Undermine (1.2.186)

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cfemen
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Re: Undermine

Post by cfemen »

added Modified DLL for 0.4.1.2 0.4.2.19
table is still working fine.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

diamondminer74
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Re: Undermine

Post by diamondminer74 »


Im new here. Can you show how to install/use the dll modified? ;-; idk why i can't active the dll modified, i can't click the "active" square

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cfemen
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Re: Undermine

Post by cfemen »

diamondminer74 wrote:
Thu Jan 16, 2020 5:42 am

Im new here. Can you show how to install/use the dll modified? ;-; idk why i can't active the dll modified, i can't click the "active" square
go to your Game folder.
UnderMine_Data\Managed

backup the original UnderMine.dll
downlolad UnderMine.rar for your game version
extract the archive in UnderMine_Data\Managed

now you can execute the DLL functions.

diamondminer74
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Re: Undermine

Post by diamondminer74 »

cfemen wrote:
Thu Jan 16, 2020 11:15 am
diamondminer74 wrote:
Thu Jan 16, 2020 5:42 am

Im new here. Can you show how to install/use the dll modified? ;-; idk why i can't active the dll modified, i can't click the "active" square
go to your Game folder.
UnderMine_Data\Managed

backup the original UnderMine.dll
downlolad UnderMine.rar for your game version
extract the archive in UnderMine_Data\Managed

now you can execute the DLL functions.
thankss :D ;)

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TheMenda
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Re: Undermine

Post by TheMenda »

I just can't get the table to work... When I activate Mono, it goes "Failure injecting the MonoDatacollector dll". And the other groups is full of ??.
Tried the modified DLL and got the same result. I'm on 0.4.2.19
Spoiler
Image

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cfemen
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Re: Undermine

Post by cfemen »

TheMenda wrote:
Mon Feb 03, 2020 3:58 pm
I just can't get the table to work... When I activate Mono, it goes "Failure injecting the MonoDatacollector dll". And the other groups is full of ??.
Tried the modified DLL and got the same result. I'm on 0.4.2.19
Spoiler
Image
blank group is my test/debug area.
the error is a Mono bug in Cheat Engine, maybe this DLL helps you : [Link] (replace in the cheat engine autorun\dll folder)

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TheMenda
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Re: Undermine

Post by TheMenda »

cfemen wrote:
Mon Feb 03, 2020 4:37 pm
blank group is my test/debug area.
the error is a Mono bug in Cheat Engine, maybe this DLL helps you : [Link] (replace in the cheat engine autorun\dll folder)

Thanks, that solved the problem!!

loks1234
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Re: Undermine

Post by loks1234 »

Please update the table and dll. Thanks .

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cfemen
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Re: Undermine

Post by cfemen »

loks1234 wrote:
Fri Feb 07, 2020 7:37 pm
Please update the table and dll. Thanks .
updated table+DLL for 0.5.0.38
they changed really a lot, i've almost rewrote the complete table :cry:

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TheMenda
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Re: Undermine

Post by TheMenda »

Thanks for the hard and fast work put into this!

I tested it with the new version 0.5.1.2, most functions work.

TESTED:
  • Undead: Working fine.
  • God: Working fine.
  • Fast Axe: Working fine.
  • Easy Kills: Working fine.
  • Companion XP: Working fine.
  • Hotkey[F1] Kill All: Working fine.
  • Ignore Resources: Not working for me.
    (Would be nice to get the Key, Bombs, Thorium and Gold pointers back).
  • Modded DLL:
    - Full map: Working fine.
    - Add potion slot: Working fine.
    - Potions: IDs changed, most likely added some items.
    - Relics: IDs changed, most likely added some items.
    - Bless: Added a new one, new list on spoiler:
    0.5.1.2 Blessings ID list
    0:Penance
    1:Balance
    2:Vigor
    3:Gust
    4:MightyHurl
    5:Strength
    6:Exuberance
    7:Cleave
    8:Savagery
    9:Ferocity
    10:Demolition
    11:Explosiveness
    12:Fortitude
    13:Toughness
    14:Heartiness
    15:SlowMetabolism
    16:Regeneration
    17:Craftsmanship
    18:Wealth
    19:Loyalty
    - Curse: Added a bunch, new list on spoiler:
    0.5.1.2 Curses ID list
    0:Arachnophobia
    1:SweatyPalms
    2:SweatyFingers
    3:PilferNightmare
    4:Metamfiezomaiophobia
    5:RelicEater
    6:BlessingEater
    7:ItemEater
    8:Tariffs
    9:Inflation
    10:MarketCrash
    11:Poverty
    12:LowStock
    13:BloodPact
    14:PowderShortage
    15:RainOfFire
    16:WakingLight
    17:SalamandersWrath
    18:FastMetabolism
    19:Venomous
    20:Plague
    21:Tenderfoot
    22:EmptyCoffers
    23:Rigged
    24:TheCrumbles
    25:PoisonMushroom
    26:HauntedLocks
    27:Lethargy (WeaknessMinor)
    28:WeaknessMajor
    29:ImbalanceMinor
    30:ImbalanceMajor
    31:Mediocrity
    32:FrailtyMinor
    33:FrailtyMajor
    34:FamineMinor
    35:FamineMajor
    36:ClumsinessMinor
    37:ClumsinessMajor
    38:BrittlenessMinor
    39:BrittlenessMajor
    40:BlistersMinor
    41:BlistersMajor
    42:JointPain (ArthritisMinor)
    43:ArthritisMayor
    44:SpatialSickness
    45:BottleBlight
    46:Compulsion
    47:BottleStopper
    48:Mutation
    49:Secrecy
    50:SecurityTheater
    51:ExmplosiveDecompression
    52:Vertigo
    53:???
    54:DarkCloud
    55:Uncreative
    56:MaliciousIntent
    57:BloodiedLocks
    58:BloodOffering
UNTESTED:
  • Get Echo Blast Item
  • Unlock All Merchants
  • Unlock All Peasants
  • Open Dungeon & Get All Keys

Hope this helps!
Last edited by TheMenda on Wed Feb 12, 2020 11:37 pm, edited 1 time in total.

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cfemen
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Re: Undermine

Post by cfemen »

TheMenda wrote:
Wed Feb 12, 2020 10:48 pm
~

hey, thanks

uploaded updated table with new IDs.
Ignore Resources: Not working for me.
can you be more specific, can you activate it ? (if not -> right click after try to activate and show me the error)

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TheMenda
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Re: Undermine

Post by TheMenda »

cfemen wrote:
Wed Feb 12, 2020 11:13 pm
can you be more specific, can you activate it ? (if not -> right click after try to activate and show me the error)
It activates without problems, but the resources (at least, gold, keys and bombs) are still being consumed as normal

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cfemen
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Re: Undermine

Post by cfemen »

TheMenda wrote:
Wed Feb 12, 2020 11:17 pm
cfemen wrote:
Wed Feb 12, 2020 11:13 pm
can you be more specific, can you activate it ? (if not -> right click after try to activate and show me the error)
It activates without problems, but the resources (at least, gold, keys and bombs) are still being consumed as normal
oh yes thats intended :D
if script is activ you can buy anything even if you dont have the amount.
as example you have 0 bombs, activate script -> you can throw bombs.
or 0 gold -> you can buy things with it.

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TheMenda
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Re: Undermine

Post by TheMenda »

cfemen wrote:
Wed Feb 12, 2020 11:21 pm
oh yes thats intended :D
if script is activ you can buy anything even if you dont have the amount.
as example you have 0 bombs, activate script -> you can throw bombs.
or 0 gold -> you can buy things with it.
I should have specified more in the first place , when out of bombs, it just plays the sound, no bomb used. Didn't have the chance to try a door without keys or buy without gold.
EDIT: Just tried to buy without Gold and that works fine.

I usually prefer pointers for that kinf of things, just like there were on the last table.

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cfemen
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Re: Undermine

Post by cfemen »

TheMenda wrote:
Wed Feb 12, 2020 11:25 pm
cfemen wrote:
Wed Feb 12, 2020 11:21 pm
oh yes thats intended :D
if script is activ you can buy anything even if you dont have the amount.
as example you have 0 bombs, activate script -> you can throw bombs.
or 0 gold -> you can buy things with it.
I should have specified more in the first place , when out of bombs, it just plays the sound, no bomb used. Didn't have the chance to try a door without keys or buy without gold.
EDIT: Just tried to buy without Gold and that works fine.

I usually prefer pointers for that kinf of things, just like there were on the last table.
i will check that, well i added the Gold/Bombs/Keys/Thorium pointers :)

edit:
updated the table + dll with scripts to unlock the pilfer shop / lab
+better script to reveal the map.
+no knockback for god-mode and as single script.
+updated dll for 5.1.2

and i found the ignore bomb problem, table was for 5.0.38 and the 5.1.2 hotfix changed the check for the bombs, its fixed now at the 5.1.2 table :)

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