Game Name: Rune II
Game Engine: Unreal Engine 4
Game Version: 0.0.9L
Options Required: Infinite Health, Infinite Stamina, Xp Multiplier, Infinite Stackable Items, Infinite Weapon Durability, Infinite quick use items
Game/Steam Website: [Link],
Other Info: The steam website says Available 2020 but that's wrong the game came out yesterday.
[REQUEST] Rune II
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- Expert Cheater
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Re: [REQUEST] Rune II
Item quantities are stored in 4 byte, and if you change the quantity to 999 or whatever it'll stick even if you quit the game.
Edit: Exp is stored in 4 byte as well, health and stamina seems to be float. The path challenge things that award exp when you complete them are stored in 4 byte too and can be edited so you can complete them faster.
Edit: Exp is stored in 4 byte as well, health and stamina seems to be float. The path challenge things that award exp when you complete them are stored in 4 byte too and can be edited so you can complete them faster.
Re: [REQUEST] Rune II
hmm, my xp is stored as a float value. also if i find item quanitity as 4byte the change doesnt stick, it just resets.
Re: [REQUEST] Rune II
Sometimes it's finnicky to get item quantity, sometimes you get like 10 addresses and sometimes only one, not really sure why it's like that, also I found the xp as float as well but I couldn't edit it, but the 4 byte xp value could be edited.
Re: [REQUEST] Rune II
Anyone have any ideas how to freeze the main game timer (top-left corner of the screen)?
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- Expert Cheater
- Posts: 204
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Re: [REQUEST] Rune II
- HIGHLIGHTED ITEM POINTER
- TURN OFF EDGE OF MAP WARNINGS/PENALTIES
- STOP LOKI TIME (if possible, without stopping day-night cycle)
- TURN OFF EDGE OF MAP WARNINGS/PENALTIES
- STOP LOKI TIME (if possible, without stopping day-night cycle)
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