Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

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tfigment
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by tfigment »

Here is a BETA of my table with v1.4.2 of trainer from 不知应该当讲否 incorporated. So should not crash if you activate both. I've not used the form version just the table scripts as is from the trainer (names were MTL translated) I've clarified use in some cases but its user beware. Basically changing Natural Fitness to 109 or higher will allow most of the player cheats to work.

I'm going to play stellaris for a while so probably will not spend too much more time on this for a while.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Football_Manager_2020_20_4_0_fm.exe_figment_v24.CT
Beta version with 1.4.2 cheats from 不知应该当讲否 incorporated.
(799.03 KiB) Downloaded 76 times

MATTTT
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by MATTTT »

tfigment wrote:
Sun Mar 22, 2020 6:45 pm
Here is a BETA of my table with v1.4.2 of trainer from 不知应该当讲否 incorporated. So should not crash if you activate both. I've not used the form version just the table scripts as is from the trainer (names were MTL translated) I've clarified use in some cases but its user beware. Basically changing Natural Fitness to 109 or higher will allow most of the player cheats to work.

I'm going to play stellaris for a while so probably will not spend too much more time on this for a while.
I know you said it was difficult to locate the values for maximum loan rules for leagues, is this due to the value being generic and very similar to other values?

e.g. french league max is 6, prem max is 6, spain max is 6 etc etc

If so, what if we created a new game with an edited database with a really unique rule for the number of loans such as 777 or something searchable, would that help?

MATTTT
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by MATTTT »

Ok yeh that worked, i created a loan rule of 77 and found it and edited it and it worked, now i just need to do that too my save as the location was not the same

tfigment
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by tfigment »

MATTTT wrote:
Tue Mar 24, 2020 5:03 pm
Ok yeh that worked, i created a loan rule of 77 and found it and edited it and it worked, now i just need to do that too my save as the location was not the same
Yes you did it right. Its not hard. Its time consuming and you can see finding it reliably is next challenge. Now what you can do here is probably use the "Pointer Scan" and fix the base address. Probably to basNation or basCompetition (after setting focus to those). Sometimes this is many levels levels like 5 or 6 and sometimes with really large maximum offsets 4096 or more (since game uses really large data structures). I would try small offsets 512 or less first and see if it finds something quick. Then use reload the game and try again until you get the shortest distance to the pointer (dont forget to change the base address in scan and refocus the game to locate the pointer again). Then use that with the basNation or basCompetition as the base address in the table.

zoidraios
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by zoidraios »

i am getting error line 13 on "update on focus change or hover tooltip", how to resolve the issue?

[Link]

MATTTT
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by MATTTT »

tfigment wrote:
Tue Mar 24, 2020 11:35 pm
MATTTT wrote:
Tue Mar 24, 2020 5:03 pm
Ok yeh that worked, i created a loan rule of 77 and found it and edited it and it worked, now i just need to do that too my save as the location was not the same
Yes you did it right. Its not hard. Its time consuming and you can see finding it reliably is next challenge. Now what you can do here is probably use the "Pointer Scan" and fix the base address. Probably to basNation or basCompetition (after setting focus to those). Sometimes this is many levels levels like 5 or 6 and sometimes with really large maximum offsets 4096 or more (since game uses really large data structures). I would try small offsets 512 or less first and see if it finds something quick. Then use reload the game and try again until you get the shortest distance to the pointer (dont forget to change the base address in scan and refocus the game to locate the pointer again). Then use that with the basNation or basCompetition as the base address in the table.
Im not that skilled with CE so i will need some time to figure out what that means, the league rules i want to change are set to 6 so its taking ages to filter it down. this was the memory location of the other game i managed to change it in if it is of any help.

Image

MatyLong
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by MatyLong »

When new table will be realsed?

tfigment
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by tfigment »

zoidraios wrote:
Wed Mar 25, 2020 8:38 am
i am getting error line 13 on "update on focus change or hover tooltip", how to resolve the issue?
You probably closed CE while the cheat was active and restarted new instance of CE. Basically its saying the code being changes is different from what is expected so code is already active and cannot rehook. You will have to shutdown the game and try again I think.
MatyLong wrote:
Wed Mar 25, 2020 4:07 pm
When new table will be realsed?
I dont see a new version so of FM20 in steam so probably not until then.

zoidraios
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by zoidraios »

tfigment wrote:
Wed Mar 25, 2020 11:23 pm
zoidraios wrote:
Wed Mar 25, 2020 8:38 am
i am getting error line 13 on "update on focus change or hover tooltip", how to resolve the issue?
You probably closed CE while the cheat was active and restarted new instance of CE. Basically its saying the code being changes is different from what is expected so code is already active and cannot rehook. You will have to shutdown the game and try again I think.
It was the first time I opened it and got this error. But after restart, it work like a charm. The helper script was not working for me. I cant activate the focus script.

fixxxxx
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by fixxxxx »

Heya. Any idea on what I should replace in the script to add condition by X instead of setting it to 12000+?

edit:
nvm figured it out. :P

MATTTT
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by MATTTT »

Ok i managed to get a pointer script set up but then i couldnt find the value i want on my normal save. I think this is because the loan rules are EUROPE wide not league wide. is it possible to edit europe rules in fm editor?

TheX7
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by TheX7 »

@tfigment

I know you said that you going to play stellaris but football manager was updated to 20.4.1. and now i can't use your table.

Update the table please. I don't want to upset you but i love playing this game but only with you table. Help me please.

TYVM

caga67
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by caga67 »

Hi, is the 20.4.1 version available?
if not, when will it be? Thanks.

yiguanyu1997
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by yiguanyu1997 »

20.4.1 please

tfigment
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Re: Football Manager 2020 | 20.4.0 | figment | 12-Mar-2020

Post by tfigment »

caga67 wrote:
Thu Mar 26, 2020 7:12 pm
Hi, is the 20.4.1 version available?
if not, when will it be? Thanks.
yiguanyu1997 wrote:
Thu Mar 26, 2020 11:28 pm
20.4.1 please
TheX7 wrote:
Thu Mar 26, 2020 6:33 pm
@tfigment

I know you said that you going to play stellaris but football manager was updated to 20.4.1. and now i can't use your table.

Update the table please. I don't want to upset you but i love playing this game but only with you table. Help me please.

TYVM
So since this happens every time so I will shed a little on my schedule. I usually check in sometime around 0:00 UTC or 1 AM UTC and look if things are updated. It usually takes 1 hour or less to make an update depending on scope. Else I will usually post around then if I think its a big change to let people know status. Anyway initial guess is in about an hour I will have update ready if its straight forward.

The stellaris comment was more of a throwaway that I didn't really want to make extensive updates to incorporate those cheats into my table in a way that I will likely find easier to maintain and not that I will not update this game. it also means table is mostly stable and I won't be making significant changes for a while but I'll still keep it working as long as its easy.


Edit: Updated to 20.4.1. Wow I really dont like the Chinese Trainer codes. Those are time consuming to fix (partially my own fault by trying to speed up the aobscan) but not sure I really want to maintain those even in questionable state going forward. I guess want feedback on if they are useful to people and if so which ones are important.

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