I don't know if this will be useful for anyone, but I found pointers for each of the factions based on the player's address. In my table I end up getting this address as part of the health update loop, so I don't have to go into any special screens to pull in the information.
Considering I've seen a few tables reference this address differently, the pointer I'm specifically referring to has the player's level at +310. Based on the table in the first post of this thread, the "PlayerPtr" points to the address I'm referring to.
From each of the faction's pointers, the max reputation value is located at +E4 bytes away, positive value is +190 bytes away, and negative is +194 bytes away.
The location that has the pointers for each faction is
Hello there, My game seems to be crashing after a little time playing. It will start to drop frames for no reason than just crash. Please don't say its my PC since its not game works fine without Cheat engine on.
I was trying Supernova mode with Cheat engine so that might be why?
Anyone know if its possible to change your characters appearance? Specifically hair type and hair color. The devs should have included the option on the captain's room. Shame they didn't have higher budget/time.
[ENABLE]
aobscanmodule(disguise,IndianaWindowsStore-Win64-Shipping.exe,76 27 F3 0F 11 89 C8 03 00 00) // should be unique
disguise:
db eb
registersymbol(disguise)
[DISABLE]
disguise:
db 76
unregistersymbol(disguise)
Thanks - exactly what I was looking for, I just added it to the 5.5 version of the script from the main page and it works with the current version of the game.
Has anyone found a way to remove a "Kill on Sight" flag against your reputation?
Using the latest table to set Negative reputation to 0 and Positive reputation to a high amount still doesn't seem to undo a "Kill on Sight" faction effect.
This seems to be out of date now. When I try to run many of the scripts, either none of them check (high carrying capacity) or the Lua engine pops a "Failure determining what PlayerPtr means" fault (infinite HP).
This seems to be out of date now. When I try to run many of the scripts, either none of them check (high carrying capacity) or the Lua engine pops a "Failure determining what PlayerPtr means" fault (infinite HP).
Is this true? If so, what should we use in the meantime? Hoping DrummerIX will update this at some point.
The only other cheat tables I know of are for other versions of the game such as EGS.
Edit:
Yeah, it's true! I can confirm that high carrying capacity does not work. It won't even let you check it. probably does need an update.
But to be fair, DrummerIX is a pretty busy person and has a new child to raise/look after based on another thread. So it's not a priority. I can deal with it for now, nbd.