Ultimate Admiral: Dreadnoughts
Re: Ultimate Admiral: Dreadnoughts
for anyone who want to cheat in custom battle,search cost(exact number which you can see in right bar of designer) in float,you will get two address,right click "find out what writes to..." for both of them,you will get 3 opcode,NOP all of them and design as you want,launch,after game finish building your ship,restore the code.(Or AI will get unlimit funds too)
Updating Technology table for campaign
Updating full tech table, tested on v1.1.7 to v1.2.0 (which is eventually v1.1.10)
This should solve the problem of maximum crew limit problem.
Rebalanced values and increased torpedo speed, hardly anyone can dodge that, even you.
This should solve the problem of maximum crew limit problem.
Rebalanced values and increased torpedo speed, hardly anyone can dodge that, even you.
- Attachments
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- Full-tech v1.1.7.txt
- v1.0
- (43.38 KiB) Downloaded 1585 times
Re: Ultimate Admiral: Dreadnoughts
Weight and Cost Scripts for v1.2.1.
Weight script is still unusable for Campaign's Refit Mode as it greys out ability to save design regardless of weight imposed.
Weight script is still unusable for Campaign's Refit Mode as it greys out ability to save design regardless of weight imposed.
- Attachments
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- UAD V1.2.1.CT
- (5.23 KiB) Downloaded 2265 times
Re: Ultimate Admiral: Dreadnoughts
thank you!
Re: Ultimate Admiral: Dreadnoughts
Campaign money cheat please and thank you for the hard work
Re: Ultimate Admiral: Dreadnoughts
It's seems that I don't have any .json files. They're all .bin files.
Did they change this in the newest version?
Also, using powerISO doesn't seem to work -- it's just blank.
I have no idea how to edit this if they did in fact change this to .bin files.
Does anyone know a program that would allow us to edit the save_0.bin file(s)?
Did they change this in the newest version?
Also, using powerISO doesn't seem to work -- it's just blank.
I have no idea how to edit this if they did in fact change this to .bin files.
Does anyone know a program that would allow us to edit the save_0.bin file(s)?
Re: Ultimate Admiral: Dreadnoughts
Enferno33 wrote: ↑Tue Jul 18, 2023 9:35 pmIt's seems that I don't have any .json files. They're all .bin files.
Did they change this in the newest version?
Also, using powerISO doesn't seem to work -- it's just blank.
I have no idea how to edit this if they did in fact change this to .bin files.
Does anyone know a program that would allow us to edit the save_0.bin file(s)?
I don't have a table that gives you campaign money. What you can do is save edit:
- Have a campaign save (start one or you already have one).
- Return to main menu.
- Click on compass in main menu (furthest left button on the top right).
- Click on your save in bin format (saves are listed from 0-4 in this menu, but corresponds to 1-5 on save slots).
- The "Convert" button will switch to "Convert to JSON" when you select your bin save. Click it and a JSON file will populate. YOU DO NOT HAVE TO EXIT THE GAME.
- Alt tab out of the game, open the newly-created JSON of your save file (...\Users\<yourname>\AppData\LocalLow\Game Labs\Ultimate Admiral Dreadnoughts).
- Edit to your hearts desire, save the JSON and exit the JSON.
- If you closed the game before you finish editing, launch the game and the saved JSON will automatically convert and overwrite the bin file. If you did not close the game, click on the JSON save and click "Convert to bin".
- Load the save.
Re: Ultimate Admiral: Dreadnoughts
Thanks WhoDisOwl good to know
Re: Ultimate Admiral: Dreadnoughts
does anyone have any idea how to either turn off the taskforce limit/increase it to a level where it's unfeasible to hit it? I just want my massive fleets lol
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- Table Makers
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Re: Ultimate Admiral: Dreadnoughts
Added options to this table:
Max Hit Chance (works on enemy too)
Almost Complete Research On Open Window
Almost Complete Ship Building On Open Window
Almost Complete Submarine Building On Open Window
all options include those 2 from original table tested on game version 1.3.9.9
last 3 options have hotkeys, works only for player if you disable them before end turn.
- Attachments
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- Ultimate Admiral Dreadnoughts.CT
- (24.75 KiB) Downloaded 1142 times
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- Cheater
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Re: Ultimate Admiral: Dreadnoughts
Any chance to make a script that will modify ship's weapons? Their damage, accuracy and range?
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- What is cheating?
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Re: Ultimate Admiral: Dreadnoughts
Any chance of an updated CT before the holiday break?
Re: Ultimate Admiral: Dreadnoughts
Most of it works fine
Just one small question. In the campaign it seems that I need to deactivate weight and cost cheats as soon as I finish the ship designation, but after I deactivate both cheat my ship's weight and cost have been recalculated, should I keep those two cheats activated ?
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