Football Manager 2020 | Steam 20.4.4 | 4-Nov-2020

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tfigment
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Re: Football Manager 2020 | 20.1.0 | figment | 15-Nov-2019

Post by tfigment »

Added "Prevent Staff Attribute Decrease" Script for the updates that happen every couple of months for staff. Also updated "Agreed Play Time" to match values for fm20 instead of "Squad Status" for fm19.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

tfigment
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by tfigment »

Updated to v8 script.

Bug fix for previous update which was causing crashes when some thing that wasn't a normal staff object was updated. Not clear what it was part of so probably some player/coach or agent or journalist or another something. Added some protective checks to verify that its only a coach before proceeding with other checks but means that somethings like player/coach that might have worked previously will not work now. Testing for player/coach is too hard so will not be fixed for now.

akakbash
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by akakbash »

Is it possible to edit expenditure, so that FFP doesn't count it?

tfigment
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by tfigment »

akakbash wrote:
Sun Nov 17, 2019 5:20 pm
Is it possible to edit expenditure, so that FFP doesn't count it?
Well I was able to change it in a game for FM 2019 to raise spending levels so that it didn't complain. I found the weekly spend rate value from a yearly update dialog between seasons (and possibly promotion related) but never isolated it in data structures. Unfortunately, I've not completed a game far enough to see some of those clues in 2020. If I do that again then I might be able to isolate and expose it. Its easiest to find these values either if you are violating some check or they show the value on a screen.

Anyway, at the moment I don't have a game which has issues with FFP so I haven't tried to find these. I've been trying to hunt down where data analysis facilities were but I'll add this to the list to investigate when I can.

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Darkedone02
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by Darkedone02 »

hey @tfigment, I have an issue with one your table on the MS store of FM 2019, my profile page does not show up at all, and I can't edit any of the stats, and for some reason I cannot select the general manager I recently hired. I think the MS store o FM 2019 is stuck on 1.9.3.5 as it didn't show up as 1.9.3.6 like your table does.

tfigment
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by tfigment »

Darkedone02 wrote:
Mon Nov 18, 2019 12:38 am
hey @tfigment, I have an issue with one your table on the MS store of FM 2019, my profile page does not show up at all, and I can't edit any of the stats, and for some reason I cannot select the general manager I recently hired. I think the MS store o FM 2019 is stuck on 1.9.3.5 as it didn't show up as 1.9.3.6 like your table does.
General managers might be tricky. Not sure. I used an the editor and created a person which was a coach so they have an (i) next to there names and that will work with the Update Player script.

akakbash
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by akakbash »

The full game is out

ciphas123
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by ciphas123 »

Game updated to 20.1.2

evil_befall
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by evil_befall »

looking forward to table for full game

tfigment
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Re: Football Manager 2020 | 20.1.0 | figment | 16-Nov-2019

Post by tfigment »

ciphas123 wrote:
Mon Nov 18, 2019 10:24 pm
Game updated to 20.1.2
akakbash wrote:
Mon Nov 18, 2019 9:59 pm
The full game is out
evil_befall wrote:
Mon Nov 18, 2019 11:29 pm
looking forward to table for full game
Table updated to 20.1.2.

ciphas123
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Re: Football Manager 2020 | 20.1.2 | figment | 18-Nov-2019

Post by ciphas123 »

Thank you for the quick update, but the game has been updated to 20.1.3 once again:/

tfigment
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Re: Football Manager 2020 | 20.1.2 | figment | 18-Nov-2019

Post by tfigment »

ciphas123 wrote:
Tue Nov 19, 2019 5:38 pm
Thank you for the quick update, but the game has been updated to 20.1.3 once again:/
Updated to 20.1.3.

nydaold
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Re: Football Manager 2020 | 20.1.3 | figment | 19-Nov-2019

Post by nydaold »

Image

cant tick the window due to error on line 13

Rythec
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Re: Football Manager 2020 | 20.1.3 | figment | 19-Nov-2019

Post by Rythec »

Hi,

How can I change the match condition and fitness value in the periodic script please ?
10000 to 12749

Thx

ciphas123
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Re: Football Manager 2020 | 20.1.3 | figment | 19-Nov-2019

Post by ciphas123 »

Thank you for the update.
Game has been updated to 20.1.4

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