A table that either gives infinite time for the game's quicktime events, or makes them automatically succeed would be an extreme savior of frustration.
There's nothing worse than completing an entire chapter then at the very end failing a quicktime event and dying and having to redo the whole dang thing. Or losing fights or performing horribly, just sheerly because the wonky controls and quicktime events.
Also yeah, Beyond: Two Souls was released on PC. Quantic Dreams is releasing all their previously console exclusive titles for PC.
Beyond: Two Souls (PC)
- The Mogician
- Table Makers
- Posts: 762
- Joined: Sat Mar 04, 2017 12:00 am
- Reputation: 556
Re: Beyond: Two Souls (PC)
Have you tried using speed hack? One of the easier ways to do these QTEs is to use speed hack, put it on a hotkey (I normally use numpad+ and numpad- for 0.5 and 1.0 speed respectively). When the QTE comes, hit the speedhack slow hotkey and it should put it on 0.5 speed, which is still enjoyable as a cutscene but also gives you way better timing to respond to the QTEs. After the QTEs, just resume on normal speed and you should be fine.
I know somebody made a script that auto-succeeds QTEs in Resident Evil 6, but not sure how feasible it is for this game.
I know somebody made a script that auto-succeeds QTEs in Resident Evil 6, but not sure how feasible it is for this game.
- Empress_Ravenna
- Expert Cheater
- Posts: 380
- Joined: Mon Oct 09, 2017 11:42 pm
- Reputation: 51
Beyond: Two Souls (PC)
interesting
Who is online
Users browsing this forum: aggy, RavenEsthiem, Sogou