okay, I'm back at my computer.
First: Thank you
DrummerIX for letting me borrow your table to learn the ropes!
I took the time to properly implement my thoughts on EXP multipliers in places where level up calculation only expects one level up per use (you can get multiple at once, but it seems the acquisition of a skill breaks the loop?). Keep the "Always level" variable at 100 to always get 100 Weapon or Magic xp with each skill or hit.
always level and multipliers are exclusive, you can level up the main level any number of times per fight. The file itself is cluttered by the weapons lists which I am too afraid to delete even though they are probably repopulated by the enable script.
EDIT: Added infinite Mana (spells no longer cost MP, but you still need enough MP to cast them) Once again, I do not claim any ownership of this table because most of the cool stuff is done by DrummerIX and my additions are entirely just his stuff + some fitting
EDIT: the newest file scrambled the ordering...
EDIT: Cleaned up my mess!