The Long Dark (Steam/JLee3D)

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JLee3D
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The Long Dark (Steam/JLee3D)

Post by JLee3D »

The Long Dark (Steam Version 2.01 Build 98664S) AUG. 30, 2022

TheLongDark_v2-01-98664-S_JLee_20220830.ct


Posted Here


Been very busy lately. Updates might take longer or not at all for long periods of time. Fixed inventory cheat crash.
As always I am no longer adding new functionalities and just updating the old scripts to "trigger" with newer versions of the game.


Old Steam Version 1.9x
The Long Dark (Steam Version 2.00 Build 91441S) APR. 11, 2022

TheLongDark_v2-00-91441-S_JLee_20220407.ct
Old Steam Version 1.9x
The Long Dark (Steam Version 1.98 Build 87574S) DEC. 10, 2021

TheLongDark_v1-98-87574-S_JLee_20211210.ct
The Long Dark (Steam Version 1.97 Build 85101S) NOV. 8, 2021

TheLongDark_v1-97-85101-S_JLee_20211108.ct
The Long Dark (Steam Version 1.95 Build 83861S) OCT. 9, 2021

TheLongDark_v1-95-83861-S_JLee_20211008.ct
The Long Dark (Steam Version 1.94 Build 76129S) APR. 29, 2021

TheLongDark_v1-94-76129-S_JLee_20210429.ct
TLD 1.94 STEAM Build 76129 S
(37.17 KiB) Downloaded 151 times
The Long Dark (Steam Version 1.93 Build 71192S) JAN. 24, 2021

TheLongDark_v1-93-71192-S_JLee_20210124.ct
TLD 1.93 STEAM Build 71192 S
(37.17 KiB) Downloaded 138 times
The Long Dark (Steam Version 1.92 Build 70699S) DEC. 24, 2020
* Removed PlayerManager (for player settings like GodMode, etc.) as it is no longer triggered in-game. I will need to find a different method that handles it.
* Added back UnliHealth - health always at 110 (max without bonus is 100). You can still get injured though.
* HAPPY HOLIDAYS! 8-)
TheLongDark_v1-92-70699-S_JLee_20201224.ct
TLD 1.92 STEAM Build 70699 S
(37.18 KiB) Downloaded 124 times
Old Steam Version 1.8x
The Long Dark (Steam Version 1.89 Build 69558S) DEC. 9, 2020
See Script Comments for additional details or usage instructions.
TheLongDark_v1-89-69558-S_JLee_20201209.ct
TLD 1.89 STEAM Build 69558 S
(40.36 KiB) Downloaded 162 times
The Long Dark (Steam Version 1.88 Build 69021 S) NOV. 28, 2020
Some functions in-game are now accessed differently (no longer triggered). I cannot yet afford to do manual search for changed/unchanged values.
* PlayerManager (responsible for GodMode) is no longer being triggered.
* Unli.Health no longer being triggered.
* Backpack - set MAX carry weight is removed (crashing/no longer triggered correctly).
TheLongDark_v1-88-69021-S_JLee_20201128.ct
TLD 1.88 STEAM Build 69021 S
(39.82 KiB) Downloaded 98 times
The Long Dark (Steam Version 1.86 Build 67831 S) OCT. 30, 2020
* PlayerManager (responsible for GodMode) is no longer being triggered.
TheLongDark_v1-86-67831-S_JLee_20201030.ct
TLD 1.86 STEAM Build 67831 S
(42.52 KiB) Downloaded 123 times
The Long Dark (Steam Version 1.83 Build 64569 S) AUG 2
TheLongDark_v1-83-64569-S_JLee_20200802.ct
TLD 1.83 STEAM Build 64569 S
(53.63 KiB) Downloaded 139 times
The Long Dark (Steam Version 1.82 Build 64400 S) JUL 21
TheLongDark_v1-82-64400-S_JLee_20200721.ct
TLD 1.82 STEAM Build 64400 S
(52.39 KiB) Downloaded 104 times
The Long Dark (Steam Version 1.81 Build 64098 S) JUL 8
TheLongDark_v1-81-64098-S_JLee_20200708.ct
TLD 1.81 STEAM Build 64098 S
(53.17 KiB) Downloaded 105 times
The Long Dark (Steam Version 1.80) JUL 1
TheLongDark_v1-80_JLee_20200701.ct
TLD 1.80 STEAM
(52.71 KiB) Downloaded 134 times
Old Steam Version 1.78
v1.78
TheLongDark_v1-78-63122-S_JLee_20200604.ct
TLD 1.78 STEAM Build 63122 S
(52.86 KiB) Downloaded 134 times

Code: Select all

* God Mode - under "--- PLAYER ---" -> "PlayerManager"
* Speed Hack - under "--- PLAYER ---"-> "PlayerMovement"
  - when on snow terrain, also check "Player Movement On Snow"
Old Steam v1.74 Tables
The Long Dark (Steam Version 1.74) APR 28
TheLongDark_v1-74_JLee_20200428.ct
TLD 1.74 STEAM (New Options)
(69.97 KiB) Downloaded 125 times
The Long Dark (Steam Version 1.74) FEB 6
TheLongDark_v1-74_JLee_20200206.ct
TLD 1.74 STEAM FEB 6
(47.58 KiB) Downloaded 103 times
Steam Version 1.71-1.73 Table
The Long Dark (Steam Version 1.73)
  • See Script Comments for additional details or usage instructions.
TheLongDark_v1-73_JLee_20200131.ct
TLD 1.73 STEAM
(49.35 KiB) Downloaded 213 times
The Long Dark (Steam Version 1.72)
  • Same options from the previous version, see Script comments for additional details.
TheLongDark_v1-72_JLee_20200123.ct
TLD 1.72 STEAM
(49.43 KiB) Downloaded 110 times
The Long Dark (Steam Version 1.71)
  • Same options from the previous version, see Script comments for additional details.
  • I'm currently stuck with how to get addresses for static fields (such as public static bool s_ForceShowPlayerIcon - will show player direction in the map for survival mode as requested).
TheLongDark_v1-71_JLee_20200121.ct
TLD 1.71 STEAM
(49.5 KiB) Downloaded 107 times
Steam Version 1.69 Table
The Long Dark (Steam Version 1.69)
Updated Table - also ongoing work with IL2CPPDumper to get some function addresses ;)

Code: Select all

This is an update from the v1.69 table created on 20191228:
* "[Crafting] Craft Anywhere" - craft anywhere, use also below script to skip requirements checking during crafting. Using IL2CPPDumper.
* "[Crafting] Setup BP For 0-min Crafting, etc. (see script)" - 0 min crafting time, crafting location to anywhere, no fire needed, no light needed, skip required materials checking (may still consume existing required materials in backpack), etc. Using IL2CPPDumper.
* "[Survey] Reveal Large Map Radius (chiados)" - based on old scripts as requested, appears to reveal whole map during charcoal survey due to a very large survey radius used. Using IL2CPPDumper.
* "[Fatigue] Always at 90/100 So You Can Still Sleep" - fatigue cheat, set to 90/100 so you can still sleep in beds as sometimes sleeping helps. Using IL2CPPDumper.

I will be at work again tomorrow (back from the holidays) so there might be fewer updates to the table until the game is updated. Thanks to my wife for giving me some 'ME' time during the holidays. ;)
TheLongDark_v1-69_JLee_20191230.ct
TLD 1.69 STEAM (Updated)
(57.76 KiB) Downloaded 130 times
IL2CPPDumper

Code: Select all

* Fixed (I think) - Eating food will always have 1k calories left. Previously will drain corresponding stats from bonuses if drinking coffee/tea but tested with Reishi Tea and I no longer had the freezing bug.
* Still looking for a way to get the INF Loaded Ammo in Guns back without firing blanks, using INF Reload for the time being.
* [Backpack] Select Any Item to Restore Full Condition - my first IL2CPPDumper related cheat, debugging those codes are too time consuming. Here, you just select any item in your inventory and it will restore the item's condition to 100%. Removed the other related cheat/s like 'using tools will restore its condition' as it is no longer needed in my case.
* Ongoing: trying to get some requests working. Again, no promises.
* Fixed other non-working scripts due to the update from v1.67 to v1.69, did not notice the update sooner and started working on it only on Dec. 28, 2019 --- Happy Holidays!
TheLongDark_v1-69_JLee_20191228.ct
TLD 1.69 STEAM (Obsolete)
(34.41 KiB) Downloaded 85 times
Notes on IL2CPPDumper, if you see something like this:

Code: Select all

    private GearItem GetCurrentlySelectedGearItem(); // RVA: 0x1806DD150 Offset: 0x6DC150
then it is equivalent to this in CE:

Code: Select all

    "GameAssembly.dll"+06DD150 <-- GetCurrentlySelectedGearItem
* You subtract 180000000 (for 64-bit applications) from the RVA to get the needed offset.
* I think you only subtract 100000000 from the RVA if debugging a 32-bit app.
* Once you get the correct offset of the function you wanted, you still need to debug including going through the instructions after the function call. This is the most time consuming part.
Steam Version 1.67 and older tables
The Long Dark (Steam Version 1.67)
Two updates to the game in the last two days. Here is the latest for v1.67 (Errant Pilgrim hotfix). Made an update for 1.66, then the hotfix came up so it gave me additional work and took longer to update the table :D

Code: Select all

* Tools 100% durability updated.
* Backpack zero weight updated.
* Infinite Ammo on Guns is changed to infinite reload (need at least 1 ammo in inventory) because of the update which still allows you to fire infinite ammo but there will be no projectile like firing blanks. At least the wildlife would still run away scared except for bears.
* Eating Food 1k Calories - still working but is bugged. This is a good alternative for finding food in Interloper as eating would not consume the food and will leave 1000 calories. However, consuming coffee/tea will drain the corresponding stats: i.e. reishi tea (hot) will drain your body heat to zero due to 'warming up' bonus.
TheLongDark_v1-67_JLee_20191214.ct
TLD 1.67 STEAM
(32.5 KiB) Downloaded 204 times
The Long Dark (Steam Version 1.62 Build 55870) - original post
Just sharing my own table for TLD just to remove some of the grinding.
Tested mostly in Survival mode only as that is what I am playing at the moment.

Options
  • Guns: Infinite Loaded Ammo - requires at least 1 ammo loaded in the gun, for rifle/revolver/distress pistol.
  • Fires - will not use up stackable fuel like wood/stick/coal or accelerant (except lantern oil/fuel) or tinder; for starting and refueling fires. Suggested inventory for lighting/refueling fires: 1 stick, 1 of any wood type, 1 coal (specially for the forge), 1 tinder plug and 1 accelerant.
  • Container Duplication of Stackable Items - will give +2 extra items when transfering to a container with at least 1 item of that type (these items from backpack to container must stack).
  • MAX Durability on Most Items - the game will check & update the durability of items (in the world & in your inventory) and made it update to 100%. Meat will not spoil. Using guns and tools like knife/sewing kit/hatchet will make their durability 100%. All worn clothes will also be 100% always. Some items that does not seem to degrade normally even when used (like the cooking pot) will not be affected and you will need to repair them. NOTE: since the durability is checked in a loop (due to how TLD handles durability) - if you disable this option in the middle of TLD updating an item will cause the game to crash as the injected instructions will be turned to NUL. Be sure that you have saved recently so there will be no hours of gameplay lost.
  • Storm Lantern fuel is always full. The lantern must have some fuel left to light it to make use of this option.
  • Survey / Carthography - will not use up charcoal. Always carry at least one.
  • Animal Meat Harvest - no matter how many meat you harvest, there will always be 3.0 meat left. Works on animal carcass or quartered meat.
  • Drinking does not consume water in your inventory. Must have some water. Suggested: 1 liter so you only need 1 gulp to fill your thirst from almost empty to full otherwise you will need to drink again for your fill. NOTE: did not like to 'always' fill or unli temperature/thirst/hunger since I liked playing it this way.
  • Stamina is always full. Sometimes we need this to get to other places faster or running from a bear. :oops:
TheLongDark_v1-62-55870_JLee.ct
TLD 1.62 STEAM (First Upload)
(1.08 MiB) Downloaded 161 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by JLee3D on Wed Aug 31, 2022 12:26 am, edited 36 times in total.

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JLee3D
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Re: The Long Dark (Steam/JLee3D)

Post by JLee3D »

Added zero backpack weight and food always have some nutrients left after comsumption (I think I froze it at 1000, for interloper).

Code: Select all

Grouped under Player Cheats
* [Stamina] Sprinting Does Not Consume Stamina
* [Drinking] Does Not Consume Water in INV
* [Backpack] Zero Carry Weight
* [Eating] Does Not Consume Food
Played it with the 2nd Episode (Story Mode) with no issues.
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TheLongDark_v1-62-55870_JLee_20191110.ct
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Re: The Long Dark (Steam/JLee3D)

Post by JLee3D »

Steam v1.64 Build 57505 (Errant Pilgrim Update)

Code: Select all

Fixed some scripts no longer working
- Unlimited Stamina
- Zero Weight Backpack
- Infinite Loaded Ammo on Guns
- Unlimited Food

Replaced old durability script with "[Tools] 100% Durability When Used"
- Needs more time to search for 'unknown initial value'.
- No more 100% durability when firing guns, but cleaning them will no longer use up the Repair Kit.
Attachments
TheLongDark_v1-64-57505_JLee_20191211.ct
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Kessem
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Re: The Long Dark (Steam/JLee3D)

Post by Kessem »

Thank you for the very quick update.
Side note: it seems that when you have the no drink/eat turned on, and you drink a hot beverage, or other stat boosting item, it drains the corresponding stat. i.e, drinking hot coffee drains both your warmth, and fatigue meters to red.

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Re: The Long Dark (Steam/JLee3D)

Post by Riven »

could you please add an option to unlock the entire map with one charcoal use?

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Re: The Long Dark (Steam/JLee3D)

Post by Boecio »

Thank you for everything JLee3D!
I think INF Loaded Ammo and Tool 100% and Backpack are not working, is that possible?
Have a good weekend!

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Re: The Long Dark (Steam/JLee3D)

Post by JLee3D »

Kessem wrote:
Fri Dec 13, 2019 3:05 am
Side note: it seems that when you have the no drink/eat turned on, and you drink a hot beverage, or other stat boosting item, it drains the corresponding stat. i.e, drinking hot coffee drains both your warmth, and fatigue meters to red.
Thanks for reporting this! ;)
Riven wrote:
Fri Dec 13, 2019 6:24 pm
could you please add an option to unlock the entire map with one charcoal use?
Without the mono/unity debugging symbols in the later versions of TLD, we are left with searching 'almost' blindly on CE. I will try and scan the arrays used in the old scripts and see what I can do (no promises). I was also trying out IL2CPPDump which should give us pointers to the old functions and debug from there, but so far I could not get the pointers to match on my 1st tries until I got busy IRL.
Boecio wrote:
Fri Dec 13, 2019 6:57 pm
I think INF Loaded Ammo and Tool 100% and Backpack are not working, is that possible?
Have a good weekend!
Updated! See top post (didn't know I was granted edits to my posts). :)

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Re: The Long Dark (Steam/JLee3D)

Post by Feared889 »

Thank you very much for the table, and I hope to see more options (if possible) from this CT.

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Re: The Long Dark (Steam/JLee3D)

Post by Sigan »

So, the fucking morons decided to throw in a skill called "gunsmithing." Now, when you turn on infinite ammo, it still does the math and, every round passed the amount that was already loaded - even with full skill - will be a blank. So, infinite ammo is only in appearance, and will fire, but after 10 bullets in the rifle, or 6 in the revolver, it'll only fire blanks until it's reloaded.

Who the fuck thought putting in "gunsmithing" as a fucking skill that would impact whether BULLETS WOULD EVEN WORK was an intelligent "realism" to add? Of all the realism they could add, they decide, "Gee, what would be fun in this game is if you couldn't trust the FUCKING AMMUNITION FOR ALL YOUR GAME" - Brilliant. You fucking morons....

Can we please find the code that checks this, and fix it? I'm having trouble and I'm... ever so slightly... frustrated.

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Re: The Long Dark (Steam/JLee3D)

Post by Snake Doctor »

Have you tried finding out if it's possible to restore Fly Mode for this latest update?
Thanks.

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Re: The Long Dark (Steam/JLee3D)

Post by Sigan »

Snake Doctor wrote:
Tue Dec 17, 2019 3:54 pm
Have you tried finding out if it's possible to restore Fly Mode for this latest update?
Thanks.
JLee3D wrote:
Sat Dec 14, 2019 7:56 am
Without the mono/unity debugging symbols in the later versions of TLD, we are left with searching 'almost' blindly on CE.
Restoring fly mode would, again, be searching for values in the dark. It could possibly be done, but I'm not going to waste my weeks on that for the reasons JLee3d already outlined. At this point, the things we should be able to, more easily, access are things we can see values for on the screen.

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Re: The Long Dark (Steam/JLee3D)

Post by NikoSoviet »

Some scripts don't work to me, is that a problem from the last patch?

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Re: The Long Dark (Steam/JLee3D)

Post by rockefeller_23 »

NikoSoviet wrote:
Sun Dec 29, 2019 2:05 pm
Some scripts don't work to me, is that a problem from the last patch?
Same here, they must have changed a few things on the last patch.

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Re: The Long Dark (Steam/JLee3D)

Post by JLee3D »

rockefeller_23 wrote:
Mon Dec 30, 2019 1:53 am
Same here, they must have changed a few things on the last patch.
NikoSoviet wrote:
Sun Dec 29, 2019 2:05 pm
Some scripts don't work to me, is that a problem from the last patch?
Hi Guys,

Updated the table (1st post).

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Re: The Long Dark (Steam/JLee3D)

Post by Feared889 »

[Backpack] Select Any Item to Restore Full Condition

I have tested with burnt flare, it restored to 100% but I can't use it. I haven't tested ruined meat or any food item, so how those are going to work? Thanks.

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