DrummerIX wrote: ↑Sat Oct 12, 2019 2:15 am
Added Become Friendly Faster option. It might be last update depending on what else is needed.
So, I merged my table with your's, since I'm not that zealous on completing item id & you're already done it. If you don't mind...
Update 1
#Add Animal Affection multiplier script
Update 2
#Merged with DrummerIX's edit 6 table (I hope that I don't break anything
)
#Update Item Spawner so you can use either to spawn items either in your inventory or chest. If your inventory is full the script will try to spawn item inside your chest but if both is full, it will not be spawn.
#Add NpcWorkCommand always valid script- you can talk to npc to buy stuff although the shop is closed.
#Add Instant Construction (Go to your farm to trigger event) script- You don't have to wait.
#Add Easy Cut/Break Obstacle script - make stone/rock/tree easy to break/cut using any level of tools
Update 3
It seems that I had mistook Korobokkur ids with normal Npc ids, sorry
#Fixed NpcWorkCommand always valid script
Update 4
This will be my last update probably if there're nothing break...
Misc
- Added IsPossessItem true (All Gadget Effect) (Thanks to fantomas) - this will unlock most effect of doraemon's gadget even though you don't have it eg: invention inventor which unlock super tool & maker for blacksmith, spare pocket which you can press v (default keybord) to access all your storage, etc.
- No Materials Requirement (Thanks to fantomas) - I update it so it consume tools,so you don't get redundant tools , work for all shop that require materials.
- GroundModel (Thanks to aanpsx) - I edit a few things if you don't mind. You can spawn hole & rope in the mine
- FarmFishingState - Contain most of your fishing needs, I think.
And I update my Item Spawner so it you can spawn item in any storage that you have eg: fridge, materialsStorage ,etc.
Update 5
Misc
- Added Event Galore - Ignore time interval/date/time requirement for map event. Not reward event.
- Added Easy Bug Catching - Max quality/crown bugs with no spawn's interval limit
- Edited FarmFishingState into Easy Fishing - easier to read & use ? Max quality fish if you caught fish & you can edit what bite your hook...
- There is Super Crop script inside GroundModel option
More Pointers
- Added option to spawn item into shipping bin/crate
- Added CookingTools proficiency pointers
- Added Add All Cooking Recipes ? option
More Scripts
- Fixed NpcWorkCommand always valid script, jl to je -_-
Update 5.5
Misc
- Fixed that bugging bug script, by removing respawn bug part
More Pointers
- Added mBugPoints_size - Set this to 0 to respawn bug
Update 6
Misc
- Updated Easy Bug Catching script, so it spawn bugs that you don't yet caught.
Update 7
More Pointers
- Try to fix problem where some peoples can't activate it (don't know if it's fixed or not, need someone to test it)
- Add Freeze time while indoor
- Add pointer for Fodder&Feed
- Add pointer for weather
Misc
- Separate Spawn bug that you don't yet caught script from Easy Bug Catching script & try to fix problem where some people can't activate it.
- Revamp GroundModel script, Set All Tile to script become more proper where you can auto watered your crops & you can clear your farm without losing your crops (had to activate Except... )