, any idea how to get around this issue?.
Did you bother to read my post here? Use code injection instead of directly changing values.
The_Podstanar wrote:
Sun Nov 17, 2019 5:51 pm
Kerus wrote:
Fri Nov 15, 2019 3:09 am
Same here. Crashed after edited by CE.
Yes, in fact directly writing to any static address's value like hp/coins/defense/.. will corrupt the stack.

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Re: [REQUEST] DemonCrawl

Post by eiszeit »

The_Podstanar wrote:
Tue Nov 26, 2019 5:43 pm
eiszeit wrote:
Tue Nov 26, 2019 5:15 pm
Hey guys, currently trying to modify token value on the steam v1.14 version. I figured out the values and the increments they change in. But my game simply crashes when I try to change the values, any idea how to get around this issue?.
Did you bother to read my post here? Use code injection instead of directly changing values.
The_Podstanar wrote:
Sun Nov 17, 2019 5:51 pm
Kerus wrote:
Fri Nov 15, 2019 3:09 am
Same here. Crashed after edited by CE.
Yes, in fact directly writing to any static address's value like hp/coins/defense/.. will corrupt the stack.
Thank's for the quick reply and sorry, I didn't see your original post. I'm trying to mess around with the injector but I don't really know what I'm looking at here, is there any good resource to check up on for this kind of thing?

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The_Podstanar
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Re: [REQUEST] DemonCrawl

Post by The_Podstanar »

Tons of stuff [Link] i guess, try CE's bundled tutorial.exe for example.
Quick google search revealed [Link] and [Link].

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