Fairly novice cheater here, but I feel like I have something worth sharing and I don't think anyone has made one for this game. I'd love feedback, requests for more features, or anything related to the game. I made this since I decided to replay it and also finally stop dicking around and learn how to get good at using assembly and cheat engine.
1) Resources that get their quantities changed are set to an amount exposed by a label in the table (Default: 10). This applies to all buildings on the map including the AI. maybe once I'm more skilled over the next few days/weeks, I can expand the control of resources to a flag for players/AI/Teams/etc as well as setting this for items that don't yet exist in storage or haven't been used. Bonus points if I can figure out how to get rid of the resource caps on buildings too and because of that I don't recommend setting this higher than 14 currently, it'll keep workers from not doing their jobs because the store is full, it starts with the Carpenter on a Lvl 1 Shop at 15.
2) shoes and tools never degrade, at least I hope so. This was originally two different AOB scripts but I merged them and unless I fucked up and broke something, it should work as described.
Added in v3:
Experience (partial, missing some combat skills), health, needs
To come:
Experience (complete), more resource control, strength/speed
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1