The Outer Worlds (Microsoft Store)

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Draxhax
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Re: The Outer Worlds (Microsoft Store)

Post by Draxhax »

Draxhax wrote:
Wed Oct 30, 2019 9:04 pm
I don't know if this will be useful for anyone, but I found pointers for each of the factions based on the player's address. In my table I end up getting this address as part of the health update loop, so I don't have to go into any special screens to pull in the information.

Considering I've seen a few tables reference this address differently, the pointer I'm specifically referring to has the player's level at +310. Based on the table in the first post of this thread, the "PlayerPtr" points to the address I'm referring to.

From each of the faction's pointers, the max reputation value is located at +E4 bytes away, positive value is +190 bytes away, and negative is +194 bytes away.

The location that has the pointers for each faction is

PlayerPointer
Offset 110
Offset 1F8
Offset 1C8
Offset 58

From here, the pointers for each faction can be found.

Code: Select all

Groundbreaker:
98

Iconoclasts:
8

Monarch Stellar Industries:
B0

SubLight Salvage & Shipping:
38

The Board:
20

Auntie Cleo:
50

Deserters:
80

Spacer's Choice:
68

There are more factions that I didn't come across in my previous playthrough. In my current one, I just came across another one.

C&P Boarst Factory:
1A0

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Zxeait
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Re: The Outer Worlds (Microsoft Store)

Post by Zxeait »

Edit: Ignore me, I misunderstood what the script changed. Thank you for the good work. :D

Walruswithbenefits
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Re: The Outer Worlds (Microsoft Store)

Post by Walruswithbenefits »

DrummerIX wrote:
Mon Oct 28, 2019 11:14 pm
Sunbeam made a console enabler for Epic Games version here:
viewtopic.php?f=4&t=10673

I modified some files in this with the Universal Injector and am posting it here for the Windows Store version:
It's prompting me for a password, "sunbeamFRF" doesn't work.

Zanzer
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Re: The Outer Worlds (Microsoft Store)

Post by Zanzer »

Walruswithbenefits wrote:
Tue Nov 05, 2019 7:49 am
DrummerIX wrote:
Mon Oct 28, 2019 11:14 pm
Sunbeam made a console enabler for Epic Games version here:
viewtopic.php?f=4&t=10673

I modified some files in this with the Universal Injector and am posting it here for the Windows Store version:
It's prompting me for a password, "sunbeamFRF" doesn't work.
Try harder

Walruswithbenefits
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Re: The Outer Worlds (Microsoft Store)

Post by Walruswithbenefits »

Zanzer wrote:
Tue Nov 05, 2019 11:32 am
Walruswithbenefits wrote:
Tue Nov 05, 2019 7:49 am
DrummerIX wrote:
Mon Oct 28, 2019 11:14 pm
Sunbeam made a console enabler for Epic Games version here:
viewtopic.php?f=4&t=10673

I modified some files in this with the Universal Injector and am posting it here for the Windows Store version:
It's prompting me for a password, "sunbeamFRF" doesn't work.
Try harder
That was literally the most unhelpful thing you could have possibly posted.

DrummerIX
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Re: The Outer Worlds (Microsoft Store)

Post by DrummerIX »

Walruswithbenefits wrote:
Tue Nov 05, 2019 7:49 am
DrummerIX wrote:
Mon Oct 28, 2019 11:14 pm
Sunbeam made a console enabler for Epic Games version here:
viewtopic.php?f=4&t=10673

I modified some files in this with the Universal Injector and am posting it here for the Windows Store version:
It's prompting me for a password, "sunbeamFRF" doesn't work.
The password for the one I posted is drummerixFRF. It is listed in the post.

SirMadMan
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Re: The Outer Worlds (Microsoft Store)

Post by SirMadMan »

Hello there, My game seems to be crashing after a little time playing. It will start to drop frames for no reason than just crash. Please don't say its my PC since its not game works fine without Cheat engine on.

I was trying Supernova mode with Cheat engine so that might be why?

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dharmang1910
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Re: The Outer Worlds (Microsoft Store)

Post by dharmang1910 »

Here is unlimited disguise meter aob script

Code: Select all

[ENABLE]

aobscanmodule(disguise,IndianaWindowsStore-Win64-Shipping.exe,76 27 F3 0F 11 89 C8 03 00 00) // should be unique

disguise:
db eb
registersymbol(disguise)

[DISABLE]

disguise:
  db 76

unregistersymbol(disguise)

outerworldz
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Re: The Outer Worlds (Microsoft Store)

Post by outerworldz »

Anyone know if its possible to change your characters appearance? Specifically hair type and hair color. The devs should have included the option on the captain's room. Shame they didn't have higher budget/time.

daisho
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Re: The Outer Worlds (Microsoft Store)

Post by daisho »

dharmang1910 wrote:
Sat Nov 09, 2019 12:12 pm
Here is unlimited disguise meter aob script

Code: Select all

[ENABLE]

aobscanmodule(disguise,IndianaWindowsStore-Win64-Shipping.exe,76 27 F3 0F 11 89 C8 03 00 00) // should be unique

disguise:
db eb
registersymbol(disguise)

[DISABLE]

disguise:
  db 76

unregistersymbol(disguise)
Thanks - exactly what I was looking for, I just added it to the 5.5 version of the script from the main page and it works with the current version of the game.
IndianaWindowsStore-Win64-Shipping.CT
5.5 + permanent disguise script
(71.11 KiB) Downloaded 70 times

Lagamorph
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Re: The Outer Worlds (Microsoft Store)

Post by Lagamorph »

Has anyone found a way to remove a "Kill on Sight" flag against your reputation?
Using the latest table to set Negative reputation to 0 and Positive reputation to a high amount still doesn't seem to undo a "Kill on Sight" faction effect.

Ariel1253400
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Re: The Outer Worlds (Microsoft Store)

Post by Ariel1253400 »

For all those who aren t able to promp the console, swich your keyboard to US english!! It ll work :)

x29
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Re: The Outer Worlds (Microsoft Store)

Post by x29 »

This seems to be out of date now. When I try to run many of the scripts, either none of them check (high carrying capacity) or the Lua engine pops a "Failure determining what PlayerPtr means" fault (infinite HP).

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Hylician Legend
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Re: The Outer Worlds (Microsoft Store)

Post by Hylician Legend »

x29 wrote:
Mon Jan 20, 2020 11:52 pm
This seems to be out of date now. When I try to run many of the scripts, either none of them check (high carrying capacity) or the Lua engine pops a "Failure determining what PlayerPtr means" fault (infinite HP).
Is this true? If so, what should we use in the meantime? Hoping DrummerIX will update this at some point.

The only other cheat tables I know of are for other versions of the game such as EGS.

Edit:

Yeah, it's true! I can confirm that high carrying capacity does not work. It won't even let you check it. probably does need an update.

But to be fair, DrummerIX is a pretty busy person and has a new child to raise/look after based on another thread. So it's not a priority. I can deal with it for now, nbd.

lorditchy
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Re: The Outer Worlds (Microsoft Store)

Post by lorditchy »

Any chance for an update now that the new DLC is out?

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